#ifndef _FSB_KEYS_H_ #define _FSB_KEYS_H_ /** * List of known keys, found in aluigi's site (http://aluigi.altervista.org), forums, guessfsb.exe or manually. */ /* DJ Hero 2 (X360) */ //"nos71RiT" static const uint8_t key_dj2[] = { 0x6E,0x6F,0x73,0x37,0x31,0x52,0x69,0x54 }; /* Double Fine Productions: Brutal Legend, Massive Chalice, etc (multi) */ //"DFm3t4lFTW" static const uint8_t key_dfp[] = { 0x44,0x46,0x6D,0x33,0x74,0x34,0x6C,0x46,0x54,0x57 }; /* N++ (PC?) */ //"H$#FJa%7gRZZOlxLiN50&g5Q" static const uint8_t key_npp[] = { 0x48,0x24,0x23,0x46,0x4A,0x61,0x25,0x37,0x67,0x52,0x5A,0x5A,0x4F,0x6C,0x78,0x4C,0x69,0x4E,0x35,0x30,0x26,0x67,0x35,0x51 }; /* Slightly Mad Studios: Project CARS (PC?), World of Speed (PC) */ //"sTOoeJXI2LjK8jBMOk8h5IDRNZl3jq3I" static const uint8_t key_sms[] = { 0x73,0x54,0x4F,0x6F,0x65,0x4A,0x58,0x49,0x32,0x4C,0x6A,0x4B,0x38,0x6A,0x42,0x4D,0x4F,0x6B,0x38,0x68,0x35,0x49,0x44,0x52,0x4E,0x5A,0x6C,0x33,0x6A,0x71,0x33,0x49 }; /* Ghost in the Shell: First Assault (PC) */ //"%lAn2{Pi*Lhw3T}@7*!kV=?qS$@iNlJ" static const uint8_t key_gfs[] = { 0x25,0x6C,0x41,0x6E,0x32,0x7B,0x50,0x69,0x2A,0x4C,0x68,0x77,0x33,0x54,0x7D,0x40,0x37,0x2A,0x21,0x6B,0x56,0x3D,0x3F,0x71,0x53,0x24,0x40,0x69,0x4E,0x6C,0x4A }; /* RevHeadz Engine Sounds (Mobile) */ //"1^7%82#&5$~/8sz" static const uint8_t key_rev[] = { 0x31,0x5E,0x37,0x25,0x38,0x32,0x23,0x26,0x35,0x24,0x7E,0x2F,0x38,0x73,0x7A }; /* Dark Souls 3 (PC) */ //"FDPrVuT4fAFvdHJYAgyMzRF4EcBAnKg" static const uint8_t key_ds3[] = { 0x46,0x44,0x50,0x72,0x56,0x75,0x54,0x34,0x66,0x41,0x46,0x76,0x64,0x48,0x4A,0x59,0x41,0x67,0x79,0x4D,0x7A,0x52,0x46,0x34,0x45,0x63,0x42,0x41,0x6E,0x4B,0x67 }; /* Mortal Kombat X/XL (PC) */ //"996164B5FC0F402983F61F220BB51DC6" static const uint8_t key_mkx[] = { 0x39,0x39,0x36,0x31,0x36,0x34,0x42,0x35,0x46,0x43,0x30,0x46,0x34,0x30,0x32,0x39,0x38,0x33,0x46,0x36,0x31,0x46,0x32,0x32,0x30,0x42,0x42,0x35,0x31,0x44,0x43,0x36 }; /* Xian Xia Chuan (PC) */ //"gat@tcqs2010" static const uint8_t key_xxc[] = { 0x67,0x61,0x74,0x40,0x74,0x63,0x71,0x73,0x32,0x30,0x31,0x30 }; /* Mirror War: Reincarnation of Holiness (PC) */ //"logicsounddesignmwsdev" static const uint8_t key_mwr[] = { 0x6C,0x6F,0x67,0x69,0x63,0x73,0x6F,0x75,0x6E,0x64,0x64,0x65,0x73,0x69,0x67,0x6E,0x6D,0x77,0x73,0x64,0x65,0x76 }; /* Need for Speed Shift 2 Unleashed (PC demo?) */ //"p&oACY^c4LK5C2v^x5nIO6kg5vNH$tlj" static const uint8_t key_n2u[] = { 0x70,0x26,0x6F,0x41,0x43,0x59,0x5E,0x63,0x34,0x4C,0x4B,0x35,0x43,0x32,0x76,0x5E,0x78,0x35,0x6E,0x49,0x4F,0x36,0x6B,0x67,0x35,0x76,0x4E,0x48,0x24,0x74,0x6C,0x6A }; /* Critter Crunch (PC), Superbrothers: Sword & Sworcery (PC) */ //"j1$Mk0Libg3#apEr42mo" static const uint8_t key_ccr[] = { 0x6A,0x31,0x24,0x4D,0x6B,0x30,0x4C,0x69,0x62,0x67,0x33,0x23,0x61,0x70,0x45,0x72,0x34,0x32,0x6D,0x6F }; /* Cyphers */ //"@kdj43nKDN^k*kj3ndf02hd95nsl(NJG" static const uint8_t key_cyp[] = { 0x40,0x6B,0x64,0x6A,0x34,0x33,0x6E,0x4B,0x44,0x4E,0x5E,0x6B,0x2A,0x6B,0x6A,0x33,0x6E,0x64,0x66,0x30,0x32,0x68,0x64,0x39,0x35,0x6E,0x73,0x6C,0x28,0x4E,0x4A,0x47 }; /* Xuan Dou Zhi Wang / King of Combat */ //"Xiayuwu69252.Sonicli81223#$*@*0" static const uint8_t key_xdz[] = { 0x58,0x69,0x61,0x79,0x75,0x77,0x75,0x36,0x39,0x32,0x35,0x32,0x2E,0x53,0x6F,0x6E,0x69,0x63,0x6C,0x69,0x38,0x31,0x32,0x32,0x33,0x23,0x24,0x2A,0x40,0x2A,0x30 }; /* Ji Feng Zhi Ren / Kritika Online */ //"kri_tika_5050_" static const uint8_t key_jzz[] = { 0x6B,0x72,0x69,0x5F,0x74,0x69,0x6B,0x61,0x5F,0x35,0x30,0x35,0x30,0x5F }; /* Invisible Inc. (PC?) */ //"mint78run52" static const uint8_t key_inv[] = { 0x6D,0x69,0x6E,0x74,0x37,0x38,0x72,0x75,0x6E,0x35,0x32 }; /* Guitar Hero 3 */ //"5atu6w4zaw" static const uint8_t key_gh3[] = { 0x35,0x61,0x74,0x75,0x36,0x77,0x34,0x7A,0x61,0x77 }; /* Supreme Commander 2 */ //"B2A7BB00" static const uint8_t key_sc2[] = { 0x42,0x32,0x41,0x37,0x42,0x42,0x30,0x30 }; /* Cookie Run: Ovenbreak */ //"ghfxhslrghfxhslr" static const uint8_t key_cro[] = { 0x67,0x68,0x66,0x78,0x68,0x73,0x6C,0x72,0x67,0x68,0x66,0x78,0x68,0x73,0x6C,0x72 }; /* Monster Jam (PS2) */ //"truck/impact/carbody" static const uint8_t key_mtj[] = { 0x74,0x72,0x75,0x63,0x6B,0x2F,0x69,0x6D,0x70,0x61,0x63,0x74,0x2F,0x63,0x61,0x72,0x62,0x6F,0x64,0x79 }; /* Guitar Hero 5 (X360) */ static const uint8_t key_gh5[] = { 0xFC,0xF9,0xE4,0xB3,0xF5,0x57,0x5C,0xA5,0xAC,0x13,0xEC,0x4A,0x43,0x19,0x58,0xEB,0x4E,0xF3,0x84,0x0B,0x8B,0x78,0xFA,0xFD,0xBB,0x18,0x46,0x7E,0x31,0xFB,0xD0 }; /* Sekiro: Shadows Die Twice (PC) */ //"G0KTrWjS9syqF7vVD6RaVXlFD91gMgkC" static const uint8_t key_sek[] = { 0x47,0x30,0x4B,0x54,0x72,0x57,0x6A,0x53,0x39,0x73,0x79,0x71,0x46,0x37,0x76,0x56,0x44,0x36,0x52,0x61,0x56,0x58,0x6C,0x46,0x44,0x39,0x31,0x67,0x4D,0x67,0x6B,0x43 }; /* SCP: Unity (PC) */ //"BasicEncryptionKey" static const uint8_t key_scp[] = { 0x42,0x61,0x73,0x69,0x63,0x45,0x6E,0x63,0x72,0x79,0x70,0x74,0x69,0x6F,0x6E,0x4B,0x65,0x79 }; /* Guitar Hero: Metallica (X360) */ static const uint8_t key_ghm[] = { 0x8C,0xFA,0xF3,0x14,0xB1,0x53,0xDA,0xAB,0x2B,0x82,0x6B,0xD5,0x55,0x16,0xCF,0x01,0x90,0x20,0x28,0x14,0xB1,0x53,0xD8 }; /* Worms Rumble Beta (PC) */ //"FXnTffGJ9LS855Gc" static const uint8_t key_wrb[] = { 0x46,0x58,0x6E,0x54,0x66,0x66,0x47,0x4A,0x39,0x4C,0x53,0x38,0x35,0x35,0x47,0x63 }; /* Bubble Fighter (PC) */ //"qjvkeoqkrdhkdckd" static const uint8_t key_bbf[] = { 0x71,0x6A,0x76,0x6B,0x65,0x6F,0x71,0x6B,0x72,0x64,0x68,0x6B,0x64,0x63,0x6B,0x64 }; /* Fall Guys (PC) update ~2021-11 */ //"p@4_ih*srN:UJk&8" static const uint8_t key_fg1[] = { 0x70,0x40,0x34,0x5F,0x69,0x68,0x2A,0x73,0x72,0x4E,0x3A,0x55,0x4A,0x6B,0x26,0x38 }; /* Fall Guys (PC) update ~2022-07 */ //",&.XZ8]fLu%caPF+" static const uint8_t key_fg2[] = { 0x2c,0x26,0x2e,0x58,0x5a,0x38,0x5d,0x66,0x4c,0x75,0x25,0x63,0x61,0x50,0x46,0x2b }; /* Achilles: Legends Untold (PC) */ //"Achilles_0_15_DpG" static const uint8_t key_alu[] = { 0x41,0x63,0x68,0x69,0x6C,0x6C,0x65,0x73,0x5F,0x30,0x5F,0x31,0x35,0x5F,0x44,0x70,0x47 }; /* Cult of the Lamb Demo (PC) */ //"4FB8CC894515617939F4E1B7D50972D27213B8E6" static const uint8_t key_col[] = { 0x34,0x46,0x42,0x38,0x43,0x43,0x38,0x39,0x34,0x35,0x31,0x35,0x36,0x31,0x37,0x39,0x33,0x39,0x46,0x34,0x45,0x31,0x42,0x37,0x44,0x35,0x30,0x39,0x37,0x32,0x44,0x32,0x37,0x32,0x31,0x33,0x42,0x38,0x45,0x36 }; // Unknown: // - Battle: Los Angeles // - Guitar Hero: Warriors of Rock, DJ hero FSB // - Longmenkezhan // - Gas Guzzlers: Combat Carnage (PC?) "C5FA83EA64B34EC2BFE" hex or text? [FSB5] typedef struct { int is_fsb5; /* FSB5 or FSB4/3*/ int is_alt; /* alt XOR mode (seemingly not tied to FSB version or anything) */ size_t fsbkey_size; const uint8_t* fsbkey; } fsbkey_info; static const fsbkey_info fsbkey_list[] = { { 0,0, sizeof(key_dj2),key_dj2 }, { 0,0, sizeof(key_dfp),key_dfp },//FSB4 { 1,0, sizeof(key_dfp),key_dfp },//FSB5 { 1,0, sizeof(key_npp),key_npp },//FSB5 { 1,0, sizeof(key_sms),key_sms },//FSB5 { 1,0, sizeof(key_gfs),key_gfs },//FSB5 { 1,0, sizeof(key_rev),key_rev },//FSB5 { 1,0, sizeof(key_ds3),key_ds3 },//untested { 1,1, sizeof(key_ds3),key_ds3 }, { 1,0, sizeof(key_mkx),key_mkx },//FSB5 { 0,0, sizeof(key_xxc),key_xxc },//untested { 0,1, sizeof(key_xxc),key_xxc },//untested { 1,0, sizeof(key_xxc),key_xxc },//untested { 1,1, sizeof(key_xxc),key_xxc },//untested { 1,0, sizeof(key_mwr),key_mwr },//FSB5 { 0,0, sizeof(key_n2u),key_n2u },//untested { 0,1, sizeof(key_n2u),key_n2u },//untested { 0,0, sizeof(key_ccr),key_ccr },//untested { 0,1, sizeof(key_ccr),key_ccr },//untested { 1,0, sizeof(key_ccr),key_ccr },//untested { 1,1, sizeof(key_ccr),key_ccr },//untested { 0,0, sizeof(key_cyp),key_cyp },//untested { 0,1, sizeof(key_cyp),key_cyp },//untested { 1,0, sizeof(key_cyp),key_cyp },//untested { 1,1, sizeof(key_cyp),key_cyp },//untested { 0,0, sizeof(key_xdz),key_xdz },//untested { 0,1, sizeof(key_xdz),key_xdz },//untested { 1,0, sizeof(key_xdz),key_xdz },//untested { 1,1, sizeof(key_xdz),key_xdz },//untested { 0,0, sizeof(key_jzz),key_jzz },//untested { 0,1, sizeof(key_jzz),key_jzz },//untested { 1,0, sizeof(key_jzz),key_jzz },//untested { 1,1, sizeof(key_jzz),key_jzz },//untested { 0,0, sizeof(key_inv),key_inv },//untested { 0,1, sizeof(key_inv),key_inv },//untested { 1,0, sizeof(key_inv),key_inv },//untested { 1,1, sizeof(key_inv),key_inv },//untested { 0,0, sizeof(key_gh3),key_gh3 },//untested { 0,1, sizeof(key_gh3),key_gh3 },//untested { 1,0, sizeof(key_gh3),key_gh3 },//untested { 1,1, sizeof(key_gh3),key_gh3 },//untested { 0,0, sizeof(key_sc2),key_sc2 },//untested { 0,1, sizeof(key_sc2),key_sc2 },//untested { 1,0, sizeof(key_sc2),key_sc2 },//untested { 1,1, sizeof(key_sc2),key_sc2 },//untested { 1,0, sizeof(key_cro),key_cro }, { 0,1, sizeof(key_mtj),key_mtj },// FSB3 { 0,1, sizeof(key_gh5),key_gh5 },// FSB4 { 1,0, sizeof(key_sek),key_sek },// FSB5 { 1,0, sizeof(key_scp),key_scp },// FSB5 { 0,1, sizeof(key_ghm),key_ghm },// FSB4 { 1,0, sizeof(key_wrb),key_wrb },// FSB5 { 0,0, sizeof(key_bbf),key_bbf },// FSB4 { 1,0, sizeof(key_fg1),key_fg1 },// FSB5 { 1,0, sizeof(key_fg2),key_fg2 },// FSB5 { 1,0, sizeof(key_alu),key_alu },// FSB5 { 1,0, sizeof(key_col),key_col },// FSB5 }; static const int fsbkey_list_count = sizeof(fsbkey_list) / sizeof(fsbkey_list[0]); #endif /* _FSB_KEYS_H_ */