#include "meta.h" #include "../util.h" #include "../coding/coding.h" /* Wwise uses a custom RIFF/RIFX header, non-standard enough that it's parsed it here. * There is some repetition from other metas, but not enough to bother me. * * Some info: https://www.audiokinetic.com/en/library/edge/ */ typedef enum { PCM, IMA, VORBIS, DSP, XMA2, XWMA, AAC, HEVAG, ATRAC9, OPUSNX, OPUS, PTADPCM } wwise_codec; typedef struct { int big_endian; size_t file_size; int truncated; /* chunks references */ off_t fmt_offset; size_t fmt_size; off_t data_offset; size_t data_size; off_t chunk_offset; /* standard fmt stuff */ wwise_codec codec; int format; int channels; int sample_rate; int block_align; int average_bps; int bits_per_sample; uint32_t channel_layout; size_t extra_size; int32_t num_samples; int loop_flag; int32_t loop_start_sample; int32_t loop_end_sample; } wwise_header; static int is_dsp_full_interleave(STREAMFILE* sf, wwise_header* ww, off_t coef_offset); /* Wwise - Audiokinetic Wwise (Wave Works Interactive Sound Engine) middleware */ VGMSTREAM * init_vgmstream_wwise(STREAMFILE* sf) { VGMSTREAM * vgmstream = NULL; wwise_header ww = {0}; off_t start_offset, first_offset = 0xc; int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL; int16_t (*read_16bit)(off_t,STREAMFILE*) = NULL; /* checks */ /* .wem: newer "Wwise Encoded Media" used after the 2011.2 SDK (~july 2011) * .wav: older ADPCM files [Punch Out!! (Wii)] * .xma: older XMA files [Too Human (X360), Tron Evolution (X360)] * .ogg: older Vorbis files [The King of Fighters XII (X360)] * .bnk: Wwise banks for memory .wem detection */ if (!check_extensions(sf,"wem,wav,lwav,ogg,logg,xma,bnk")) goto fail; if (read_32bitBE(0x00,sf) != 0x52494646 && /* "RIFF" (LE) */ read_32bitBE(0x00,sf) != 0x52494658) /* "RIFX" (BE) */ goto fail; if (read_32bitBE(0x08,sf) != 0x57415645 && /* "WAVE" */ read_32bitBE(0x08,sf) != 0x58574D41) /* "XWMA" */ goto fail; ww.big_endian = read_32bitBE(0x00,sf) == 0x52494658; /* RIFX */ if (ww.big_endian) { /* Wwise honors machine's endianness (PC=RIFF, X360=RIFX --unlike XMA) */ read_32bit = read_32bitBE; read_16bit = read_16bitBE; } else { read_32bit = read_32bitLE; read_16bit = read_16bitLE; } ww.file_size = sf->get_size(sf); #if 0 /* Wwise's RIFF size is often wonky, seemingly depending on codec: * - PCM, IMA/PTADPCM, VORBIS, AAC, OPUSNX/OPUS: correct * - DSP, XWMA, ATRAC9: almost always slightly smaller (around 0x50) * - HEVAG: very off * - XMA2: exact file size * - some RIFX have LE size * (later we'll validate "data" which fortunately is correct) */ if (read_32bit(0x04,sf)+0x04+0x04 != ww.file_size) { VGM_LOG("WWISE: bad riff size (real=0x%x vs riff=0x%x)\n", read_32bit(0x04,sf)+0x04+0x04, ww.file_size); goto fail; } #endif /* ignore LyN RIFF */ { off_t fact_offset; size_t fact_size; if (find_chunk(sf, 0x66616374,first_offset,0, &fact_offset,&fact_size, 0, 0)) { /* "fact" */ if (fact_size == 0x10 && read_32bitBE(fact_offset+0x04, sf) == 0x4C794E20) /* "LyN " */ goto fail; /* parsed elsewhere */ } /* Wwise doesn't use "fact", though */ } /* parse format (roughly spec-compliant but some massaging is needed) */ { off_t loop_offset; size_t loop_size; /* find basic chunks */ if (read_32bitBE(0x0c, sf) == 0x584D4132) { /* "XMA2" with no "fmt" [Too Human (X360)] */ ww.format = 0x0165; /* signal for below */ } else { if (!find_chunk(sf, 0x666d7420,first_offset,0, &ww.fmt_offset,&ww.fmt_size, ww.big_endian, 0)) /* "fmt " */ goto fail; if (ww.fmt_size < 0x12) goto fail; ww.format = (uint16_t)read_16bit(ww.fmt_offset+0x00,sf); } if (ww.format == 0x0165) { /* pseudo-XMA2WAVEFORMAT ("fmt"+"XMA2" or just "XMA2) */ if (!find_chunk(sf, 0x584D4132,first_offset,0, &ww.chunk_offset,NULL, ww.big_endian, 0)) /* "XMA2" */ goto fail; xma2_parse_xma2_chunk(sf, ww.chunk_offset,&ww.channels,&ww.sample_rate, &ww.loop_flag, &ww.num_samples, &ww.loop_start_sample, &ww.loop_end_sample); } else { /* pseudo-WAVEFORMATEX */ ww.channels = read_16bit(ww.fmt_offset+0x02,sf); ww.sample_rate = read_32bit(ww.fmt_offset+0x04,sf); ww.average_bps = read_32bit(ww.fmt_offset+0x08,sf);/* bytes per sec */ ww.block_align = (uint16_t)read_16bit(ww.fmt_offset+0x0c,sf); ww.bits_per_sample = (uint16_t)read_16bit(ww.fmt_offset+0x0e,sf); if (ww.fmt_size > 0x10 && ww.format != 0x0165 && ww.format != 0x0166) /* ignore XMAWAVEFORMAT */ ww.extra_size = (uint16_t)read_16bit(ww.fmt_offset+0x10,sf); if (ww.extra_size >= 0x06) { /* always present (actual RIFFs only have it in WAVEFORMATEXTENSIBLE) */ /* mostly WAVEFORMATEXTENSIBLE's bitmask (see AkSpeakerConfig.h) */ ww.channel_layout = read_32bit(ww.fmt_offset+0x14,sf); /* later games (+2018?) have a pseudo-format instead to handle more cases: * - 8b: uNumChannels * - 4b: eConfigType (0=none, 1=standard, 2=ambisonic) * - 19b: uChannelMask */ if ((ww.channel_layout & 0xFF) == ww.channels) { ww.channel_layout = (ww.channel_layout >> 12); } } } /* find loop info ("XMA2" chunks already read them) */ if (ww.format == 0x0166) { /* XMA2WAVEFORMATEX in fmt */ ww.chunk_offset = ww.fmt_offset; xma2_parse_fmt_chunk_extra(sf, ww.chunk_offset, &ww.loop_flag, &ww.num_samples, &ww.loop_start_sample, &ww.loop_end_sample, ww.big_endian); } else if (find_chunk(sf, 0x736D706C,first_offset,0, &loop_offset,&loop_size, ww.big_endian, 0)) { /* "smpl", common */ if (loop_size >= 0x34 && read_32bit(loop_offset+0x1c, sf)==1 /* loop count */ && read_32bit(loop_offset+0x24+4, sf)==0) { ww.loop_flag = 1; ww.loop_start_sample = read_32bit(loop_offset+0x24+0x8, sf); ww.loop_end_sample = read_32bit(loop_offset+0x24+0xc, sf) + 1; /* like standard RIFF */ } } //else if (find_chunk(sf, 0x4C495354,first_offset,0, &loop_offset,&loop_size, ww.big_endian, 0)) { /*"LIST", common */ // /* usually contains "cue"s with sample positions for events (ex. Platinum Games) but no real looping info */ //} /* other Wwise specific chunks: * "JUNK": optional padding for aligment (0-size JUNK exists too) * "akd ": seem to store extra info for Wwise editor (wave peaks/loudness/HDR envelope?) */ if (!find_chunk(sf, 0x64617461,first_offset,0, &ww.data_offset,&ww.data_size, ww.big_endian, 0)) /* "data" */ goto fail; } /* format to codec */ switch(ww.format) { case 0x0001: ww.codec = PCM; break; /* older Wwise */ case 0x0002: ww.codec = IMA; break; /* newer Wwise (conflicts with MSADPCM, probably means "platform's ADPCM") */ case 0x0069: ww.codec = IMA; break; /* older Wwise [Spiderman Web of Shadows (X360), LotR Conquest (PC)] */ case 0x0161: ww.codec = XWMA; break; /* WMAv2 */ case 0x0162: ww.codec = XWMA; break; /* WMAPro */ case 0x0165: ww.codec = XMA2; break; /* XMA2-chunk XMA (Wwise doesn't use XMA1) */ case 0x0166: ww.codec = XMA2; break; /* fmt-chunk XMA */ case 0xAAC0: ww.codec = AAC; break; case 0xFFF0: ww.codec = DSP; break; case 0xFFFB: ww.codec = HEVAG; break; case 0xFFFC: ww.codec = ATRAC9; break; case 0xFFFE: ww.codec = PCM; break; /* "PCM for Wwise Authoring" */ case 0xFFFF: ww.codec = VORBIS; break; case 0x3039: ww.codec = OPUSNX; break; /* later renamed from "OPUS" */ case 0x3040: ww.codec = OPUS; break; case 0x8311: ww.codec = PTADPCM; break; /* newer, rare [Genshin Impact (PC)] */ default: goto fail; } /* identify system's ADPCM */ if (ww.format == 0x0002) { if (ww.extra_size == 0x0c + ww.channels * 0x2e) { /* newer Wwise DSP with coefs [Epic Mickey 2 (Wii), Batman Arkham Origins Blackgate (3DS)] */ ww.codec = DSP; } else if (ww.extra_size == 0x0a && find_chunk(sf, 0x57696948, first_offset,0, NULL,NULL, ww.big_endian, 0)) { /* WiiH */ /* few older Wwise DSP with num_samples in extra_size [Tony Hawk: Shred (Wii)] */ ww.codec = DSP; } else if (ww.block_align == 0x104 * ww.channels) { ww.codec = PTADPCM; /* Bayonetta 2 (Switch) */ } } /* Some Wwise .bnk (RAM) files have truncated, prefetch mirrors of another file, that * play while the rest of the real stream loads. We'll add basic support to avoid * complaints of this or that .wem not playing */ if (ww.data_offset + ww.data_size > ww.file_size) { //VGM_LOG("WWISE: truncated data size (prefetch): (real=0x%x > riff=0x%x)\n", ww.data_size, ww.file_size); /* catch wrong rips as truncated tracks' file_size should be much smaller than data_size, * but it's possible to pre-fetch small files too [Punch Out!! (Wii)] */ if (ww.data_offset + ww.data_size - ww.file_size < 0x5000 && ww.file_size > 0x10000) { VGM_LOG("WWISE: wrong expected data_size\n"); goto fail; } if (ww.codec == PCM || ww.codec == IMA || ww.codec == VORBIS || ww.codec == DSP || ww.codec == XMA2 || ww.codec == OPUSNX || ww.codec == OPUS || ww.codec == PTADPCM) { ww.truncated = 1; /* only seen those, probably all exist (XWMA, AAC, HEVAG, ATRAC9?) */ } else { VGM_LOG("WWISE: wrong size, maybe truncated\n"); goto fail; } } start_offset = ww.data_offset; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(ww.channels,ww.loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = ww.sample_rate; vgmstream->loop_start_sample = ww.loop_start_sample; vgmstream->loop_end_sample = ww.loop_end_sample; vgmstream->channel_layout = ww.channel_layout; vgmstream->meta_type = meta_WWISE_RIFF; switch(ww.codec) { case PCM: /* common */ /* normally riff.c has priority but it's needed when .wem is used */ if (ww.fmt_size != 0x10 && ww.fmt_size != 0x18 && ww.fmt_size != 0x28) goto fail; /* old, new/Limbo (PC) */ if (ww.bits_per_sample != 16) goto fail; vgmstream->coding_type = (ww.big_endian ? coding_PCM16BE : coding_PCM16LE); vgmstream->layout_type = ww.channels > 1 ? layout_interleave : layout_none; vgmstream->interleave_block_size = 0x02; if (ww.truncated) { ww.data_size = ww.file_size - ww.data_offset; } vgmstream->num_samples = pcm_bytes_to_samples(ww.data_size, ww.channels, ww.bits_per_sample); break; case IMA: /* common */ /* slightly modified XBOX-IMA */ /* Wwise reuses common codec ids (ex. 0x0002 MSADPCM) for IMA so this parser should go AFTER riff.c avoid misdetection */ if (ww.fmt_size != 0x28 && ww.fmt_size != 0x18) goto fail; /* old, new */ if (ww.bits_per_sample != 4) goto fail; if (ww.block_align != 0x24 * ww.channels) goto fail; vgmstream->coding_type = coding_WWISE_IMA; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = ww.block_align / ww.channels; vgmstream->codec_endian = ww.big_endian; if (ww.truncated) { ww.data_size = ww.file_size - ww.data_offset; } vgmstream->num_samples = xbox_ima_bytes_to_samples(ww.data_size, ww.channels); break; #ifdef VGM_USE_VORBIS case VORBIS: { /* common */ /* Wwise uses custom Vorbis, which changed over time (config must be detected to pass to the decoder). */ off_t vorb_offset, data_offsets, block_offsets; size_t vorb_size, setup_offset, audio_offset; vorbis_custom_config cfg = {0}; cfg.channels = ww.channels; cfg.sample_rate = ww.sample_rate; cfg.big_endian = ww.big_endian; if (ww.block_align != 0 || ww.bits_per_sample != 0) goto