mirror of
https://github.com/vgmstream/vgmstream.git
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76 lines
3.4 KiB
C
76 lines
3.4 KiB
C
#include "layout.h"
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#include "../coding/coding.h"
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#include "../layout/layout.h"
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#include "../vgmstream.h"
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static size_t get_channel_header_size(STREAMFILE* sf, off_t offset, int channels, int big_endian);
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static size_t get_block_header_size(STREAMFILE* sf, off_t offset, size_t channel_header_size, int channels, int big_endian);
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/* AWC music chunks */
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void block_update_awc(off_t block_offset, VGMSTREAM * vgmstream) {
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STREAMFILE* sf = vgmstream->ch[0].streamfile;
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int32_t (*read_32bit)(off_t,STREAMFILE*) = vgmstream->codec_endian ? read_32bitBE : read_32bitLE;
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size_t header_size, entries, block_size, block_samples;
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size_t channel_header_size;
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int i;
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/* assumed only AWC_IMA enters here, MPEG/XMA2 need special parsing as blocked layout is too limited */
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entries = read_32bit(block_offset + 0x04, sf); /* se first channel, assume all are the same */
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//block_samples = entries * (0x800-4)*2; //todo use
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block_samples = read_32bit(block_offset + 0x0c, sf);
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block_size = vgmstream->full_block_size;
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vgmstream->current_block_offset = block_offset;
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vgmstream->next_block_offset = block_offset + block_size;
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vgmstream->current_block_samples = block_samples;
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/* starts with a header block */
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/* for each channel
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* 0x00: start entry within channel (ie. entries * ch) but may be off by +1/+2
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* 0x04: entries
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* 0x08: samples to discard in the beginning of this block (MPEG only?)
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* 0x0c: samples in channel (for MPEG/XMA2 can vary between channels)
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* (next fields don't exist in later versions for IMA)
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* 0x10: (MPEG only, empty otherwise) close to number of frames but varies a bit?
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* 0x14: (MPEG only, empty otherwise) channel usable data size (not counting padding)
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* for each channel
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* 32b * entries = global samples per frame in each block (for MPEG probably per full frame)
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*/
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channel_header_size = get_channel_header_size(sf, block_offset, vgmstream->channels, vgmstream->codec_endian);
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header_size = get_block_header_size(sf, block_offset, channel_header_size, vgmstream->channels, vgmstream->codec_endian);
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for (i = 0; i < vgmstream->channels; i++) {
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vgmstream->ch[i].offset = block_offset + header_size + 0x800*entries*i;
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VGM_ASSERT(entries != read_32bit(block_offset + channel_header_size*i + 0x04, sf), "AWC: variable number of entries found at %lx\n", block_offset);
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}
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}
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static size_t get_channel_header_size(STREAMFILE* sf, off_t offset, int channels, int big_endian) {
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int32_t (*read_32bit)(off_t,STREAMFILE*) = big_endian ? read_32bitBE : read_32bitLE;
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/* later games have an smaller channel header, try to detect using
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* an empty field not in IMA */
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if (read_32bit(offset + 0x14, sf) == 0x00)
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return 0x18;
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return 0x10;
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}
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static size_t get_block_header_size(STREAMFILE* sf, off_t offset, size_t channel_header_size, int channels, int big_endian) {
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size_t header_size = 0;
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int i;
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int entries = channels;
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int32_t (*read_32bit)(off_t,STREAMFILE*) = big_endian ? read_32bitBE : read_32bitLE;
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for (i = 0; i < entries; i++) {
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header_size += channel_header_size;
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header_size += read_32bit(offset + channel_header_size*i + 0x04, sf) * 0x04; /* entries in the table */
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}
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if (header_size % 0x800) /* padded */
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header_size += 0x800 - (header_size % 0x800);
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return header_size;
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}
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