vgmstream/src/meta/xa.c

260 lines
9.4 KiB
C

#include "meta.h"
#include "../layout/layout.h"
#include "../coding/coding.h"
/* CD-XA - from Sony PS1 and Philips CD-i CD audio, also Saturn streams */
VGMSTREAM * init_vgmstream_xa(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset;
int loop_flag = 0, channel_count, sample_rate;
int is_riff = 0, is_blocked = 0;
size_t file_size, stream_size;
int total_subsongs, /*target_subsong = streamFile->stream_index,*/ target_config;
/* checks
* .xa: common
* .str: often (but not always) videos
* .adp: Phantasy Star Collection (SAT) raw XA */
if ( !check_extensions(streamFile,"xa,str,adp") )
goto fail;
file_size = get_streamfile_size(streamFile);
/* Proper XA comes in raw (BIN 2352 mode2/form2) CD sectors, that contain XA subheaders.
* This also has minimal support for headerless (ISO 2048 mode1/data) mode. */
/* check RIFF header = raw (optional, added when ripping and not part of the CD data) */
if (read_32bitBE(0x00,streamFile) == 0x52494646 && /* "RIFF" */
read_32bitBE(0x08,streamFile) == 0x43445841 && /* "CDXA" */
read_32bitBE(0x0C,streamFile) == 0x666D7420) { /* "fmt " */
is_blocked = 1;
is_riff = 1;
start_offset = 0x2c; /* after "data" (chunk size tends to be a bit off) */
}
else {
/* sector sync word = raw */
if (read_32bitBE(0x00,streamFile) == 0x00FFFFFF &&
read_32bitBE(0x04,streamFile) == 0xFFFFFFFF &&
read_32bitBE(0x08,streamFile) == 0xFFFFFF00) {
is_blocked = 1;
start_offset = 0x00;
}
else { /* headerless and possibly incorrectly ripped */
start_offset = 0x00;
}
}
/* test some blocks (except when RIFF) since other .XA/STR may start blank */
if (!is_riff) {
int i, j, block = 0, miss = 0;
off_t test_offset = start_offset;
const size_t sector_size = (is_blocked ? 0x900 : 0x800);
const size_t block_size = 0x80;
const int block_max = 3;
const int miss_max = 25;
while (block < block_max) {
uint8_t xa_submode = read_u8(test_offset + 0x12, streamFile);
int is_audio = !(xa_submode & 0x08) && (xa_submode & 0x04) && !(xa_submode & 0x02);
if (is_blocked && !is_audio) {
miss++;
if (block == 0 && miss > miss_max) /* no a single audio block found */
goto fail;
test_offset += sector_size + (is_blocked ? 0x18 + 0x18 : 0);
continue;
}
test_offset += (is_blocked ? 0x18 : 0x00); /* header */
for (i = 0; i < (sector_size / block_size); i++) {
/* XA headers checks: filter indexes should be 0..3, and shifts 0..C */
for (j = 0; j < 16; j++) {
uint8_t header = (uint8_t)read_8bit(test_offset + j, streamFile);
if (((header >> 4) & 0xF) > 0x03)
goto fail;
if (((header >> 0) & 0xF) > 0x0c)
goto fail;
}
/* XA headers pairs are repeated */
if (read_32bitBE(test_offset+0x00,streamFile) != read_32bitBE(test_offset+0x04,streamFile) ||
read_32bitBE(test_offset+0x08,streamFile) != read_32bitBE(test_offset+0x0c,streamFile))
goto fail;
/* blank frames should always use 0x0c0c0c0c (due to how shift works) */
if (read_32bitBE(test_offset+0x00,streamFile) == 0 &&
read_32bitBE(test_offset+0x04,streamFile) == 0 &&
read_32bitBE(test_offset+0x08,streamFile) == 0 &&
read_32bitBE(test_offset+0x0c,streamFile) == 0)
goto fail;
test_offset += 0x80;
}
test_offset += (is_blocked ? 0x18 : 0x00); /* footer */
block++;
}
}
/* find subsongs as XA can interleave sectors using 'file' and 'channel' makers (see blocked_xa.c) */
if (is_blocked) {
off_t offset;
STREAMFILE *sf_test = NULL;
/* mini buffer to speed up by reading headers only (not sure if O.S. has buffer though */
sf_test = reopen_streamfile(streamFile, 0x10);
if (!sf_test) goto fail;
//TODO add subsongs (optimized for giant xa)
// - only do if first sector and next sector have different channels?
// N sectors of the same channel then N sectors of another should't happen, but
// we need to read all sectors to count samples anyway.
// - read all sectors
// - skip non-audio sectors
// - find first actual stream start
// - detect file+channel change + register new subsong (or detect file end flags too)
// - save total sectors subsong_sectors[subsong] = N for quick sample calcs + stream size
// (block_update is much slower since it buffers all data)
total_subsongs = 0;
target_config = -1;
offset = start_offset;
while (offset < file_size) {
uint16_t xa_subheader = read_u16be(offset + 0x10, sf_test);
uint8_t xa_submode = read_u8 (offset + 0x12, sf_test);
int is_audio = !(xa_submode & 0x08) && (xa_submode & 0x04) && !(xa_submode & 0x02);
if (!is_audio) {
offset += 0x900 + 0x18 + 0x18;
continue;
}
//if target_subsong ..
//total_subsongs++
//...
target_config = xa_subheader;
start_offset = offset; //stream_offset
break;
}
close_streamfile(sf_test);
stream_size = file_size;
//stream_size = ...;
//if (target_subsong == 0) target_subsong = 1;
//if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
/* file has no audio */
if (target_config < 0) {
VGM_LOG("XA: no audio found");
goto fail;
}
}
/* data is ok: parse header */
if (is_blocked) {
/* parse 0x18 sector header (also see blocked_xa.c) */
uint8_t xa_header = (uint8_t)read_8bit(start_offset + 0x13,streamFile);
switch((xa_header >> 0) & 3) { /* 0..1: mono/stereo */
case 0: channel_count = 1; break;
case 1: channel_count = 2; break;
default: goto fail;
}
switch((xa_header >> 2) & 3) { /* 2..3: sample rate */
case 0: sample_rate = 37800; break;
case 1: sample_rate = 18900; break;
default: goto fail;
}
switch((xa_header >> 4) & 3) { /* 4..5: bits per sample (0=4-bit ADPCM, 1=8-bit ADPCM) */
case 0: break;
default: /* PS1 games only do 4-bit */
VGM_LOG("XA: unknown bits per sample found\n");
goto fail;
}
switch((xa_header >> 6) & 1) { /* 6: emphasis (applies a filter) */
case 0: break;
default: /* shouldn't be used by games */
VGM_LOG("XA: unknown emphasis found\n");
break;
}
switch((xa_header >> 7) & 1) { /* 7: reserved */
case 0: break;
default:
VGM_LOG("XA: unknown reserved bit found\n");
break;
}
}
else {
/* headerless */
if (check_extensions(streamFile,"adp")) {
/* Phantasy Star Collection (SAT) raw files */
/* most are stereo, though a few (mainly sfx banks, sometimes using .bin) are mono */
char filename[PATH_LIMIT] = {0};
get_streamfile_filename(streamFile, filename,PATH_LIMIT);
/* detect PS1 mono files, very lame but whatevs, no way to detect XA mono/stereo */
if (filename[0]=='P' && filename[1]=='S' && filename[2]=='1' && filename[3]=='S') {
channel_count = 1;
sample_rate = 22050;
}
else {
channel_count = 2;
sample_rate = 44100;
}
}
else {
/* incorrectly ripped standard XA */
channel_count = 2;
sample_rate = 37800;
}
}
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = sample_rate;
vgmstream->meta_type = meta_XA;
vgmstream->coding_type = coding_XA;
vgmstream->layout_type = is_blocked ? layout_blocked_xa : layout_none;
if (is_blocked) {
vgmstream->codec_config = target_config;
vgmstream->num_streams = total_subsongs;
vgmstream->stream_size = stream_size;
}
if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) )
goto fail;
if (is_blocked) {
/* calc num_samples as blocks may be empty or smaller than usual depending on flags */
vgmstream->next_block_offset = start_offset;
do {
block_update(vgmstream->next_block_offset,vgmstream);
vgmstream->num_samples += vgmstream->current_block_samples;
}
while (vgmstream->next_block_offset < file_size);
block_update(start_offset,vgmstream);
}
else {
vgmstream->num_samples = xa_bytes_to_samples(file_size - start_offset, channel_count, is_blocked);
}
return vgmstream;
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}