vgmstream/src/layout/layout.h
halleyscometsw a4bb71f17d DSP SCD support for DQX.
Not completely happy with how this turned out (see TODOs), but it works.


git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@992 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-08-24 17:36:40 +00:00

80 lines
2.7 KiB
C

#ifndef _LAYOUT_H
#define _LAYOUT_H
#include "../streamtypes.h"
#include "../vgmstream.h"
void ast_block_update(off_t block_ofset, VGMSTREAM * vgmstream);
void mxch_block_update(off_t block_ofset, VGMSTREAM * vgmstream);
void render_vgmstream_blocked(sample * buffer, int32_t sample_count, VGMSTREAM * vgmstream);
void halpst_block_update(off_t block_ofset, VGMSTREAM * vgmstream);
void xa_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void ea_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void eacs_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void caf_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void wsi_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void str_snds_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void ws_aud_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void matx_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void de2_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void vs_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void emff_ps2_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void emff_ngc_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void gsb_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void xvas_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void thp_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void filp_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void ivaud_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void render_vgmstream_interleave(sample * buffer, int32_t sample_count, VGMSTREAM * vgmstream);
void render_vgmstream_nolayout(sample * buffer, int32_t sample_count, VGMSTREAM * vgmstream);
void render_vgmstream_interleave_byte(sample * buffer, int32_t sample_count, VGMSTREAM * vgmstream);
void render_vgmstream_mus_acm(sample * buffer, int32_t sample_count, VGMSTREAM * vgmstream);
void render_vgmstream_aix(sample * buffer, int32_t sample_count, VGMSTREAM * vgmstream);
void render_vgmstream_aax(sample * buffer, int32_t sample_count, VGMSTREAM * vgmstream);
void render_vgmstream_scd_int(sample * buffer, int32_t sample_count, VGMSTREAM * vgmstream);
void psx_mgav_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void ps2_adm_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void dsp_bdsp_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void tra_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void mtaf_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void ps2_iab_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void ps2_strlr_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void ps2_mtaf_block_update(off_t block_ofset, VGMSTREAM * vgmstream);
#endif