.. |
coding
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Add AAC codec for TXTH and bytes-to-samples
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2019-03-09 22:57:21 +01:00 |
layout
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Fix EA SCHl BR and handle multilang better [Battlefield: Hardline (PS3)]
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2019-03-09 23:51:56 +01:00 |
meta
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Fix EA SCHl BR and handle multilang better [Battlefield: Hardline (PS3)]
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2019-03-09 23:51:56 +01:00 |
formats.c
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Add AAC .strm [Cursed Castilla (3DS)]
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2019-03-09 23:27:28 +01:00 |
libvgmstream.vcproj
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Add AAC .strm [Cursed Castilla (3DS)]
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2019-03-09 23:27:28 +01:00 |
libvgmstream.vcxproj
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Add AAC .strm [Cursed Castilla (3DS)]
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2019-03-09 23:27:28 +01:00 |
libvgmstream.vcxproj.filters
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Add AAC .strm [Cursed Castilla (3DS)]
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2019-03-09 23:27:28 +01:00 |
Makefile
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Update Makefiles for ATRAC9, clean and remove .mingw variations
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2018-01-07 20:13:20 +01:00 |
Makefile.autotools.am
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Fix audacious builds
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2018-12-04 00:00:22 +01:00 |
plugins.c
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Add $AUTOALBUM !tags.m3u command
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2019-03-04 23:13:02 +01:00 |
plugins.h
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Update mixing code
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2019-03-09 20:50:58 +01:00 |
stack_alloc.h
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Updated stack_alloc.h
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2015-01-21 18:03:06 -08:00 |
streamfile.c
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Add read_sXXle/read_uXXbe/etc alias as a test
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2019-02-23 15:23:00 +01:00 |
streamfile.h
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Minor shadowing fixes and cleanup
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2019-03-02 19:23:37 +01:00 |
streamtypes.h
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Add sample_t for typedef sample to improve shadowing and clarity
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2019-02-23 02:47:03 +01:00 |
util.c
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Minor shadowing fixes and cleanup
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2019-03-02 19:23:37 +01:00 |
util.h
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Round .vs/svs pitch values
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2018-11-03 18:06:39 +01:00 |
vgmstream.c
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Add AAC .strm [Cursed Castilla (3DS)]
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2019-03-09 23:27:28 +01:00 |
vgmstream.h
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Add AAC .strm [Cursed Castilla (3DS)]
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2019-03-09 23:27:28 +01:00 |