#include "meta.h" #include "../coding/coding.h" /* FWAV - Nintendo streams */ VGMSTREAM * init_vgmstream_bfwav(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset; off_t info_offset, data_offset; int channel_count, loop_flag, codec; int big_endian; size_t interleave = 0; int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL; int16_t (*read_16bit)(off_t,STREAMFILE*) = NULL; int nsmbu_flag = 0; /* checks */ /* .bfwavnsmbu: fake extension to detect New Super Mario Bros U files with weird sample rate */ if (!check_extensions(streamFile, "bfwav,fwav,bfwavnsmbu")) goto fail; nsmbu_flag = check_extensions(streamFile, "bfwavnsmbu"); /* FWAV header */ if (read_32bitBE(0x00, streamFile) != 0x46574156) /* "FWAV" */ goto fail; /* 0x06(2): header size (0x40), 0x08: version (0x00010200), 0x0c: file size 0x10(2): sections (2) */ if ((uint16_t)read_16bitBE(0x04, streamFile) == 0xFEFF) { /* BE BOM check */ read_32bit = read_32bitBE; read_16bit = read_16bitBE; big_endian = 1; } else if ((uint16_t)read_16bitBE(0x04, streamFile) == 0xFFFE) { /* LE BOM check */ read_32bit = read_32bitLE; read_16bit = read_16bitLE; big_endian = 0; } else { goto fail; } info_offset = read_32bit(0x18, streamFile); /* 0x14(2): info mark (0x7000), 0x1c: info size */ data_offset = read_32bit(0x24, streamFile); /* 0x20(2): data mark (0x7001), 0x28: data size */ /* INFO section */ if (read_32bitBE(info_offset, streamFile) != 0x494E464F) /* "INFO" */ goto fail; codec = read_8bit(info_offset + 0x08, streamFile); loop_flag = read_8bit(info_offset + 0x09, streamFile); channel_count = read_32bit(info_offset + 0x1C, streamFile); /* parse channel table */ { off_t channel1_info, data_start; int i; channel1_info = info_offset + 0x1c + read_32bit(info_offset+0x20+0x08*0+0x04, streamFile); data_start = read_32bit(channel1_info+0x04, streamFile); /* within "DATA" after 0x08 */ /* channels use absolute offsets but should be ok as interleave */ interleave = 0; if (channel_count > 1) { off_t channel2_info = info_offset + 0x1c + read_32bit(info_offset+0x20+0x08*1+0x04, streamFile); interleave = read_32bit(channel2_info+0x04, streamFile) - data_start; } start_offset = data_offset + 0x08 + data_start; /* validate all channels just in case of multichannel with non-constant interleave */ for (i = 0; i < channel_count; i++) { /* channel table, 0x00: flag (0x7100), 0x04: channel info offset */ off_t channel_info = info_offset + 0x1c + read_32bit(info_offset+0x20+0x08*i+0x04, streamFile); /* channel info, 0x00(2): flag (0x1f00), 0x04: offset, 0x08(2): ADPCM flag (0x0300), 0x0c: ADPCM offset */ if ((uint16_t)read_16bit(channel_info+0x00, streamFile) != 0x1F00) goto fail; if (read_32bit(channel_info+0x04, streamFile) != data_start + interleave*i) goto fail; } } /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count, loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = read_32bit(info_offset + 0x0C, streamFile); if (nsmbu_flag) vgmstream->sample_rate = 16000; vgmstream->num_samples = read_32bit(info_offset + 0x14, streamFile); vgmstream->loop_start_sample = read_32bit(info_offset + 0x10, streamFile); vgmstream->loop_end_sample = vgmstream->num_samples; vgmstream->meta_type = meta_FWAV; vgmstream->layout_type = (channel_count == 1) ? layout_none : layout_interleave; vgmstream->interleave_block_size = interleave; switch (codec) { case 0x00: vgmstream->coding_type = coding_PCM8; break; case 0x01: vgmstream->coding_type = big_endian ? coding_PCM16BE : coding_PCM16LE; break; case 0x02: vgmstream->coding_type = coding_NGC_DSP; { int i, c; off_t coef_header, coef_offset; for (i = 0; i < vgmstream->channels; i++) { for (c = 0; c < 16; c++) { coef_header = info_offset + 0x1C + read_32bit(info_offset + 0x24 + (i*0x08), streamFile); coef_offset = read_32bit(coef_header + 0x0c, streamFile) + coef_header; vgmstream->ch[i].adpcm_coef[c] = read_16bit(coef_offset + c*2, streamFile); } } } break; default: /* 0x03: IMA? */ goto fail; } if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }