#include "meta.h" #include "../coding/coding.h" /* raw PCM file assumed by extension [PaRappa The Rapper 2 (PS2), Amplitude (PS2), R-Type Final (PS2)] */ VGMSTREAM* init_vgmstream_raw_int(STREAMFILE* sf) { VGMSTREAM* vgmstream = NULL; off_t start_offset; int channel_count; /* checks */ if (!check_extensions(sf, "int,wp2")) goto fail; if (check_extensions(sf, "wp2")) channel_count = 4; else channel_count = 2; /* ignore .int PS-ADPCM (some files start with silence so up a bit) */ if (ps_check_format(sf, 0x00, 0x100000)) goto fail; start_offset = 0x00; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count, 0); if (!vgmstream) goto fail; vgmstream->meta_type = meta_RAW_INT; vgmstream->sample_rate = 48000; vgmstream->num_samples = pcm_bytes_to_samples(get_streamfile_size(sf), vgmstream->channels, 16); vgmstream->coding_type = coding_PCM16LE; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x200; if (!vgmstream_open_stream(vgmstream, sf, start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }