#include "coding.h" #include "../util.h" long EA_XA_TABLE[28] = {0,0,240,0,460,-208,0x0188,-220, 0x0000,0x0000,0x00F0,0x0000, 0x01CC,0x0000,0x0188,0x0000, 0x0000,0x0000,0x0000,0x0000, -208,-1,-220,-1, 0x0000,0x0000,0x0000,0x3F70}; void decode_eaxa(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do,int channel) { uint8_t frame_info; int32_t sample_count; long coef1,coef2; int i,shift; off_t channel_offset=stream->channel_start_offset; first_sample = first_sample%28; frame_info = (uint8_t)read_8bit(stream->offset+channel_offset,stream->streamfile); if(frame_info==0xEE) { channel_offset++; stream->adpcm_history1_32 = read_16bitBE(stream->offset+channel_offset+(2*channel),stream->streamfile); stream->adpcm_history2_32 = read_16bitBE(stream->offset+channel_offset+2+(2*channel),stream->streamfile); channel_offset+=(2*channelspacing); for (i=first_sample,sample_count=0; ioffset+channel_offset,stream->streamfile); channel_offset+=2; } // Only increment offset on complete frame if(channel_offset-stream->channel_start_offset==(2*28)+5) stream->channel_start_offset+=(2*28)+5; } else { coef1 = EA_XA_TABLE[((frame_info >> 4) & 0x0F) << 1]; coef2 = EA_XA_TABLE[(((frame_info >> 4) & 0x0F) << 1) + 1]; shift = (frame_info & 0x0F) + 8; channel_offset++; for (i=first_sample,sample_count=0; ioffset+channel_offset+i/2,stream->streamfile); int32_t sample = ((((i&1? sample_byte & 0x0F: sample_byte >> 4 ) << 0x1C) >> shift) + (coef1 * stream->adpcm_history1_32) + (coef2 * stream->adpcm_history2_32)) >> 8; outbuf[sample_count] = clamp16(sample); stream->adpcm_history2_32 = stream->adpcm_history1_32; stream->adpcm_history1_32 = sample; } channel_offset+=i/2; // Only increment offset on complete frame if(channel_offset-stream->channel_start_offset==0x0F) stream->channel_start_offset+=0x0F; } }