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https://github.com/vgmstream/vgmstream.git
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1d9a1e9579
.psw added .rkv added .vas added .changes in .rsd git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@372 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
103 lines
2.7 KiB
C
103 lines
2.7 KiB
C
#include "meta.h"
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#include "../util.h"
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/* RSD (Crash Bandicot games, possibly more) */
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VGMSTREAM * init_vgmstream_rsd(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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off_t start_offset;
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coding_t coding_type;
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int loop_flag;
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int channel_count;
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int rsd_ident;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("rsd",filename_extension(filename))) goto fail;
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/* check header */
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if (read_32bitBE(0x0,streamFile) != 0x52534436 && /* RSD6 */
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read_32bitBE(0x0,streamFile) != 0x52534434) /* RSD4 */
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goto fail;
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loop_flag = (read_16bitLE(0x12,streamFile)!=0);
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channel_count = (read_32bitLE(0x8,streamFile));
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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rsd_ident = read_32bitBE(0x4,streamFile);
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/* fill in the vital statistics */
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switch (rsd_ident) {
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case 0x56414720: /* RSD4VAG & RSD6VAG */
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coding_type = coding_PSX;
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vgmstream->interleave_block_size = read_32bitLE(0x0C,streamFile);
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vgmstream->num_samples = (get_streamfile_size(streamFile)-0x800)*28/16/channel_count;
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if (loop_flag) {
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vgmstream->loop_start_sample = (uint16_t)(read_32bitLE(0x12,streamFile))*28/16/channel_count;
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vgmstream->loop_end_sample = (get_streamfile_size(streamFile)-0x800)*28/16/channel_count;
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}
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break;
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case 0x50434D20: /* RSD4PCM */
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coding_type = coding_PCM16LE;
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vgmstream->interleave_block_size = 0x2;
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vgmstream->num_samples = (get_streamfile_size(streamFile)-0x800)/2/channel_count;
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if (loop_flag) {
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vgmstream->loop_start_sample = (uint16_t)(read_32bitLE(0x12,streamFile))/2/channel_count;;
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vgmstream->loop_end_sample = (get_streamfile_size(streamFile)-0x800)/2/channel_count;
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}
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break;
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case 0x584D4120: /* RSD6XMA */
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goto fail;
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default:
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goto fail;
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}
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vgmstream->layout_type = layout_interleave;
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vgmstream->meta_type = meta_RSD;
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start_offset = 0x800;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = (uint16_t)read_16bitLE(0x10,streamFile);
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vgmstream->coding_type = coding_type;
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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