#include "meta.h" #include "../coding/coding.h" /* BKHD - Wwise soundbank container */ VGMSTREAM* init_vgmstream_bkhd(STREAMFILE* sf) { VGMSTREAM* vgmstream = NULL; STREAMFILE* temp_sf = NULL; off_t subfile_offset, base_offset = 0; size_t subfile_size; uint32_t subfile_id; int big_endian, version, is_riff = 0, is_dummy = 0, is_wmid = 0; uint32_t (*read_u32)(off_t,STREAMFILE*); float (*read_f32)(off_t,STREAMFILE*); int total_subsongs, target_subsong = sf->stream_index; /* checks */ if (!check_extensions(sf,"bnk")) goto fail; if (read_u32be(0x00, sf) == 0x414B424B) /* "AKBK" [Shadowrun (X360)] */ base_offset = 0x0c; if (read_u32be(base_offset + 0x00, sf) != 0x424B4844) /* "BKHD" */ goto fail; big_endian = guess_endianness32bit(base_offset + 0x04, sf); read_u32 = big_endian ? read_u32be : read_u32le; read_f32 = big_endian ? read_f32be : read_f32le; /* Wwise banks have event/track/sequence/etc info in the HIRC chunk, as well * as other chunks, and may have a DATA/DIDX index to memory .wem in DATA. * We support the internal .wem mainly for quick tests, as the HIRC is * complex and better handled with TXTP (some info from Nicknine's script). * Use this to explore HIRC and covert to .txtp: https://github.com/bnnm/wwiser */ version = read_u32(base_offset + 0x08, sf); if (version == 0 || version == 1) { /* early games */ version = read_u32(base_offset + 0x10, sf); } /* first chunk also follows standard chunk sizes unlike RIFF */ if (version <= 26) { off_t data_offset, data_start, offset; if (!find_chunk(sf, 0x44415441, base_offset, 0, &data_offset, NULL, big_endian, 0)) /* "DATA" */ goto fail; /* index: * 00: entries * 04: null * 08: entries size * 0c: padding size after entries * 10: data size * 14: size? or null * 18: data start * 1c: data size * per entry: * 00: always -1 * 04: always 0 * 08: index number or -1 * 0c: 5 or -1? * 0c: 5 or -1? * 0c: 5 or -1? * 10: stream offset (from data start) or -1 if none * 14: stream size or 0 if none */ total_subsongs = read_u32(data_offset + 0x00, sf); if (target_subsong == 0) target_subsong = 1; if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail; data_start = read_u32(data_offset + 0x18, sf); offset = data_offset + 0x20 + (target_subsong - 1) * 0x18; subfile_id = read_u32(offset + 0x08, sf); subfile_offset = read_u32(offset + 0x10, sf) + data_offset + 0x20 + data_start; subfile_size = read_u32(offset + 0x14, sf); } else { off_t didx_offset, data_offset, offset; size_t didx_size; if (!find_chunk(sf, 0x44494458, 0x00,0, &didx_offset, &didx_size, big_endian, 0)) /* "DIDX" */ goto fail; if (!find_chunk(sf, 0x44415441, 0x00,0, &data_offset, NULL, big_endian, 0)) /* "DATA" */ goto fail; total_subsongs = didx_size / 0x0c; if (target_subsong == 0) target_subsong = 1; if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail; offset = didx_offset + (target_subsong - 1) * 0x0c; subfile_id = read_u32(offset + 0x00, sf); subfile_offset = read_u32(offset + 0x04, sf) + data_offset; subfile_size = read_u32(offset + 0x08, sf); } //;VGM_LOG("BKHD: %lx, %x\n", subfile_offset, subfile_size); /* detect format */ if (subfile_offset <= 0 || subfile_size <= 0) { /* some indexes don't have data */ is_dummy = 1; } else if (read_u32be(subfile_offset + 0x00, sf) == 0x52494646 || /* "RIFF" */ read_u32be(subfile_offset + 0x00, sf) == 0x52494658) { /* "RIFX" */ is_riff = 1; } else if (read_f32(subfile_offset + 0x02, sf) >= 30.0 && read_f32(subfile_offset + 0x02, sf) <= 250.0) { /* ignore Wwise's custom .wmid (similar to a regular midi but with simplified * chunks and custom fields: 0x00=MThd's division, 0x02: bpm (new), etc) */ is_wmid = 1; } /* default is sfx */ if (is_dummy || is_wmid) { /* for now leave a dummy song for easier .bnk index-to-subsong mapping */ vgmstream = init_vgmstream_silence(0, 0, 0); if (!vgmstream) goto fail; } else { /* could pass .wem but few files need memory .wem detection */ temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, NULL); if (!temp_sf) goto fail; if (is_riff) { vgmstream = init_vgmstream_wwise(temp_sf); if (!vgmstream) goto fail; } else { vgmstream = init_vgmstream_bkhd_fx(temp_sf); if (!vgmstream) goto fail; } } vgmstream->num_streams = total_subsongs; { const char* info = NULL; if (is_dummy) info = "dummy"; else if (is_wmid) info = "wmid"; /* old Wwise shows index or (more often) -1, unify to index*/ if (subfile_id == 0xFFFFFFFF) subfile_id = target_subsong - 1; if (info) snprintf(vgmstream->stream_name, STREAM_NAME_SIZE, "%u/%s", subfile_id, info); else snprintf(vgmstream->stream_name, STREAM_NAME_SIZE, "%u", subfile_id); } close_streamfile(temp_sf); return vgmstream; fail: close_streamfile(temp_sf); close_vgmstream(vgmstream); return NULL; } /* BKHD mini format, probably from FX generator plugins [Borderlands 2 (X360), Warhammer 40000 (PC)] */ VGMSTREAM* init_vgmstream_bkhd_fx(STREAMFILE* sf) { VGMSTREAM* vgmstream = NULL; off_t start_offset, data_size; int big_endian, loop_flag, channels, sample_rate, entries; uint32_t (*read_u32)(off_t,STREAMFILE*); /* checks */ if (!check_extensions(sf,"wem,bnk")) /* assumed */ goto fail; big_endian = guess_endianness32bit(0x00, sf); read_u32 = big_endian ? read_u32be : read_u32le; if (read_u32(0x00, sf) != 0x0400) /* codec? */ goto fail; if (read_u32(0x04, sf) != 0x0800) /* codec? */ goto fail; sample_rate = read_u32(0x08, sf); channels = read_u32(0x0c, sf) & 0xFF; /* 0x31 at 0x0d in PC, field is 32b vs X360 */ /* 0x10: some id or small size? (related to entries?) */ /* 0x14/18: some float? */ entries = read_u32(0x1c, sf); /* 0x20 data size / 0x10 */ /* 0x24 usually 4, sometimes higher values? */ /* 0x30: unknown table of 16b that goes up and down, or is fixed */ start_offset = 0x30 + align_size_to_block(entries * 0x02, 0x10); data_size = get_streamfile_size(sf) - start_offset; loop_flag = 0; /* output sounds a bit funny, maybe not an actual stream but sections or models for reverb/etc, * data seems divided in chunks of 0x2000 */ /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channels, loop_flag); if (!vgmstream) goto fail; vgmstream->meta_type = meta_WWISE_FX; vgmstream->sample_rate = sample_rate; vgmstream->coding_type = coding_PCMFLOAT; vgmstream->layout_type = layout_interleave; vgmstream->codec_endian = big_endian; vgmstream->interleave_block_size = 0x4; vgmstream->num_samples = pcm_bytes_to_samples(data_size, channels, 32); if (!vgmstream_open_stream(vgmstream,sf,start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }