vgmstream/src/util/layout_utils.h
2023-10-14 19:49:17 +02:00

22 lines
792 B
C

#ifndef _LAYOUTS_UTIL_H
#define _LAYOUTS_UTIL_H
#include "../vgmstream.h"
typedef VGMSTREAM* (*init_vgmstream_t)(STREAMFILE*);
/* add a new layer from subfile (setups layout if needed) */
bool layered_add_subfile(VGMSTREAM* vs, int layers, int layer_channels, STREAMFILE* sf, uint32_t offset, uint32_t size, const char* ext, init_vgmstream_t init_vgmstream);
/* add a new layer from base vgmstream (setups layout if needed) */
bool layered_add_sf(VGMSTREAM* vs, int layers, int layer_channels, STREAMFILE* sf);
/* add a new layer from codec data (setups layout if needed)
* codec is passed in the vs for easier free/etc control */
bool layered_add_codec(VGMSTREAM* vs, int layers, int layer_channels);
/* call when done adding layers */
bool layered_add_done(VGMSTREAM* vs);
#endif