#include "meta.h" #include "../coding/coding.h" #include "../util.h" /* FSB5 header */ VGMSTREAM * init_vgmstream_fsb5(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t StartOffset; int LoopFlag = 0; int32_t LoopStart, LoopEnd; int NumSamples; int ChannelCount; int SampleRate; int DSPInfoStart = 0; int SampleHeaderStart, SampleHeaderLength, NameTableLength, SampleDataLength, CodingID, SampleMode; int ExtraFlag, ExtraFlagStart, ExtraFlagType, ExtraFlagSize, ExtraFlagEnd; int freq_mode, ch_mode; /* check extension, case insensitive */ if (!check_extensions(streamFile,"fsb")) goto fail; if (read_32bitBE(0x00,streamFile) != 0x46534235) goto fail; /* "FSB5" */ if (read_32bitLE(0x04,streamFile) != 0x01) goto fail; /* Version ID */ if (read_32bitLE(0x08,streamFile) != 0x01) goto fail; /* Number of Sample Files */ SampleHeaderStart = 0x3C; SampleHeaderLength = read_32bitLE(0x0C,streamFile); NameTableLength = read_32bitLE(0x10,streamFile); SampleDataLength = read_32bitLE(0x14,streamFile); CodingID = read_32bitLE(0x18,streamFile); if ((SampleHeaderLength + NameTableLength + SampleDataLength + 0x3C) != get_streamfile_size(streamFile)) goto fail; StartOffset = SampleHeaderLength + NameTableLength + 0x3C; SampleMode = read_32bitLE(SampleHeaderStart+0x00,streamFile); /* get sample rate */ freq_mode = (SampleMode >> 1) & 0x0f; /* bits 5..1 */ switch (freq_mode) { case 0: SampleRate = 4000; break; //??? case 1: SampleRate = 8000; break; case 2: SampleRate = 11000; break; case 3: SampleRate = 11025; break; case 4: SampleRate = 16000; break; case 5: SampleRate = 22050; break; case 6: SampleRate = 24000; break; case 7: SampleRate = 32000; break; case 8: SampleRate = 44100; break; case 9: SampleRate = 48000; break; case 10: SampleRate = 96000; break; //??? default: SampleRate = 44100; //goto fail; /* probably better? */ break; } /* get channels (from tests seems correct, but multichannel isn't very common, ex. no 4ch mode?) */ ch_mode = (SampleMode >> 5) & 0x03; /* bits 7..6 (maybe 8 too?) */ switch (ch_mode) { case 0: ChannelCount = 1; break; case 1: ChannelCount = 2; break; case 2: ChannelCount = 6; break;/* some Dark Souls 2 MPEG; some IMA ADPCM */ case 3: ChannelCount = 8; break;/* some IMA ADPCM */ /* other values (ex. 10ch) seem specified in the extra flags */ default: goto fail; } /* get extra flags */ ExtraFlagStart = SampleHeaderStart+0x08; if (SampleMode&0x01) /* bit 0 */ { do { ExtraFlag = read_32bitLE(ExtraFlagStart,streamFile); ExtraFlagType = (ExtraFlag>>25)&0x7F; ExtraFlagSize = (ExtraFlag>>1)&0xFFFFFF; ExtraFlagEnd = (ExtraFlag&0x01); switch(ExtraFlagType) { case 0x01: /* Channel Info */ { ChannelCount = read_8bit(ExtraFlagStart+0x04,streamFile); } break; case 0x02: /* Sample Rate Info */ { SampleRate = read_32bitLE(ExtraFlagStart+0x04,streamFile); } break; case 0x03: /* Loop Info */ { LoopStart = read_32bitLE(ExtraFlagStart+0x04,streamFile); if (LoopStart != 0x00) { LoopFlag = 1; LoopEnd = read_32bitLE(ExtraFlagStart+0x08,streamFile); } } break; case 0x07: /* DSP Info (Coeffs), only used if coding is DSP??? */ { DSPInfoStart = ExtraFlagStart+0x04; } break; } ExtraFlagStart+=ExtraFlagSize+0x04; } while (ExtraFlagEnd != 0x00); } /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(ChannelCount,LoopFlag); if (!vgmstream) goto fail; /* fill in the vital statistics */ vgmstream->channels = ChannelCount; vgmstream->sample_rate = SampleRate; switch (CodingID) { case 0x00: /* FMOD_SOUND_FORMAT_NONE */ { goto fail; } break; case 0x01: /* FMOD_SOUND_FORMAT_PCM8 */ { goto fail; } break; case 0x02: /* FMOD_SOUND_FORMAT_PCM16 */ { NumSamples = read_32bitLE(SampleHeaderStart+0x04,streamFile)/4; if (ChannelCount == 1) { vgmstream->layout_type = layout_none; } else { vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x02; } vgmstream->coding_type = coding_PCM16LE; } break; case 0x03:/* FMOD_SOUND_FORMAT_PCM24 */ { goto fail; } break; case 0x04: /* FMOD_SOUND_FORMAT_PCM32 */ { goto fail; } break; case 0x05: /* FMOD_SOUND_FORMAT_PCMFLOAT */ { goto fail; } break; case 0x06: /* FMOD_SOUND_FORMAT_GCADPCM */ { if (ChannelCount == 1) { NumSamples = read_32bitLE(SampleHeaderStart+0x04,streamFile)/4; vgmstream->layout_type = layout_none; } else { NumSamples = read_32bitLE(SampleHeaderStart+0x04,streamFile)/(2*ChannelCount); vgmstream->layout_type = layout_interleave_byte; vgmstream->interleave_block_size = 0x02; } vgmstream->coding_type = coding_NGC_DSP; dsp_read_coefs_be(vgmstream,streamFile,DSPInfoStart,0x2E); } break; case 0x07: /* FMOD_SOUND_FORMAT_IMAADPCM */ { NumSamples = read_32bitLE(SampleHeaderStart+0x04,streamFile)/4; vgmstream->layout_type = layout_none; vgmstream->coding_type = coding_XBOX; if (vgmstream->channels > 2) /* multichannel FSB IMA (interleaved header) */ vgmstream->coding_type = coding_FSB_IMA; } break; case 0x08: /* FMOD_SOUND_FORMAT_VAG */ { goto fail; } break; case 0x09: /* FMOD_SOUND_FORMAT_HEVAG */ { goto fail; } break; case 0x0A: /* FMOD_SOUND_FORMAT_XMA */ { goto fail; } break; case 0x0B: /* FMOD_SOUND_FORMAT_MPEG */ { NumSamples = read_32bitLE(SampleHeaderStart+0x04,streamFile)/2/ChannelCount; #ifdef VGM_USE_MPEG { mpeg_codec_data *mpeg_data = NULL; coding_t ct; mpeg_data = init_mpeg_codec_data(streamFile, StartOffset, vgmstream->sample_rate, vgmstream->channels, &ct, NULL, NULL); if (!mpeg_data) goto fail; vgmstream->codec_data = mpeg_data; vgmstream->coding_type = ct; vgmstream->layout_type = layout_mpeg; vgmstream->interleave_block_size = 0; } break; #endif } break; case 0x0C: /* FMOD_SOUND_FORMAT_CELT */ { goto fail; } break; case 0x0D: /* FMOD_SOUND_FORMAT_AT9 */ { goto fail; } break; case 0x0E: /* FMOD_SOUND_FORMAT_XWMA */ { goto fail; } break; case 0x0F: /* FMOD_SOUND_FORMAT_VORBIS */ { goto fail; } break; default: goto fail; } vgmstream->num_samples = NumSamples; vgmstream->meta_type = meta_FSB5; if (LoopFlag) { vgmstream->loop_start_sample = LoopStart; vgmstream->loop_end_sample = LoopEnd; } if (!vgmstream_open_stream(vgmstream,streamFile,StartOffset)) goto fail; return vgmstream; /* clean up anything we may have opened */ fail: if (vgmstream) close_vgmstream(vgmstream); return NULL; }