#include "meta.h" #include "../util.h" /* VAG PS2 SVAG format is an interleaved format found in many SONY Games The header start with a "VAG" id and is follow by : i : interleaved format 2008-05-17 - Fastelbja : First version ... */ VGMSTREAM * init_vgmstream_ps2_vag(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; char filename[260]; // used for loop points ... uint8_t eofVAG[16]={0x00,0x07,0x77,0x77,0x77,0x77,0x77,0x77,0x77,0x77,0x77,0x77,0x77,0x77,0x77,0x77}; uint8_t eofVAG2[16]={0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}; uint8_t readbuf[16]; off_t readOffset = 0x20; off_t loopStart = 0; off_t loopEnd = 0; uint8_t vagID; off_t start_offset; size_t fileLength; size_t interleave; int loop_flag=0; int channel_count=1; int i; /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("vag",filename_extension(filename))) goto fail; /* check VAG Header */ if (((read_32bitBE(0x00,streamFile) & 0xFFFFFF00) != 0x56414700) && ((read_32bitLE(0x00,streamFile) & 0xFFFFFF00) != 0x56414700)) goto fail; /* Check for correct channel count */ vagID=read_8bit(0x03,streamFile); switch(vagID) { case '1': channel_count=1; break; case 'i': channel_count=2; break; case 'V': if(read_32bitBE(0x20,streamFile)==0x53746572) // vag Stereo channel_count=2; case 'p': if((read_32bitBE(0x04,streamFile)<=0x00000004) && (read_32bitBE(0x0c,streamFile)<(get_streamfile_size(streamFile)/2))) { loop_flag=(read_32bitBE(0x14,streamFile)!=0); channel_count=2; } else { /* Search for loop in VAG */ fileLength = get_streamfile_size(streamFile); do { readOffset+=0x10; // Loop Start ... if(read_8bit(readOffset+0x01,streamFile)==0x06) { if(loopStart==0) loopStart = readOffset; } // Loop End ... if(read_8bit(readOffset+0x01,streamFile)==0x03) { if(loopEnd==0) loopEnd = readOffset; } // Loop from end to beginning ... if((read_8bit(readOffset+0x01,streamFile)==0x01)) { // Check if we have the eof tag after the loop point ... // if so we don't loop, if not present, we loop from end to start ... read_streamfile(readbuf,readOffset+0x10,0x10,streamFile); if((readbuf[0]!=0) && (readbuf[0]!=0x0c)) { if(memcmp(readbuf,eofVAG,0x10) && (memcmp(readbuf,eofVAG2,0x10))) { loopStart = 0x40; loopEnd = readOffset; } } } } while (streamFile->get_offset(streamFile)<(off_t)fileLength); loop_flag = (loopEnd!=0); } break; default: goto fail; } /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; /* fill in the vital statistics */ vgmstream->channels = channel_count; switch(vagID) { case '1': // VAG1 vgmstream->layout_type=layout_none; vgmstream->sample_rate = read_32bitBE(0x10,streamFile); vgmstream->num_samples = read_32bitBE(0x0C,streamFile)/16*28; interleave = read_32bitLE(0x08,streamFile); if (interleave != 0) goto fail; vgmstream->meta_type=meta_PS2_VAG1; start_offset=0x40; break; case 'i': // VAGi vgmstream->layout_type=layout_interleave; vgmstream->sample_rate = read_32bitBE(0x10,streamFile); vgmstream->num_samples = read_32bitBE(0x0C,streamFile)/16*28; interleave = read_32bitLE(0x08,streamFile); vgmstream->meta_type=meta_PS2_VAGi; start_offset=0x800; break; case 'p': // VAGp vgmstream->sample_rate = read_32bitBE(0x10,streamFile); interleave=0x10; // used for loop calc if((read_32bitBE(0x04,streamFile)==0x00000004) && (read_32bitBE(0x0c,streamFile)<(get_streamfile_size(streamFile)/2))) { vgmstream->channels=2; vgmstream->num_samples = read_32bitBE(0x0C,streamFile); if(loop_flag) { vgmstream->loop_start_sample=read_32bitBE(0x14,streamFile); vgmstream->loop_end_sample =read_32bitBE(0x18,streamFile); } start_offset=0x80; vgmstream->layout_type=layout_interleave; vgmstream->meta_type=meta_PS2_VAGs; // Double VAG Header @ 0x0000 & 0x1000 if(read_32bitBE(0,streamFile)==read_32bitBE(0x1000,streamFile)) { vgmstream->num_samples = read_32bitBE(0x0C,streamFile)/16*28; interleave=0x1000; start_offset=0; } } else { vgmstream->layout_type=layout_none; vgmstream->num_samples = read_32bitBE(0x0C,streamFile)/16*28; vgmstream->meta_type=meta_PS2_VAGp; start_offset=0x30; } break; case 'V': // pGAV vgmstream->layout_type=layout_interleave; interleave=0x2000; // Jak X hack ... if(read_32bitLE(0x1000,streamFile)==0x56414770) interleave=0x1000; vgmstream->sample_rate = read_32bitLE(0x10,streamFile); vgmstream->num_samples = read_32bitLE(0x0C,streamFile)/16*14; vgmstream->meta_type=meta_PS2_pGAV; start_offset=0; break; default: goto fail; } vgmstream->interleave_block_size=interleave; /* Don't add the header size to loop calc points */ if(vgmstream->meta_type!=meta_PS2_VAGs) { loopStart-=start_offset; loopEnd-=start_offset; if(loop_flag!=0) { vgmstream->loop_start_sample = (int32_t)((loopStart/(interleave*channel_count))*interleave)/16*28; vgmstream->loop_start_sample += (int32_t)(loopStart%(interleave*channel_count))/16*28; vgmstream->loop_end_sample = (int32_t)((loopEnd/(interleave*channel_count))*interleave)/16*28; vgmstream->loop_end_sample += (int32_t)(loopEnd%(interleave*channel_count))/16*28; } } /* Compression Scheme */ vgmstream->coding_type = coding_PSX; /* open the file for reading by each channel */ { for (i=0;iinterleave_block_size > 0) { vgmstream->ch[i].streamfile = streamFile->open(streamFile,filename,vgmstream->interleave_block_size); } else { vgmstream->ch[i].streamfile = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); } if (!vgmstream->ch[i].streamfile) goto fail; vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset= (off_t)(start_offset+vgmstream->interleave_block_size*i); } } return vgmstream; /* clean up anything we may have opened */ fail: if (vgmstream) close_vgmstream(vgmstream); return NULL; }