vgmstream/src/meta/msb_msh.c
2018-06-09 19:30:20 +02:00

86 lines
2.6 KiB
C

#include "meta.h"
#include "../coding/coding.h"
/* MSB+MSH - SCEE MultiStream flat bank [namCollection: Ace Combat 2 (PS2) sfx, EyeToy Play (PS2)] */
VGMSTREAM * init_vgmstream_msb_msh(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
STREAMFILE * streamHeader = NULL;
off_t start_offset, header_offset = 0;
size_t stream_size;
int loop_flag = 0, channel_count, sample_rate;
int total_subsongs, target_subsong = streamFile->stream_index;
/* checks */
if (!check_extensions(streamFile, "msb"))
goto fail;
streamHeader = open_streamfile_by_ext(streamFile, "msh");
if (!streamHeader) goto fail;
if (read_32bitLE(0x00,streamHeader) != get_streamfile_size(streamHeader))
goto fail;
/* 0x04: unknown */
/* parse entries */
{
int i;
int entries = read_32bitLE(0x08,streamHeader);
total_subsongs = 0;
if (target_subsong == 0) target_subsong = 1;
for (i = 0; i < entries; i++) {
if (read_32bitLE(0x0c + 0x10*i, streamHeader) == 0) /* size 0 = empty entry */
continue;
total_subsongs++;
if (total_subsongs == target_subsong && !header_offset) {
header_offset = 0x0c + 0x10*i;
}
}
if (!header_offset) goto fail;
if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
}
loop_flag = 0;
channel_count = 1;
stream_size = read_32bitLE(header_offset+0x00, streamHeader);
if (read_32bitLE(header_offset+0x04, streamHeader) != 0) /* stereo flag? */
goto fail;
start_offset = read_32bitLE(header_offset+0x08, streamHeader);
sample_rate = read_32bitLE(header_offset+0x0c, streamHeader); /* Ace Combat 2 seems to set wrong values but probably their bug */
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = ps_bytes_to_samples(stream_size,channel_count);
vgmstream->num_streams = total_subsongs;
vgmstream->stream_size = stream_size;
vgmstream->meta_type = meta_MSB_MSH;
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x10;
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
goto fail;
close_streamfile(streamHeader);
return vgmstream;
fail:
close_streamfile(streamHeader);
close_vgmstream(vgmstream);
return NULL;
}