mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-12-22 03:15:54 +01:00
275 lines
9.7 KiB
C
275 lines
9.7 KiB
C
#include "meta.h"
|
|
#include "../coding/coding.h"
|
|
|
|
|
|
/* .BAF - Bizarre Creations bank file [Blur (PS3), Project Gotham Racing 4 (X360), Geometry Wars (PC)] */
|
|
VGMSTREAM * init_vgmstream_baf(STREAMFILE *streamFile) {
|
|
VGMSTREAM * vgmstream = NULL;
|
|
off_t start_offset, header_offset, name_offset;
|
|
size_t stream_size;
|
|
int loop_flag, channel_count, sample_rate, version, codec, tracks;
|
|
int total_subsongs, target_subsong = streamFile->stream_index;
|
|
int32_t (*read_32bit)(off_t,STREAMFILE*);
|
|
|
|
|
|
/* checks */
|
|
if (!check_extensions(streamFile, "baf"))
|
|
goto fail;
|
|
if (read_32bitBE(0x00,streamFile) != 0x42414E4B) /* "BANK" */
|
|
goto fail;
|
|
|
|
/* use BANK size to check endianness */
|
|
if (guess_endianness32bit(0x04,streamFile)) {
|
|
read_32bit = read_32bitBE;
|
|
} else {
|
|
read_32bit = read_32bitLE;
|
|
}
|
|
|
|
/* 0x04: bank size */
|
|
version = read_32bit(0x08,streamFile);
|
|
if (version != 0x03 && version != 0x04 && version != 0x05)
|
|
goto fail;
|
|
total_subsongs = read_32bit(0x0c,streamFile);
|
|
if (target_subsong == 0) target_subsong = 1;
|
|
if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
|
|
/* - in v3 */
|
|
/* 0x10: 0? */
|
|
/* 0x11: bank name */
|
|
/* - in v4/5 */
|
|
/* 0x10: 1? */
|
|
/* 0x11: padding flag? */
|
|
/* 0x12: bank name */
|
|
|
|
/* find target WAVE chunk */
|
|
{
|
|
int i;
|
|
off_t offset = read_32bit(0x04, streamFile);
|
|
|
|
for (i = 0; i < total_subsongs; i++) {
|
|
if (i+1 == target_subsong)
|
|
break;
|
|
offset += read_32bit(offset+0x04, streamFile); /* WAVE size, variable per codec */
|
|
|
|
/* skip companion "CUE " (found in 007: Blood Stone, contains segment cues) */
|
|
if (read_32bitBE(offset+0x00, streamFile) == 0x43554520) {
|
|
offset += read_32bit(offset+0x04, streamFile); /* CUE size */
|
|
}
|
|
}
|
|
header_offset = offset;
|
|
}
|
|
|
|
/* parse header */
|
|
if (read_32bitBE(header_offset+0x00, streamFile) != 0x57415645) /* "WAVE" */
|
|
goto fail;
|
|
codec = read_32bit(header_offset+0x08, streamFile);
|
|
name_offset = header_offset + 0x0c;
|
|
start_offset = read_32bit(header_offset+0x2c, streamFile);
|
|
stream_size = read_32bit(header_offset+0x30, streamFile);
|
|
tracks = 0;
|
|
|
|
switch(codec) {
|
|
case 0x03:
|
|
switch(version) {
|
|
case 0x03: /* Geometry Wars (PC) */
|
|
sample_rate = read_32bit(header_offset+0x38, streamFile);
|
|
channel_count = read_32bit(header_offset+0x40, streamFile);
|
|
/* no actual flag, just loop +15sec songs */
|
|
loop_flag = (pcm_bytes_to_samples(stream_size, channel_count, 16) > 15*sample_rate);
|
|
break;
|
|
|
|
case 0x04: /* Project Gotham Racing 4 (X360) */
|
|
sample_rate = read_32bit(header_offset+0x3c, streamFile);
|
|
channel_count = read_32bit(header_offset+0x44, streamFile);
|
|
loop_flag = read_8bit(header_offset+0x4b, streamFile);
|
|
break;
|
|
|
|
default:
|
|
goto fail;
|
|
}
|
|
break;
|
|
|
|
case 0x07:
|
|
switch(version) {
|
|
case 0x04: /* Blur (PS3) */
|
|
case 0x05: /* James Bond 007: Blood Stone (X360) */
|
|
sample_rate = read_32bit(header_offset+0x40, streamFile);
|
|
loop_flag = read_8bit(header_offset+0x48, streamFile);
|
|
tracks = read_8bit(header_offset+0x49, streamFile);
|
|
channel_count = read_8bit(header_offset+0x4b, streamFile);
|
|
|
|
if (tracks) {
|
|
channel_count = channel_count * tracks;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
goto fail;
|
|
}
|
|
break;
|
|
|
|
|
|
case 0x08:
|
|
switch(version) {
|
|
case 0x04: /* Project Gotham Racing (X360) */
|
|
sample_rate = read_32bit(header_offset+0x3c, streamFile);
|
|
channel_count = read_32bit(header_offset+0x44, streamFile);
|
|
loop_flag = read_8bit(header_offset+0x54, streamFile) != 0;
|
|
break;
|
|
|
|
case 0x05: /* James Bond 007: Blood Stone (X360) */
|
|
sample_rate = read_32bit(header_offset+0x40, streamFile);
|
|
channel_count = read_32bit(header_offset+0x48, streamFile);
|
|
loop_flag = read_8bit(header_offset+0x58, streamFile) != 0;
|
|
break;
|
|
|
|
default:
|
|
goto fail;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
goto fail;
|
|
}
|
|
/* others: pan/vol? fixed values? (0x19, 0x10) */
|
|
|
|
/* after WAVEs there may be padding then DATAs chunks, but offsets point after DATA size */
|
|
|
|
|
|
/* build the VGMSTREAM */
|
|
vgmstream = allocate_vgmstream(channel_count,loop_flag);
|
|
if (!vgmstream) goto fail;
|
|
|
|
vgmstream->meta_type = meta_BAF;
|
|
vgmstream->sample_rate = sample_rate;
|
|
vgmstream->num_streams = total_subsongs;
|
|
vgmstream->stream_size = stream_size;
|
|
|
|
switch(codec) {
|
|
case 0x03:
|
|
vgmstream->coding_type = coding_PCM16LE;
|
|
vgmstream->layout_type = layout_interleave;
|
|
vgmstream->interleave_block_size = 0x02;
|
|
|
|
vgmstream->num_samples = pcm_bytes_to_samples(stream_size, channel_count, 16);
|
|
vgmstream->loop_start_sample = 0;
|
|
vgmstream->loop_end_sample = vgmstream->num_samples;
|
|
break;
|
|
|
|
case 0x07:
|
|
vgmstream->coding_type = coding_PSX_cfg;
|
|
vgmstream->layout_type = layout_interleave;
|
|
vgmstream->interleave_block_size = 0x21;
|
|
|
|
vgmstream->num_samples = read_32bit(header_offset+0x44, streamFile);
|
|
vgmstream->loop_start_sample = 0;
|
|
vgmstream->loop_end_sample = vgmstream->num_samples;
|
|
break;
|
|
|
|
#ifdef VGM_USE_FFMPEG
|
|
case 0x08: {
|
|
uint8_t buf[0x100];
|
|
int bytes;
|
|
|
|
bytes = ffmpeg_make_riff_xma1(buf,0x100, vgmstream->num_samples, stream_size, vgmstream->channels, vgmstream->sample_rate, 0);
|
|
vgmstream->codec_data = init_ffmpeg_header_offset(streamFile, buf,bytes, start_offset,stream_size);
|
|
if (!vgmstream->codec_data) goto fail;
|
|
vgmstream->coding_type = coding_FFmpeg;
|
|
vgmstream->layout_type = layout_none;
|
|
|
|
/* need to manually find sample offsets, it was a thing with XMA1 */
|
|
{
|
|
ms_sample_data msd = {0};
|
|
|
|
msd.xma_version = 1;
|
|
msd.channels = channel_count;
|
|
msd.data_offset = start_offset;
|
|
msd.data_size = stream_size;
|
|
msd.loop_flag = loop_flag;
|
|
msd.loop_start_b = read_32bit(header_offset+0x4c, streamFile);
|
|
msd.loop_end_b = read_32bit(header_offset+0x50, streamFile);
|
|
msd.loop_start_subframe = (read_8bit(header_offset+0x55, streamFile) >> 0) & 0x0f;
|
|
msd.loop_end_subframe = (read_8bit(header_offset+0x55, streamFile) >> 4) & 0x0f;
|
|
xma_get_samples(&msd, streamFile);
|
|
|
|
vgmstream->num_samples = msd.num_samples; /* also at 0x58, but unreliable? */
|
|
vgmstream->loop_start_sample = msd.loop_start_sample;
|
|
vgmstream->loop_end_sample = msd.loop_end_sample;
|
|
}
|
|
|
|
xma_fix_raw_samples_ch(vgmstream, streamFile, start_offset, stream_size, channel_count, 1,1);
|
|
break;
|
|
}
|
|
#endif
|
|
|
|
default:
|
|
VGM_LOG("BAF: unknown codec %x\n", codec);
|
|
goto fail;
|
|
}
|
|
|
|
read_string(vgmstream->stream_name,0x20+1, name_offset,streamFile);
|
|
|
|
|
|
if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) )
|
|
goto fail;
|
|
return vgmstream;
|
|
|
|
fail:
|
|
close_vgmstream(vgmstream);
|
|
return NULL;
|
|
}
|
|
|
|
/* awful PS3 splits of the above with bad offsets and all */
|
|
VGMSTREAM * init_vgmstream_baf_badrip(STREAMFILE *streamFile) {
|
|
VGMSTREAM * vgmstream = NULL;
|
|
off_t WAVE_size, stream_size;
|
|
off_t start_offset;
|
|
long sample_count;
|
|
int sample_rate;
|
|
|
|
const int frame_size = 33;
|
|
const int frame_samples = (frame_size-1) * 2;
|
|
int channels;
|
|
int loop_flag = 0;
|
|
|
|
/* checks */
|
|
if ( !check_extensions(streamFile, "baf") )
|
|
goto fail;
|
|
if (read_32bitBE(0,streamFile) != 0x57415645) /* "WAVE" */
|
|
goto fail;
|
|
WAVE_size = read_32bitBE(4,streamFile);
|
|
if (WAVE_size != 0x4c) /* && WAVE_size != 0x50*/
|
|
goto fail;
|
|
if (read_32bitBE(WAVE_size,streamFile) != 0x44415441) /* "DATA"*/
|
|
goto fail;
|
|
/* check that WAVE size is data size */
|
|
stream_size = read_32bitBE(0x30,streamFile);
|
|
if (read_32bitBE(WAVE_size+4,streamFile)-8 != stream_size) goto fail;
|
|
|
|
sample_count = read_32bitBE(0x44,streamFile);
|
|
sample_rate = read_32bitBE(0x40,streamFile);
|
|
/* unsure how to detect channel count, so use a hack */
|
|
channels = (long long)stream_size / frame_size * frame_samples / sample_count;
|
|
start_offset = WAVE_size + 8;
|
|
|
|
|
|
/* build the VGMSTREAM */
|
|
vgmstream = allocate_vgmstream(channels,loop_flag);
|
|
if (!vgmstream) goto fail;
|
|
|
|
vgmstream->sample_rate = sample_rate;
|
|
vgmstream->num_samples = sample_count;
|
|
|
|
vgmstream->coding_type = coding_PSX_cfg;
|
|
vgmstream->layout_type = layout_interleave;
|
|
vgmstream->interleave_block_size = frame_size;
|
|
vgmstream->meta_type = meta_BAF;
|
|
|
|
if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) )
|
|
goto fail;
|
|
return vgmstream;
|
|
|
|
fail:
|
|
close_vgmstream(vgmstream);
|
|
return NULL;
|
|
}
|