#include "meta.h" #include "../coding/coding.h" /* UTK - from Maxis games [The Sims Online (PC), SimCity 4 (PC)] */ VGMSTREAM * init_vgmstream_utk(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset; int loop_flag, channel_count; /* checks */ if (!check_extensions(streamFile, "utk")) goto fail; if (read_32bitBE(0x00,streamFile) != 0x55544D30) /* "UTM0" */ goto fail; if (read_32bitLE(0x08,streamFile) != 0x14) /* header size? */ goto fail; if (read_16bitLE(0x0c,streamFile) != 0x01) /* codec */ goto fail; /* 0x14: avg bitrate, 0x18: PCM block size, 0x1a: PCM bits, 0x1c: extra size? */ channel_count = read_16bitLE(0x0e,streamFile); if (channel_count > 1) goto fail; /* unknown */ loop_flag = 0; start_offset = 0x20; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count, loop_flag); if (!vgmstream) goto fail; vgmstream->meta_type = meta_UTK; vgmstream->sample_rate = read_32bitLE(0x10, streamFile); vgmstream->num_samples = read_32bitLE(0x04, streamFile) / 2; /* PCM size */ vgmstream->coding_type = coding_EA_MT; vgmstream->layout_type = layout_none; vgmstream->codec_data = init_ea_mt(vgmstream->channels, 0); if (!vgmstream->codec_data) goto fail; if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }