#include "meta.h" #include "../layout/layout.h" #include "../coding/coding.h" /* Possibly the same as EA_CODEC_x in variable SCHl */ #define EA_CODEC_PCM 0x00 #define EA_CODEC_IMA 0x02 typedef struct { int8_t version; int8_t bps; int8_t channels; int8_t codec; int16_t sample_rate; int32_t num_samples; int big_endian; int loop_flag; } ea_fixed_header; static int parse_fixed_header(STREAMFILE* streamFile, ea_fixed_header* ea, off_t begin_offset); /* EA SCHl with fixed header - from EA games (~1997? ex. NHL 97 PC) */ VGMSTREAM * init_vgmstream_ea_schl_fixed(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset; size_t header_size; ea_fixed_header ea = {0}; /* checks */ /* .asf: original * .lasf: fake for plugins */ if (!check_extensions(streamFile,"asf,lasf")) goto fail; /* check header (see ea_schl.c for more info about blocks) */ if (read_32bitBE(0x00,streamFile) != 0x5343486C) /* "SCHl" */ goto fail; header_size = read_32bitLE(0x04,streamFile); if (!parse_fixed_header(streamFile,&ea, 0x08)) goto fail; start_offset = header_size; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(ea.channels, ea.loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = ea.sample_rate; vgmstream->num_samples = ea.num_samples; //vgmstream->loop_start_sample = ea.loop_start; //vgmstream->loop_end_sample = ea.loop_end; vgmstream->codec_endian = ea.big_endian; vgmstream->meta_type = meta_EA_SCHL_fixed; vgmstream->layout_type = layout_blocked_ea_schl; switch (ea.codec) { case EA_CODEC_PCM: vgmstream->coding_type = ea.bps==8 ? coding_PCM8 : (ea.big_endian ? coding_PCM16BE : coding_PCM16LE); break; case EA_CODEC_IMA: vgmstream->coding_type = coding_DVI_IMA; /* stereo/mono, high nibble first */ break; default: VGM_LOG("EA: unknown codec 0x%02x\n", ea.codec); goto fail; } if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; } static int parse_fixed_header(STREAMFILE* streamFile, ea_fixed_header* ea, off_t begin_offset) { off_t offset = begin_offset; if (read_32bitBE(offset+0x00, streamFile) != 0x5041546C && /* "PATl" */ read_32bitBE(offset+0x38, streamFile) != 0x544D706C) /* "TMpl" */ goto fail; offset += 0x3c; /* after TMpl */ ea->version = read_8bit(offset+0x00, streamFile); ea->bps = read_8bit(offset+0x01, streamFile); ea->channels = read_8bit(offset+0x02, streamFile); ea->codec = read_8bit(offset+0x03, streamFile); VGM_ASSERT(read_16bitLE(offset+0x04, streamFile) != 0, "EA SCHl fixed: unknown1 found\n"); /* 0x04(16): unknown */ ea->sample_rate = (uint16_t)read_16bitLE(offset+0x06, streamFile); ea->num_samples = read_32bitLE(offset+0x08, streamFile); VGM_ASSERT(read_32bitLE(offset+0x0c, streamFile) != -1, "EA SCHl fixed: unknown2 found\n"); /* loop start? */ VGM_ASSERT(read_32bitLE(offset+0x10, streamFile) != -1, "EA SCHl fixed: unknown3 found\n"); /* loop end? */ VGM_ASSERT(read_32bitLE(offset+0x14, streamFile) != 0, "EA SCHl fixed: unknown4 found\n"); /* data start? */ VGM_ASSERT(read_32bitLE(offset+0x18, streamFile) != -1, "EA SCHl fixed: unknown5 found\n"); VGM_ASSERT(read_32bitLE(offset+0x1c, streamFile) != 0x7F, "EA SCHl fixed: unknown6 found\n"); //ea->loop_flag = (ea->loop_end_sample); return 1; fail: return 0; }