fail; /* always 0 for Worbis */ /* autodetect format (fields are mostly common, see the end of the file) */ if (find_chunk(sf, 0x766F7262,first_offset,0, &vorb_offset,&vorb_size, ww.big_endian, 0)) { /* "vorb" */ /* older Wwise (~<2012) */ switch(vorb_size) { case 0x2C: /* earliest (~2009) [The Lord of the Rings: Conquest (PC)] */ case 0x28: /* early (~2009) [UFC Undisputed 2009 (PS3), some EVE Online Apocrypha (PC)] */ data_offsets = 0x18; block_offsets = 0; /* no need, full headers are present */ cfg.header_type = WWV_TYPE_8; cfg.packet_type = WWV_STANDARD; cfg.setup_type = WWV_HEADER_TRIAD; break; case 0x34: /* common (2010~2011) [The King of Fighters XII (PS3), Assassin's Creed II (X360)] */ case 0x32: /* rare (mid 2011) [Saints Row the 3rd (PC)] */ data_offsets = 0x18; block_offsets = 0x30; cfg.header_type = WWV_TYPE_6; cfg.packet_type = WWV_STANDARD; cfg.setup_type = WWV_EXTERNAL_CODEBOOKS; /* setup_type will be corrected later */ break; case 0x2a: /* uncommon (mid 2011) [inFamous 2 (PS3), Captain America: Super Soldier (X360)] */ data_offsets = 0x10; block_offsets = 0x28; cfg.header_type = WWV_TYPE_2; cfg.packet_type = WWV_MODIFIED; cfg.setup_type = WWV_EXTERNAL_CODEBOOKS; break; default: VGM_LOG("WWISE: unknown vorb size 0x%x\n", vorb_size); goto fail; } vgmstream->num_samples = read_32bit(vorb_offset + 0x00, sf); setup_offset = read_32bit(vorb_offset + data_offsets + 0x00, sf); /* within data (0 = no seek table) */ audio_offset = read_32bit(vorb_offset + data_offsets + 0x04, sf); /* within data */ if (block_offsets) { cfg.blocksize_1_exp = read_8bit(vorb_offset + block_offsets + 0x00, sf); /* small */ cfg.blocksize_0_exp = read_8bit(vorb_offset + block_offsets + 0x01, sf); /* big */ } ww.data_size -= audio_offset; /* detect normal packets */ if (vorb_size == 0x2a) { /* almost all blocksizes are 0x08+0x0B except a few with 0x0a+0x0a [Captain America: Super Soldier (X360) voices/sfx] */ if (cfg.blocksize_0_exp == cfg.blocksize_1_exp) cfg.packet_type = WWV_STANDARD; } /* detect setup type: * - full inline: ~2009, ex. The King of Fighters XII (X360), The Saboteur (PC) * - trimmed inline: ~2010, ex. Army of Two: 40 days (X360) some multiplayer files * - external: ~2010, ex. Assassin's Creed Brotherhood (X360), Dead Nation (X360) */ if (vorb_size == 0x34) { size_t setup_size = (uint16_t)read_16bit(start_offset + setup_offset, sf); uint32_t id = (uint32_t)read_32bitBE(start_offset + setup_offset + 0x06, sf); /* if the setup after header starts with "(data)BCV" it's an inline codebook) */ if ((id & 0x00FFFFFF) == 0x00424356) { /* 0"BCV" */ cfg.setup_type = WWV_FULL_SETUP; } /* if the setup is suspiciously big it's probably trimmed inline codebooks */ else if (setup_size > 0x200) { /* an external setup it's ~0x100 max + some threshold */ cfg.setup_type = WWV_INLINE_CODEBOOKS; } } vgmstream->codec_data = init_vorbis_custom(sf, start_offset + setup_offset, VORBIS_WWISE, &cfg); if (!vgmstream->codec_data) goto fail; } else { /* newer Wwise (>2012) */ off_t extra_offset = ww.fmt_offset + 0x18; /* after flag + channels */ int is_wem = check_extensions(sf,"wem,bnk"); /* use extension as a guide for faster vorbis inits */ switch(ww.extra_size) { case 0x30: data_offsets = 0x10; block_offsets = 0x28; cfg.header_type = WWV_TYPE_2; cfg.packet_type = WWV_MODIFIED; /* setup not detectable by header, so we'll try both; libvorbis should reject wrong codebooks * - standard: early (<2012), ex. The King of Fighters XIII (X360)-2011/11, .ogg (cbs are from aoTuV, too) * - aoTuV603: later (>2012), ex. Sonic & All-Stars Racing Transformed (PC)-2012/11, .wem */ cfg.setup_type = is_wem ? WWV_AOTUV603_CODEBOOKS : WWV_EXTERNAL_CODEBOOKS; /* aoTuV came along .wem */ break; default: VGM_LOG("WWISE: unknown extra size 0x%x\n", vorb_size); goto fail; } vgmstream->num_samples = read_32bit(extra_offset + 0x00, sf); setup_offset = read_32bit(extra_offset + data_offsets + 0x00, sf); /* within data */ audio_offset = read_32bit(extra_offset + data_offsets + 0x04, sf); /* within data */ cfg.blocksize_1_exp = read_8bit(extra_offset + block_offsets + 0x00, sf); /* small */ cfg.blocksize_0_exp = read_8bit(extra_offset + block_offsets + 0x01, sf); /* big */ ww.data_size -= audio_offset; /* detect normal packets */ if (ww.extra_size == 0x30) { /* almost all blocksizes are 0x08+0x0B except some with 0x09+0x09 [Oddworld New 'n' Tasty! (PSV)] */ if (cfg.blocksize_0_exp == cfg.blocksize_1_exp) cfg.packet_type = WWV_STANDARD; } /* try with the selected codebooks */ vgmstream->codec_data = init_vorbis_custom(sf, start_offset + setup_offset, VORBIS_WWISE, &cfg); if (!vgmstream->codec_data) { /* codebooks failed: try again with the other type */ cfg.setup_type = is_wem ? WWV_EXTERNAL_CODEBOOKS : WWV_AOTUV603_CODEBOOKS; vgmstream->codec_data = init_vorbis_custom(sf, start_offset + setup_offset, VORBIS_WWISE, &cfg); if (!vgmstream->codec_data) goto fail; } } vgmstream->layout_type = layout_none; vgmstream->coding_type = coding_VORBIS_custom; vgmstream->codec_endian = ww.big_endian; start_offset += audio_offset; /* Vorbis is VBR so this is very approximate percent, meh */ if (ww.truncated) { vgmstream->num_samples = (int32_t)(vgmstream->num_samples * (double)(ww.file_size - start_offset) / (double)ww.data_size); } break; } #endif case DSP: { /* Wii/3DS/WiiU */ off_t wiih_offset; size_t wiih_size; //if (ww.fmt_size != 0x28 && ww.fmt_size != ?) goto fail; /* old, new */ if (ww.bits_per_sample != 4) goto fail; vgmstream->coding_type = coding_NGC_DSP; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x08; /* ww.block_align = 0x8 in older Wwise, samples per block in newer Wwise */ /* find coef position */ if (find_chunk(sf, 0x57696948,first_offset,0, &wiih_offset,&wiih_size, ww.big_endian, 0)) { /*"WiiH", older Wwise */ vgmstream->num_samples = dsp_bytes_to_samples(ww.data_size, ww.channels); if (wiih_size != 0x2e * ww.channels) goto fail; if (is_dsp_full_interleave(sf, &ww, wiih_offset)) vgmstream->interleave_block_size = ww.data_size / 2; } else if (ww.extra_size == 0x0c + ww.channels * 0x2e) { /* newer Wwise */ vgmstream->num_samples = read_32bit(ww.fmt_offset + 0x18, sf); wiih_offset = ww.fmt_offset + 0x1c; wiih_size = 0x2e * ww.channels; } else { goto fail; } if (ww.truncated) { ww.data_size = ww.file_size - ww.data_offset; vgmstream->num_samples = dsp_bytes_to_samples(ww.data_size, ww.channels); } /* for some reason all(?) DSP .wem do full loops (even mono/jingles/etc) but * several tracks do loop like this, so disable it for short-ish tracks */ if (ww.loop_flag && vgmstream->loop_start_sample == 0 && vgmstream->loop_end_sample < 20*ww.sample_rate) { /* in seconds */ vgmstream->loop_flag = 0; } dsp_read_coefs(vgmstream,sf,wiih_offset + 0x00, 0x2e, ww.big_endian); dsp_read_hist (vgmstream,sf,wiih_offset + 0x24, 0x2e, ww.big_endian); break; } #ifdef VGM_USE_FFMPEG case XMA2: { /* X360/XBone */ uint8_t buf[0x100]; int bytes; off_t xma2_offset; size_t xma2_size; /* endian check should be enough */ //if (ww.fmt_size != ...) goto fail; /* XMA1 0x20, XMA2old: 0x34, XMA2new: 0x40, XMA2 Guitar Hero Live/padded: 0x64, etc */ if (!ww.big_endian) goto fail; /* must be Wwise (real XMA are LE and parsed elsewhere) */ if (find_chunk(sf, 0x584D4132,first_offset,0, &xma2_offset,&xma2_size, ww.big_endian, 0)) { /*"XMA2"*/ /* older Wwise */ bytes = ffmpeg_make_riff_xma2_from_xma2_chunk(buf,0x100, xma2_offset, xma2_size, ww.data_size, sf); } else { /* newer Wwise */ bytes = ffmpeg_make_riff_xma_from_fmt_chunk(buf,0x100, ww.fmt_offset, ww.fmt_size, ww.data_size, sf, ww.big_endian); } vgmstream->codec_data = init_ffmpeg_header_offset(sf, buf,bytes, ww.data_offset,ww.data_size); if ( !vgmstream->codec_data ) goto fail; vgmstream->coding_type = coding_FFmpeg; vgmstream->layout_type = layout_none; vgmstream->num_samples = ww.num_samples; /* set while parsing XMAWAVEFORMATs */ /* Wwise loops are always pre-adjusted (old or new) and only num_samples is off */ xma_fix_raw_samples(vgmstream, sf, ww.data_offset,ww.data_size, ww.chunk_offset, 1,0); /* "XMAc": rare Wwise extension, XMA2 physical loop regions (loop_start_b, loop_end_b, loop_subframe_data) * Can appear even in the file doesn't loop, maybe it's meant to be the playable physical region */ //VGM_ASSERT(find_chunk(sf, 0x584D4163,first_offset,0, NULL,NULL, ww.big_endian, 0), "WWISE: XMAc chunk found\n"); /* other chunks: "seek", regular XMA2 seek table */ /* XMA is VBR so this is very approximate percent, meh */ if (ww.truncated) { vgmstream->num_samples = (int32_t)(vgmstream->num_samples * (double)(ww.file_size - start_offset) / (double)ww.data_size); } break; } case XWMA: { /* X360 */ ffmpeg_codec_data *ffmpeg_data = NULL; uint8_t buf[0x100]; int bytes; if (ww.fmt_size != 0x18) goto fail; if (!ww.big_endian) goto fail; /* must be from Wwise X360 (PC LE XWMA is parsed elsewhere) */ bytes = ffmpeg_make_riff_xwma(buf,0x100, ww.format, ww.data_size, vgmstream->channels, vgmstream->sample_rate, ww.average_bps, ww.block_align); ffmpeg_data = init_ffmpeg_header_offset(sf, buf,bytes, ww.data_offset,ww.data_size); if ( !ffmpeg_data ) goto fail; vgmstream->codec_data = ffmpeg_data; vgmstream->coding_type = coding_FFmpeg; vgmstream->layout_type = layout_none; /* manually find total samples, why don't they put this in the header is beyond me */ { ms_sample_data msd = {0}; msd.channels = ww.channels; msd.data_offset = ww.data_offset; msd.data_size = ww.data_size; if (ww.format == 0x0162) wmapro_get_samples(&msd, sf, ww.block_align, ww.sample_rate,0x00E0); else wma_get_samples(&msd, sf, ww.block_align, ww.sample_rate,0x001F); vgmstream->num_samples = msd.num_samples; if (!vgmstream->num_samples) vgmstream->num_samples = (int32_t)ffmpeg_data->totalSamples; /* very wrong, from avg-br */ //num_samples seem to be found in the last "seek" table entry too, as: entry / channels / 2 } break; } case AAC: { /* iOS/Mac */ ffmpeg_codec_data * ffmpeg_data = NULL; if (ww.fmt_size != 0x24) goto fail; if (ww.block_align != 0 || ww.bits_per_sample != 0) goto fail; /* extra: size 0x12, unknown values */ ffmpeg_data = init_ffmpeg_offset(sf, ww.data_offset,ww.data_size); if (!ffmpeg_data) goto fail; vgmstream->codec_data = ffmpeg_data; vgmstream->coding_type = coding_FFmpeg; vgmstream->layout_type = layout_none; vgmstream->num_samples = (int32_t)ffmpeg_data->totalSamples; break; } case OPUSNX: { /* Switch */ size_t skip; /* values up to 0x14 seem fixed and similar to HEVAG's (block_align 0x02/04, bits_per_sample 0x10) */ if (ww.fmt_size == 0x28) { size_t seek_size; vgmstream->num_samples += read_32bit(ww.fmt_offset + 0x18, sf); /* 0x1c: null? 0x20: data_size without seek_size */ seek_size = read_32bit(ww.fmt_offset + 0x24, sf); start_offset += seek_size; ww.data_size -= seek_size; } else { goto fail; } skip = switch_opus_get_encoder_delay(start_offset, sf); /* should be 120 */ /* OPUS is VBR so this is very approximate percent, meh */ if (ww.truncated) { vgmstream->num_samples = (int32_t)(vgmstream->num_samples * (double)(ww.file_size - start_offset) / (double)ww.data_size); ww.data_size = ww.file_size - start_offset; } vgmstream->codec_data = init_ffmpeg_switch_opus(sf, start_offset,ww.data_size, vgmstream->channels, skip, vgmstream->sample_rate); if (!vgmstream->codec_data) goto fail; vgmstream->coding_type = coding_FFmpeg; vgmstream->layout_type = layout_none; break; } case OPUS: { /* PC/mobile/etc, rare (most games still use Vorbis) [Girl Cafe Gun (Mobile)] */ if (ww.block_align != 0 || ww.bits_per_sample != 0) goto fail; /* extra: size 0x12 */ vgmstream->num_samples = read_32bit(ww.fmt_offset + 0x18, sf); /* 0x1c: stream size without OggS? */ /* 0x20: full samples (without encoder delay) */ /* OPUS is VBR so this is very approximate percent, meh */ if (ww.truncated) { vgmstream->num_samples = (int32_t)(vgmstream->num_samples * (double)(ww.file_size - start_offset) / (double)ww.data_size); ww.data_size = ww.file_size - start_offset; } vgmstream->codec_data = init_ffmpeg_offset(sf, ww.data_offset,ww.data_size); if (!vgmstream->codec_data) goto fail; vgmstream->coding_type = coding_FFmpeg; vgmstream->layout_type = layout_none; break; } #endif case HEVAG: /* PSV */ /* changed values, another bizarre Wwise quirk */ //ww.block_align /* unknown (1ch=2, 2ch=4) */ //ww.bits_per_sample; /* unknown (0x10) */ //if (ww.bits_per_sample != 4) goto fail; if (ww.fmt_size != 0x18) goto fail; if (ww.big_endian) goto fail; /* extra_data: size 0x06, @0x00: samples per block (0x1c), @0x04: channel config */ vgmstream->coding_type = coding_HEVAG; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x10; vgmstream->num_samples = ps_bytes_to_samples(ww.data_size, ww.channels); break; #ifdef VGM_USE_ATRAC9 case ATRAC9: { /* PSV/PS4 */ atrac9_config cfg = {0}; if (ww.fmt_size != 0x24) goto fail; if (ww.extra_size != 0x12) goto fail; cfg.channels = vgmstream->channels; cfg.config_data = read_32bitBE(ww.fmt_offset+0x18,sf); cfg.encoder_delay = read_32bit(ww.fmt_offset+0x20,sf); vgmstream->codec_data = init_atrac9(&cfg); if (!vgmstream->codec_data) goto fail; vgmstream->coding_type = coding_ATRAC9; vgmstream->layout_type = layout_none; vgmstream->num_samples = read_32bit(ww.fmt_offset+0x1c,sf); break; } #endif case PTADPCM: /* substitutes IMA as default ADPCM codec */ if (ww.bits_per_sample != 4) goto fail; if (ww.block_align != 0x24 * ww.channels && ww.block_align != 0x104 * ww.channels) goto fail; vgmstream->coding_type = coding_PTADPCM; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = ww.block_align / ww.channels; //vgmstream->codec_endian = ww.big_endian; //? if (ww.truncated) { ww.data_size = ww.file_size - ww.data_offset; } vgmstream->num_samples = ptadpcm_bytes_to_samples(ww.data_size, ww.channels, vgmstream->interleave_block_size); break; default: goto fail; } if ( !vgmstream_open_stream(vgmstream,sf,start_offset) ) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; } static int is_dsp_full_interleave(STREAMFILE* sf, wwise_header* ww, off_t coef_offset) { /* older (only?) Wwise use full interleave for memory (in .bnk) files, but * detection from the .wem side is problematic [Punch Out!! (Wii)] * - truncated point to streams = normal * - .bnk would be memory banks = full * - otherwise small-ish sizes, stereo, with initial predictors for the * second channel matching half size = full * some files aren't detectable like this though, when predictors are 0 * (but since memory wem aren't that used this shouldn't be too common) */ if (ww->truncated) return 0; if (ww->channels == 1) return 0; if (check_extensions(sf,"bnk")) return 1; if (ww->data_size > 0x30000) return 0; { uint16_t head_ps2 = read_u16be(coef_offset + 1 * 0x2e + 0x22, sf); /* ch2's initial predictor */ uint16_t init_ps2 = read_u8(ww->data_offset + 0x08, sf); /* at normal interleave */ uint16_t half_ps2 = read_u8(ww->data_offset + ww->data_size / 2, sf); /* at full interleave */ //;VGM_LOG("WWISE: DSP head2=%x, init2=%x, half2=%x\n", head_ps2, init_ps2, half_ps2); if (head_ps2 != init_ps2 && head_ps2 == half_ps2) { return 1; } } return 0; } /* VORBIS FORMAT RESEARCH */ /* - old format "fmt" size 0x28, extra size 0x16 / size 0x18, extra size 0x06 0x12 (2): flag? (00,10,18): not related to seek table, codebook type, chunk count, looping 0x14 (4): channel config 0x18-24 (16): ? (fixed: 0x01000000 00001000 800000AA 00389B71) [removed when extra size is 0x06] "vorb" size 0x34 0x00 (4): num_samples 0x04 (4): skip samples? 0x08 (4): ? (small if loop, 0 otherwise) 0x0c (4): data start offset after seek table+setup, or loop start when "smpl" is present 0x10 (4): ? (small, 0..~0x400) 0x14 (4): approximate data size without seek table? (almost setup+packets) 0x18 (4): setup_offset within data (0 = no seek table) 0x1c (4): audio_offset within data 0x20 (2): biggest packet size (not including header)? 0x22 (2): ? (small, N..~0x100) uLastGranuleExtra? 0x24 (4): ? (mid, 0~0x5000) dwDecodeAllocSize? 0x28 (4): ? (mid, 0~0x5000) dwDecodeX64AllocSize? 0x2c (4): parent bank/event id? uHashCodebook? (shared by several .wem a game, but not all need to share it) 0x30 (1): blocksize_1_exp (small) 0x31 (1): blocksize_0_exp (large) 0x32 (2): empty "vorb" size 0x28 / 0x2c / 0x2a 0x00 (4): num_samples 0x04 (4): data start offset after seek table+setup, or loop start when "smpl" is present 0x08 (4): data end offset after seek table (setup+packets), or loop end when "smpl" is present 0x0c (2): ? (small, 0..~0x400) [(4) when size is 0x2C] 0x10 (4): setup_offset within data (0 = no seek table) 0x14 (4): audio_offset within data 0x18 (2): biggest packet size (not including header)? 0x1a (2): ? (small, N..~0x100) uLastGranuleExtra? [(4) when size is 0x2C] 0x1c (4): ? (mid, 0~0x5000) dwDecodeAllocSize? 0x20 (4): ? (mid, 0~0x5000) dwDecodeX64AllocSize? 0x24 (4): parent bank/event id? uHashCodebook? (shared by several .wem a game, but not all need to share it) 0x28 (1): blocksize_1_exp (small) [removed when size is 0x28] 0x29 (1): blocksize_0_exp (large) [removed when size is 0x28] - new format: "fmt" size 0x42, extra size 0x30 0x12 (2): flag? (00,10,18): not related to seek table, codebook type, chunk count, looping, etc 0x14 (4): channel config 0x18 (4): num_samples 0x1c (4): data start offset after seek table+setup, or loop start when "smpl" is present 0x20 (4): data end offset after seek table (setup+packets), or loop end when "smpl" is present 0x24 (2): ?1 (small, 0..~0x400) 0x26 (2): ?2 (small, N..~0x100): not related to seek table, codebook type, chunk count, looping, packet size, samples, etc 0x28 (4): setup offset within data (0 = no seek table) 0x2c (4): audio offset within data 0x30 (2): biggest packet size (not including header) 0x32 (2): (small, 0..~0x100) uLastGranuleExtra? 0x34 (4): ? (mid, 0~0x5000) dwDecodeAllocSize? 0x38 (4): ? (mid, 0~0x5000) dwDecodeX64AllocSize? 0x40 (1): blocksize_1_exp (small) 0x41 (1): blocksize_0_exp (large) Wwise encoder options, unknown fields above may be reflect these: https://www.audiokinetic.com/library/edge/?source=Help&id=vorbis_encoder_parameters */