#include "meta.h" #include "../coding/coding.h" /* P3D - from Radical's Prototype 1/2 (PC/PS3/X360), Spider-Man 4 Beta (X360) */ VGMSTREAM* init_vgmstream_p3d(STREAMFILE* sf) { VGMSTREAM* vgmstream = NULL; off_t start_offset, offset, name_offset = 0; size_t header_size, file_size, data_size; uint32_t xma2_offset = 0, xma2_size = 0; int loop_flag, channels, sample_rate, codec; int i, name_count, text_len, block_size = 0, num_samples; uint32_t (*read_u32)(off_t,STREAMFILE*) = NULL; /* checks */ if (!is_id32be(0x00,sf, "P3D\xFF") && /* LE: PC */ !is_id32le(0x00,sf, "P3D\xFF")) /* BE: PS3, X360 */ goto fail; if (!check_extensions(sf,"p3d")) goto fail; read_u32 = guess_endianness32bit(0x04,sf) ? read_u32be : read_u32le; file_size = get_streamfile_size(sf); /* base header */ header_size = read_u32(0x04,sf); if (header_size != 0x0C) goto fail; if (read_u32(0x08,sf) != file_size) goto fail; if (read_u32(0x0C,sf) != 0xFE000000) goto fail; /* fixed */ if (read_u32(0x10,sf) + header_size != file_size) goto fail; if (read_u32(0x14,sf) + header_size != file_size) goto fail; /* body size again */ if (read_u32(0x18,sf) != 0x0000000A) goto fail; /* fixed */ /* header text */ offset = 0x1C; text_len = read_u32(offset,sf); if (text_len != 9) goto fail; offset += 0x04; /* check the type as P3D is just a generic container used in Radical's games */ if (!is_id64be(offset+0x00,sf, "AudioFil") || read_u16be(offset+0x08,sf) != 0x6500) /* "AudioFile\0" */ goto fail; offset += text_len + 0x01; /* file names: always 2 (repeated); but if it's 3 there is an extra string later */ name_count = read_u32(offset,sf); if (name_count != 2 && name_count != 3) goto fail; /* 2: Prototype1, 3: Prototype2 */ offset += 0x04; /* skip names */ for (i = 0; i < 2; i++) { if (!name_offset) name_offset = offset + 0x04; text_len = read_u32(offset,sf) + 1; /* null-terminated */ offset += 0x04 + text_len; } /* info count? */ if (0x01 != read_u32(offset,sf)) goto fail; offset += 0x04; /* next string can be used as a codec id */ text_len = read_u32(offset,sf); codec = read_u32be(offset+0x04,sf); offset += 0x04 + text_len + 0x01; /* extra "Music" string in Prototype 2 */ if (name_count == 3) { text_len = read_u32(offset,sf) + 1; /* null-terminated */ offset += 0x04 + text_len; } loop_flag = 0; /* sub-header per codec */ switch(codec) { case 0x72616470: /* "radp" (PC) */ if (!is_id32be(offset,sf, "RADP")) goto fail; offset += 0x04; channels = read_u32(offset+0x00,sf); sample_rate = read_u32(offset+0x04,sf); /* 0x08: ? (0x0F) */ data_size = read_u32(offset+0x0c,sf); block_size = 0x14; num_samples = data_size / block_size / channels * 32; start_offset = offset + 0x10; break; case 0x6D703300: /* "mp3\0" (PS3) */ if ((read_u32be(offset,sf) & 0xFFFFFF00) != get_id32be("mp3\0")) goto fail; offset += 0x03; /* all fields LE even though the prev parts were BE */ sample_rate = read_s32le(offset+0x00,sf); /* 0x04: mp3 sample rate (ex. @0x00 is 47999 and @0x04 is 48000) */ num_samples = read_s32le(offset+0x08,sf); data_size = read_u32le(offset+0x0c,sf); channels = read_s32le(offset+0x10,sf); block_size = read_u32le(offset+0x14,sf); num_samples = num_samples / channels; /* total samples */ start_offset = offset + 0x18; break; case 0x786D6100: { /* "xma\0" (X360) */ uint32_t seek_size; if (!is_id32be(offset,sf, "XMA2")) goto fail; offset += 0x04; xma2_size = read_u32be(offset+0x00,sf); seek_size = read_u32be(offset+0x04,sf); data_size = read_u32be(offset+0x08,sf); /* 0x0c: ? */ xma2_offset = offset+0x10; if (!read_u8(xma2_offset+0x00, sf)) /* needs "xma2" chunk (Spider-Man 4 beta has multi-streams) */ goto fail; /* loops never set */ xma2_parse_xma2_chunk(sf, xma2_offset, &channels, &sample_rate, &loop_flag, &num_samples, NULL, NULL); start_offset = offset + 0x10 + xma2_size + seek_size; break; } default: vgm_logi("P3D: unknown codec 0x%04x\n", codec); goto fail; } if (start_offset + data_size != file_size) goto fail; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channels, loop_flag); if (!vgmstream) goto fail; vgmstream->meta_type = meta_P3D; vgmstream->sample_rate = sample_rate; vgmstream->num_samples = num_samples; if (name_offset) read_string(vgmstream->stream_name,STREAM_NAME_SIZE, name_offset,sf); switch(codec) { case 0x72616470: /* "radp" (PC) */ vgmstream->coding_type = coding_RAD_IMA_mono; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = block_size; break; #ifdef VGM_USE_MPEG case 0x6D703300: { /* "mp3\0" (PS3) */ mpeg_custom_config cfg = {0}; cfg.interleave = 0x400; cfg.data_size = data_size; /* block_size * 3 = frame size (0x60*3=0x120 or 0x40*3=0xC0) but doesn't seem to have any significance) */ vgmstream->codec_data = init_mpeg_custom(sf, start_offset, &vgmstream->coding_type, vgmstream->channels, MPEG_P3D, &cfg); if (!vgmstream->codec_data) goto fail; vgmstream->layout_type = layout_none; break; } #endif #ifdef VGM_USE_FFMPEG case 0x786D6100: { /* "xma\0" (X360) */ uint8_t buf[0x100]; size_t bytes; //TODO: some in Spider-Man 4 beta use 18ch but ffmpeg supports max 16ch XMA2 bytes = ffmpeg_make_riff_xma2_from_xma2_chunk(buf, sizeof(buf), xma2_offset, xma2_size, data_size, sf); vgmstream->codec_data = init_ffmpeg_header_offset(sf, buf,bytes, start_offset,data_size); if (!vgmstream->codec_data) goto fail; vgmstream->coding_type = coding_FFmpeg; vgmstream->layout_type = layout_none; xma_fix_raw_samples(vgmstream, sf, start_offset, data_size, 0, 1,1); /* samples needs adjustment */ break; } #endif default: vgm_logi("P3D: unknown codec 0x%04x\n", codec); goto fail; } if (!vgmstream_open_stream(vgmstream, sf, start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }