#include "meta.h" #include "../util.h" /* BAKA - from KCET games [Crypt Killer (Saturn)] */ VGMSTREAM* init_vgmstream_sat_baka(STREAMFILE *sf) { VGMSTREAM* vgmstream = NULL; off_t start_offset; int loop_flag, channels; /* checks */ if (!is_id32be(0x00,sf, "BAKA")) goto fail; /* (extensionless): original * .baka: header id */ if (!check_extensions(sf, ",baka")) goto fail; /* RIFF style chunks */ if (!is_id32be(0x08,sf, " AHO") || !is_id32be(0x0C,sf, "PAPA") || !is_id32be(0x26,sf, "MAMA")) goto fail; //todo begloop markers at EOF loop_flag = 0; channels = 2; start_offset = 0x2E; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channels, loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = 44100; vgmstream->num_samples = read_u32be(0x16,sf); vgmstream->coding_type = coding_PCM16BE; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x2; vgmstream->meta_type = meta_SAT_BAKA; if (!vgmstream_open_stream(vgmstream, sf, start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }