#include "meta.h" #include "../coding/coding.h" /* Apple Core Audio Format File - from iOS games [Vectros (iOS), Ridge Racer Accelerated (iOS)] */ VGMSTREAM* init_vgmstream_apple_caff(STREAMFILE* sf) { VGMSTREAM* vgmstream = NULL; off_t start_offset = 0, chunk_offset; size_t file_size, data_size = 0; int loop_flag, channel_count = 0, sample_rate = 0; int found_desc = 0 /*, found_pakt = 0*/, found_data = 0; uint32_t codec = 0 /*, codec_flags = 0*/; uint32_t bytes_per_packet = 0, samples_per_packet = 0, channels_per_packet = 0, bits_per_sample = 0; int valid_samples = 0 /*, priming_samples = 0, unused_samples = 0*/; /* checks */ if (!is_id32be(0x00,sf, "caff")) return NULL; if (read_32bitBE(0x04,sf) != 0x00010000) /* version/flags */ return NULL; if (!check_extensions(sf, "caf")) return NULL; file_size = get_streamfile_size(sf); chunk_offset = 0x08; while (chunk_offset < file_size) { uint32_t chunk_type = read_u32be(chunk_offset+0x00,sf); uint32_t chunk_size = (uint32_t)read_u64be(chunk_offset+0x04,sf); chunk_offset += 0x0c; switch (chunk_type) { case 0x64657363: /* "desc" */ found_desc = 1; { uint64_t sample_long = read_u64be(chunk_offset+0x00, sf); double* sample_double; /* double sample rate, double the fun */ sample_double = (double*)&sample_long; sample_rate = (int)(*sample_double); } codec = read_32bitBE(chunk_offset+0x08, sf); //codec_flags = read_32bitBE(chunk_offset+0x0c, streamFile); bytes_per_packet = read_32bitBE(chunk_offset+0x10, sf); samples_per_packet = read_32bitBE(chunk_offset+0x14, sf); channels_per_packet = read_32bitBE(chunk_offset+0x18, sf); bits_per_sample = read_32bitBE(chunk_offset+0x1C, sf); break; case 0x70616b74: /* "pakt" */ //found_pakt = 1; //packets_table_size = (uint32_t)read_u64be(chunk_offset+0x00,streamFile); /* 0 for constant bitrate */ valid_samples = (uint32_t)read_u64be(chunk_offset+0x08,sf); //priming_samples = read_32bitBE(chunk_offset+0x10,streamFile); /* encoder delay samples */ //unused_samples = read_32bitBE(chunk_offset+0x14,streamFile); /* footer samples */ break; case 0x64617461: /* "data" */ found_data = 1; /* 0x00: version? 0x00/0x01 */ start_offset = chunk_offset + 0x04; data_size = chunk_size - 0x4; break; default: /* "free" "kuki" "info" "chan" etc: ignore */ break; } /* done with chunk */ chunk_offset += chunk_size; } if (!found_desc || !found_data) goto fail; if (start_offset == 0 || data_size == 0) goto fail; loop_flag = 0; channel_count = channels_per_packet; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; vgmstream->meta_type = meta_CAFF; vgmstream->sample_rate = sample_rate; switch(codec) { case 0x6C70636D: /* "lpcm" */ vgmstream->num_samples = valid_samples; if (!vgmstream->num_samples) vgmstream->num_samples = pcm_bytes_to_samples(data_size, channel_count, bits_per_sample); //todo check codec_flags for BE/LE, signed/etc if (bits_per_sample == 8) { vgmstream->coding_type = coding_PCM8; } else { goto fail; } vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = bytes_per_packet / channels_per_packet; break; case 0x696D6134: /* "ima4" [Vectros (iOS), Dragon Quest (iOS)] */ vgmstream->num_samples = valid_samples; if (!vgmstream->num_samples) /* rare [Endless Fables 2 (iOS) */ vgmstream->num_samples = apple_ima4_bytes_to_samples(data_size, channel_count); vgmstream->coding_type = coding_APPLE_IMA4; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = bytes_per_packet / channels_per_packet; /* ima4 defaults */ //if (channels_per_packet != 1 && channels_per_packet != 2) // goto fail; if (samples_per_packet != 64) goto fail; if ((samples_per_packet / 2 + 2) * channels_per_packet != bytes_per_packet) goto fail; if (bits_per_sample != 0 && bits_per_sample != 4) /* 4 is rare too [Endless Fables 2 (iOS) */ goto fail; /* check for full packets and that all packets are accounted for */ //if (found_pakt) { // if (data_size % (vgmstream->interleave_block_size*channel_count) != 0) // goto fail; // if ((valid_samples+unused_samples)%((vgmstream->interleave_block_size-2)*2) != 0) // goto fail; // if (data_size/vgmstream->interleave_block_size/channel_count != // (valid_samples+unused_samples)/((vgmstream->interleave_block_size-2)*2)) // goto fail; //} break; case 0x61616320: /* "aac " [Ridge Racer Accelerated (iOS)] */ case 0x616C6163: /* "alac" [Chrono Trigger v1 (iOS)] */ default: /* should be parsed by FFMpeg in its meta (involves parsing complex chunks) */ goto fail; } if (!vgmstream_open_stream(vgmstream,sf,start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }