vgmstream/src
2019-03-09 23:51:56 +01:00
..
coding Add AAC codec for TXTH and bytes-to-samples 2019-03-09 22:57:21 +01:00
layout Fix EA SCHl BR and handle multilang better [Battlefield: Hardline (PS3)] 2019-03-09 23:51:56 +01:00
meta Fix EA SCHl BR and handle multilang better [Battlefield: Hardline (PS3)] 2019-03-09 23:51:56 +01:00
formats.c Add AAC .strm [Cursed Castilla (3DS)] 2019-03-09 23:27:28 +01:00
libvgmstream.vcproj Add AAC .strm [Cursed Castilla (3DS)] 2019-03-09 23:27:28 +01:00
libvgmstream.vcxproj Add AAC .strm [Cursed Castilla (3DS)] 2019-03-09 23:27:28 +01:00
libvgmstream.vcxproj.filters Add AAC .strm [Cursed Castilla (3DS)] 2019-03-09 23:27:28 +01:00
Makefile Update Makefiles for ATRAC9, clean and remove .mingw variations 2018-01-07 20:13:20 +01:00
Makefile.autotools.am Fix audacious builds 2018-12-04 00:00:22 +01:00
plugins.c Add $AUTOALBUM !tags.m3u command 2019-03-04 23:13:02 +01:00
plugins.h Update mixing code 2019-03-09 20:50:58 +01:00
stack_alloc.h Updated stack_alloc.h 2015-01-21 18:03:06 -08:00
streamfile.c Add read_sXXle/read_uXXbe/etc alias as a test 2019-02-23 15:23:00 +01:00
streamfile.h Minor shadowing fixes and cleanup 2019-03-02 19:23:37 +01:00
streamtypes.h Add sample_t for typedef sample to improve shadowing and clarity 2019-02-23 02:47:03 +01:00
util.c Minor shadowing fixes and cleanup 2019-03-02 19:23:37 +01:00
util.h Round .vs/svs pitch values 2018-11-03 18:06:39 +01:00
vgmstream.c Add AAC .strm [Cursed Castilla (3DS)] 2019-03-09 23:27:28 +01:00
vgmstream.h Add AAC .strm [Cursed Castilla (3DS)] 2019-03-09 23:27:28 +01:00