#include "meta.h" #include "../coding/coding.h" /* LOPU - French-Bread's Opus [Melty Blood: Type Lumina (Switch)] */ VGMSTREAM* init_vgmstream_lopu_fb(STREAMFILE* sf) { VGMSTREAM* vgmstream = NULL; uint32_t start_offset, data_size; int loop_flag, channels, sample_rate; int32_t num_samples, loop_start, loop_end, skip; /* checks */ if (!is_id32be(0x00, sf, "LOPU")) goto fail; /* .lopus: real extension (honest) */ if (!check_extensions(sf, "lopus")) goto fail; start_offset = read_u32le(0x04, sf); sample_rate = read_s32le(0x08, sf); channels = read_s16le(0x0c, sf); /* 0x10: ? (1984) */ num_samples = read_s32le(0x14, sf); loop_start = read_s32le(0x18, sf); loop_end = read_s32le(0x1c, sf) + 1; /* 0x20: frame size */ skip = read_s16le(0x24, sf); data_size = read_u32le(0x28, sf); /* rest: null */ loop_flag = (loop_end > 0); /* -1 if no loop */ num_samples -= skip; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channels, loop_flag); if (!vgmstream) goto fail; vgmstream->meta_type = meta_LOPU_FB; vgmstream->sample_rate = sample_rate; vgmstream->num_samples = num_samples; vgmstream->loop_start_sample = loop_start; vgmstream->loop_end_sample = loop_end; #ifdef VGM_USE_FFMPEG vgmstream->codec_data = init_ffmpeg_switch_opus(sf, start_offset, data_size, vgmstream->channels, skip, vgmstream->sample_rate); if (!vgmstream->codec_data) goto fail; vgmstream->coding_type = coding_FFmpeg; vgmstream->layout_type = layout_none; #else goto fail; #endif if (!vgmstream_open_stream(vgmstream, sf, start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }