#include "meta.h" #include "../coding/coding.h" /* FLX - from Ultima IX (.FLX is actually an archive format with sometimes sound data, let's support both anyway) */ VGMSTREAM * init_vgmstream_flx(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset, stream_offset = 0; size_t data_size; int loop_flag, channel_count, codec; int total_streams = 0, target_stream = streamFile->stream_index; /* check extensions (.flx: name of archive, files inside don't have extensions) */ if (!check_extensions(streamFile,"flx")) goto fail; /* all spaces up to 0x50 = archive FLX */ if (read_32bitBE(0x00,streamFile) == 0x20202020 && read_32bitBE(0x40,streamFile) == 0x20202020) { int i; int entries = read_32bitLE(0x50,streamFile); off_t offset = 0x80; if (read_32bitLE(0x54,streamFile) != 0x02 || read_32bitLE(0x58,streamFile) != get_streamfile_size(streamFile)) goto fail; if (target_stream == 0) target_stream = 1; for (i = 0; i < entries; i++) { off_t entry_offset = read_32bitLE(offset + 0x00, streamFile); /* 0x04: stream size */ offset += 0x08; if (entry_offset != 0x00) total_streams++; /* many entries are empty */ if (total_streams == target_stream && stream_offset == 0) stream_offset = entry_offset; /* found but let's keep adding total_streams */ } if (target_stream < 0 || target_stream > total_streams || total_streams < 1) goto fail; if (stream_offset == 0x00) goto fail; } else { stream_offset = 0x00; } if (read_32bitLE(stream_offset + 0x30,streamFile) != 0x10) goto fail; data_size = read_32bitLE(stream_offset + 0x28,streamFile); channel_count = read_32bitLE(stream_offset + 0x34,streamFile); codec = read_32bitLE(stream_offset + 0x38,streamFile); loop_flag = (channel_count > 1); /* full seamless repeats in music */ start_offset = stream_offset + 0x3c; /* 0x00: id */ /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = read_32bitLE(stream_offset + 0x2c,streamFile); vgmstream->num_streams = total_streams; vgmstream->meta_type = meta_PC_FLX; switch(codec) { case 0x00: /* PCM */ vgmstream->coding_type = coding_PCM16LE; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x02; vgmstream->num_samples = pcm_bytes_to_samples(data_size, channel_count, 16); break; case 0x01: /* EA-XA (music) */ vgmstream->coding_type = channel_count > 1 ? coding_EA_XA : coding_EA_XA_int; vgmstream->layout_type = layout_none; vgmstream->num_samples = read_32bitLE(stream_offset + 0x28,streamFile) / 0x0f*channel_count * 28; /* ea_xa_bytes_to_samples */ vgmstream->loop_start_sample = 0; vgmstream->loop_end_sample = vgmstream->num_samples; break; case 0x02: /* EA-MT (voices) */ default: VGM_LOG("FLX: unknown codec 0x%x\n", codec); goto fail; } read_string(vgmstream->stream_name,0x20+1, stream_offset + 0x04,streamFile); /* open the file for reading */ if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) ) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }