#ifndef _MTA2_STREAMFILE_H_ #define _MTA2_STREAMFILE_H_ #include "../streamfile.h" typedef struct { /* config */ int big_endian; uint32_t target_type; off_t stream_offset; size_t stream_size; /* state */ off_t logical_offset; /* fake offset */ off_t physical_offset; /* actual offset */ size_t block_size; /* current size */ size_t skip_size; /* size from block start to reach data */ size_t data_size; /* usable size in a block */ size_t logical_size; } mta2_io_data; static size_t mta2_io_read(STREAMFILE *sf, uint8_t *dest, off_t offset, size_t length, mta2_io_data* data) { size_t total_read = 0; uint32_t (*read_u32)(off_t,STREAMFILE*) = data->big_endian ? read_u32be : read_u32le; /* re-start when previous offset (can't map logical<>physical offsets) */ if (data->logical_offset < 0 || offset < data->logical_offset) { ;VGM_LOG("IO restart: offset=%lx + %x, po=%lx, lo=%lx\n", offset, length, data->physical_offset, data->logical_offset); data->physical_offset = data->stream_offset; data->logical_offset = 0x00; data->data_size = 0; } /* read blocks */ while (length > 0) { /* ignore EOF */ if (offset < 0 || data->physical_offset >= data->stream_offset + data->stream_size) { break; } /* process new block */ if (data->data_size == 0) { uint32_t block_type, block_size, block_track; block_type = read_u32(data->physical_offset+0x00, sf); /* subtype and type */ block_size = read_u32(data->physical_offset+0x04, sf); //block_unk = read_u32(data->physical_offset+0x08, streamfile); /* usually 0 except for 0xF0 'end' block */ block_track = read_u32(data->physical_offset+0x0c, sf); if (block_type != data->target_type || block_size == 0xFFFFFFFF) break; data->block_size = block_size; data->skip_size = 0x10; data->data_size = block_size - data->skip_size; /* no audio data (padding block), but write first (header) */ if (block_track == 0 && data->logical_offset > 0) data->data_size = 0; } /* move to next block */ if (data->data_size == 0 || offset >= data->logical_offset + data->data_size) { data->physical_offset += data->block_size; data->logical_offset += data->data_size; data->data_size = 0; continue; } /* read data */ { size_t bytes_consumed, bytes_done, to_read; bytes_consumed = offset - data->logical_offset; to_read = data->data_size - bytes_consumed; if (to_read > length) to_read = length; bytes_done = read_streamfile(dest, data->physical_offset + data->skip_size + bytes_consumed, to_read, sf); total_read += bytes_done; dest += bytes_done; offset += bytes_done; length -= bytes_done; if (bytes_done != to_read || bytes_done == 0) { break; /* error/EOF */ } } } return total_read; } static size_t mta2_io_size(STREAMFILE *streamfile, mta2_io_data* data) { uint8_t buf[1]; if (data->logical_size > 0) return data->logical_size; /* force a fake read at max offset, to get max logical_offset (will be reset next read) */ mta2_io_read(streamfile, buf, 0x7FFFFFFF, 1, data); data->logical_size = data->logical_offset; return data->logical_size; } /* Handles removing KCE Japan-style blocks in MTA2 streams * (these blocks exist in most KCEJ games and aren't actually related to audio) */ static STREAMFILE* setup_mta2_streamfile(STREAMFILE *sf, off_t stream_offset, int big_endian, const char *extension) { STREAMFILE *new_sf = NULL; mta2_io_data io_data = {0}; uint32_t (*read_u32)(off_t,STREAMFILE*) = big_endian ? read_u32be : read_u32le; /* blocks must start with a 'new sub-stream' id */ if (read_u32(stream_offset+0x00, sf) != 0x00000010) return NULL; io_data.target_type = read_u32(stream_offset + 0x0c, sf); io_data.stream_offset = stream_offset + 0x10; io_data.stream_size = get_streamfile_size(sf) - io_data.stream_offset; io_data.big_endian = big_endian; io_data.logical_offset = -1; /* force phys offset reset */ /* setup subfile */ new_sf = open_wrap_streamfile(sf); new_sf = open_io_streamfile_f(new_sf, &io_data, sizeof(mta2_io_data), mta2_io_read, mta2_io_size); if (extension) new_sf = open_fakename_streamfile_f(new_sf, NULL, extension); return new_sf; } #endif /* _MTA2_STREAMFILE_H_ */