#include "meta.h" #include "../coding/coding.h" /* ULW - headerless U-law, found in Burnout (GC) */ VGMSTREAM * init_vgmstream_ngc_ulw(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset; int loop_flag = 0, channel_count; /* check extension, case insensitive */ if ( !check_extensions(streamFile,"ulw")) goto fail; /* raw data, the info is in the filename (really!) */ { char filename[PATH_LIMIT] = {0}; get_streamfile_filename(streamFile, filename,PATH_LIMIT); /* first letter gives the channels */ if (filename[0]=='M') /* Mono */ channel_count = 1; else if (filename[0]=='S' || filename[0]=='D') /* Stereo/Dolby */ channel_count = 2; else goto fail; /* not very robust but meh (other tracks don't loop) */ if (strcmp(filename,"MMenu.ulw")==0 || strcmp(filename,"DMenu.ulw")==0) { loop_flag = 1; } } /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = 32000; vgmstream->coding_type = coding_ULAW; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x01; vgmstream->meta_type = meta_NGC_ULW; vgmstream->num_samples = pcm_bytes_to_samples(get_streamfile_size(streamFile), channel_count, 8); if (loop_flag) { vgmstream->loop_start_sample = 0; vgmstream->loop_end_sample = vgmstream->num_samples; } start_offset = 0; if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) ) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }