#include "meta.h" #include "../coding/coding.h" /* HD3+BD3 - Sony PS3 bank format [Elevator Action Deluxe (PS3), R-Type Dimensions (PS3)] */ VGMSTREAM * init_vgmstream_hd3_bd3(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; STREAMFILE * streamHeader = NULL; off_t start_offset; int channel_count, loop_flag, sample_rate; size_t interleave, stream_size; int total_subsongs, target_subsong = streamFile->stream_index; /* checks */ if (!check_extensions(streamFile, "bd3")) goto fail; streamHeader = open_streamfile_by_ext(streamFile,"hd3"); if (!streamHeader) goto fail; if (read_32bitBE(0x00,streamHeader) != 0x50334844) /* "P3HD" */ goto fail; /* 0x04: section size (not including first 0x08) */ /* 0x08: version? 0x00020000 */ /* 0x10: "P3PG" offset (seems mostly empty and contains number of subsongs towards the end) */ /* 0x14: "P3TN" offset (some kind of config?) */ /* 0x18: "P3VA" offset (VAG headers) */ { off_t section_offset = read_32bitBE(0x18,streamHeader); off_t header_offset; size_t section_size; int i, entries, is_bgm = 0; if (read_32bitBE(section_offset+0x00,streamHeader) != 0x50335641) /* "P3VA" */ goto fail; section_size = read_32bitBE(section_offset+0x04,streamHeader); /* (not including first 0x08) */ /* 0x08 always 0x10? */ entries = read_32bitBE(section_offset+0x14,streamHeader) + 1; if (entries * 0x10 > section_size) /* just in case, padding after entries is possible */ goto fail; /* autodetect use of N bank entries as channels [Elevator Action Deluxe (PS3)] */ if (entries > 1) { size_t channel_size = read_32bitBE(section_offset+0x20+0x08,streamHeader); is_bgm = 1; for (i = 1; i < entries; i++) { size_t next_size = read_32bitBE(section_offset+0x20+(i*0x10)+0x08,streamHeader); if (channel_size != next_size) { is_bgm = 0; break; } } } if (is_bgm) { total_subsongs = 1; if (target_subsong == 0) target_subsong = 1; if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail; header_offset = section_offset+0x20+(0)*0x10; start_offset = read_32bitBE(header_offset+0x00,streamHeader); /* 0x00 */ sample_rate = read_32bitBE(header_offset+0x04,streamHeader); stream_size = get_streamfile_size(streamFile); if (read_32bitBE(header_offset+0x0c,streamHeader) != -1) goto fail; channel_count = entries; interleave = stream_size / channel_count; } else { total_subsongs = entries; if (target_subsong == 0) target_subsong = 1; if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail; header_offset = section_offset+0x20+(target_subsong-1)*0x10; start_offset = read_32bitBE(header_offset+0x00,streamHeader); sample_rate = read_32bitBE(header_offset+0x04,streamHeader); stream_size = read_32bitBE(header_offset+0x08,streamHeader); if (read_32bitBE(header_offset+0x0c,streamHeader) != -1) goto fail; channel_count = 1; interleave = 0; } } loop_flag = 0; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = sample_rate; vgmstream->num_samples = ps_bytes_to_samples(stream_size, channel_count); vgmstream->num_streams = total_subsongs; vgmstream->stream_size = stream_size; vgmstream->meta_type = meta_HD3_BD3; vgmstream->coding_type = coding_PSX; vgmstream->layout_type = (channel_count == 1) ? layout_none : layout_interleave; vgmstream->interleave_block_size = interleave; if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) goto fail; close_streamfile(streamHeader); return vgmstream; fail: close_streamfile(streamHeader); close_vgmstream(vgmstream); return NULL; }