mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-12-24 04:14:50 +01:00
595 lines
17 KiB
C
595 lines
17 KiB
C
#include "meta.h"
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#include "../coding/coding.h"
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typedef enum { PCM16, MSADPCM, DSP_HEAD, DSP_BODY, AT9, MSF } kwb_codec;
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typedef struct {
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int big_endian;
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int total_subsongs;
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int target_subsong;
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kwb_codec codec;
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int channels;
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int sample_rate;
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int32_t num_samples;
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int32_t loop_start;
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int32_t loop_end;
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int loop_flag;
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int block_size;
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off_t stream_offset;
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size_t stream_size;
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off_t dsp_offset;
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//off_t name_offset;
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} kwb_header;
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static int parse_kwb(kwb_header* kwb, STREAMFILE* sf_h, STREAMFILE* sf_b);
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static int parse_xws(kwb_header* kwb, STREAMFILE* sf);
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/* KWB - WaveBank from Koei games */
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VGMSTREAM* init_vgmstream_kwb(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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STREAMFILE *sf_h = NULL, *sf_b = NULL;
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kwb_header kwb = {0};
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int32_t (*read_s32)(off_t,STREAMFILE*) = NULL;
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int target_subsong = sf->stream_index;
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/* checks */
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/* .wbd+wbh: common [Bladestorm Nightmare (PC)]
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* .wb2+wh2: newer [Nights of Azure 2 (PC)]
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* .sed: mixed header+data [Dissidia NT (PC)] */
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if (!check_extensions(sf, "wbd,wb2,sed"))
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goto fail;
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/* open companion header */
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if (check_extensions(sf, "wbd")) {
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sf_h = open_streamfile_by_ext(sf, "wbh");
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sf_b = sf;
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}
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else if (check_extensions(sf, "wb2")) {
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sf_h = open_streamfile_by_ext(sf, "wh2");
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sf_b = sf;
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}
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else if (check_extensions(sf, "sed")) {
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sf_h = sf;
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sf_b = sf;
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}
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else {
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goto fail;
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}
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if (sf_h == NULL || sf_b == NULL)
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goto fail;
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if (target_subsong == 0) target_subsong = 1;
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kwb.target_subsong = target_subsong;
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if (!parse_kwb(&kwb, sf_h, sf_b))
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goto fail;
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read_s32 = kwb.big_endian ? read_s32be : read_s32le;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(kwb.channels, kwb.loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->meta_type = meta_KWB;
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vgmstream->sample_rate = kwb.sample_rate;
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vgmstream->num_samples = kwb.num_samples;
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vgmstream->stream_size = kwb.stream_size;
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vgmstream->num_streams = kwb.total_subsongs;
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switch(kwb.codec) {
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case PCM16: /* PCM */
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vgmstream->coding_type = coding_PCM16LE;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x02;
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break;
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case MSADPCM:
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vgmstream->coding_type = coding_MSADPCM;
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vgmstream->layout_type = layout_none;
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vgmstream->frame_size = kwb.block_size;
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break;
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case DSP_HEAD:
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case DSP_BODY:
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if (kwb.channels > 1) goto fail;
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vgmstream->coding_type = coding_NGC_DSP; /* subinterleave? */
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x08;
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if (kwb.codec == DSP_HEAD) {
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dsp_read_coefs(vgmstream, sf_h, kwb.dsp_offset + 0x1c, 0x60, kwb.big_endian);
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dsp_read_hist (vgmstream, sf_h, kwb.dsp_offset + 0x40, 0x60, kwb.big_endian);
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}
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else {
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/* typical DSP header + data */
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vgmstream->num_samples = read_s32(kwb.stream_offset + 0x00, sf_b);
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dsp_read_coefs(vgmstream, sf_b, kwb.stream_offset + 0x1c, 0x60, kwb.big_endian);
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dsp_read_hist (vgmstream, sf_b, kwb.stream_offset + 0x40, 0x60, kwb.big_endian);
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kwb.stream_offset += 0x60;
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}
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break;
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#ifdef VGM_USE_ATRAC9
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case AT9: {
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atrac9_config cfg = {0};
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{
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size_t extra_size = read_u32le(kwb.stream_offset + 0x00, sf_b);
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uint32_t config_data = read_u32be(kwb.stream_offset + 0x04, sf_b);
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/* 0x0c: encoder delay? */
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/* 0x0e: encoder padding? */
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/* 0x10: samples per frame */
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/* 0x12: frame size */
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cfg.channels = vgmstream->channels;
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cfg.config_data = config_data;
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kwb.stream_offset += extra_size;
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kwb.stream_size -= extra_size;
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}
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vgmstream->codec_data = init_atrac9(&cfg);
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if (!vgmstream->codec_data) goto fail;
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vgmstream->coding_type = coding_ATRAC9;
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vgmstream->layout_type = layout_none;
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//TODO: check encoder delay
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vgmstream->num_samples = atrac9_bytes_to_samples_cfg(kwb.stream_size, cfg.config_data);
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break;
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}
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#endif
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default:
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goto fail;
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}
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if (sf_h != sf) close_streamfile(sf_h);
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if (!vgmstream_open_stream(vgmstream, sf_b, kwb.stream_offset))
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goto fail;
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return vgmstream;
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fail:
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if (sf_h != sf) close_streamfile(sf_h);
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close_vgmstream(vgmstream);
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return NULL;
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}
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/* XWS - WaveStream? from Koei games */
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VGMSTREAM* init_vgmstream_xws(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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STREAMFILE* temp_sf = NULL;
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kwb_header kwb = {0};
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int target_subsong = sf->stream_index;
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/* checks */
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if (!check_extensions(sf, "xws"))
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goto fail;
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if (target_subsong == 0) target_subsong = 1;
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kwb.target_subsong = target_subsong;
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if (!parse_xws(&kwb, sf))
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goto fail;
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if (kwb.codec == MSF) {
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if (kwb.stream_offset == 0) {
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vgmstream = init_vgmstream_silence(0,0,0); /* dummy, whatevs */
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if (!vgmstream) goto fail;
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}
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else {
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kwb.stream_size = read_u32be(kwb.stream_offset + 0x0c, sf) + 0x40;
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temp_sf = setup_subfile_streamfile(sf, kwb.stream_offset, kwb.stream_size, "msf");
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if (!temp_sf) goto fail;
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vgmstream = init_vgmstream_msf(temp_sf);
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if (!vgmstream) goto fail;
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}
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vgmstream->num_streams = kwb.total_subsongs;
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}
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else {
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goto fail;
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}
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close_streamfile(temp_sf);
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return vgmstream;
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fail:
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close_streamfile(temp_sf);
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return NULL;
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}
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static int parse_type_kwb2(kwb_header* kwb, off_t offset, STREAMFILE* sf_h) {
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int i, j, sounds;
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/* 00: KWB2/KWBN id */
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/* 04: always 0x3200? */
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sounds = read_u16le(offset + 0x06, sf_h);
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/* 08: ? */
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/* 0c: 1.0? */
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/* 10: null or 1 */
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/* 14: offset to HDDB table (from type), can be null */
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/* offset table to entries */
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for (i = 0; i < sounds; i++) {
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off_t sound_offset = read_u32le(offset + 0x18 + i*0x04, sf_h);
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int subsounds, subsound_start, subsound_size;
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uint16_t version;
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if (sound_offset == 0) /* common... */
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continue;
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sound_offset += offset;
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/* sound entry */
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version = read_u16le(sound_offset + 0x00, sf_h);
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/* 00: version? */
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/* 02: 0x2b or 0x32 */
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subsounds = read_u8(sound_offset + 0x03, sf_h);
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/* 03: subsounds? */
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/* others: unknown or null */
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/* unsure but seems to work, maybe upper byte only */
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if (version < 0xc000) {
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subsound_start = 0x2c;
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subsound_size = 0x48;
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}
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else {
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subsound_start = read_u16le(sound_offset + 0x2c, sf_h);
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subsound_size = read_u16le(sound_offset + 0x2e, sf_h);
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}
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subsound_start = sound_offset + subsound_start;
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for (j = 0; j < subsounds; j++) {
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off_t subsound_offset;
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uint8_t codec;
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kwb->total_subsongs++;
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if (kwb->total_subsongs != kwb->target_subsong)
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continue;
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subsound_offset = subsound_start + j*subsound_size;
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kwb->sample_rate = read_u16le(subsound_offset + 0x00, sf_h);
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codec = read_u8 (subsound_offset + 0x02, sf_h);
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kwb->channels = read_u8 (subsound_offset + 0x03, sf_h);
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kwb->block_size = read_u16le(subsound_offset + 0x04, sf_h);
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/* 0x06: samples per frame in MSADPCM? */
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/* 0x08: some id? (not always) */
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kwb->num_samples = read_u32le(subsound_offset + 0x0c, sf_h);
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kwb->stream_offset = read_u32le(subsound_offset + 0x10, sf_h);
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kwb->stream_size = read_u32le(subsound_offset + 0x14, sf_h);
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/* when size > 0x48 */
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/* 0x48: subsound entry size */
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/* rest: reserved per codec? (usually null) */
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switch(codec) {
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case 0x00:
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kwb->codec = PCM16;
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break;
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case 0x10:
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kwb->codec = MSADPCM;
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break;
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case 0x90:
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kwb->codec = DSP_HEAD;
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kwb->dsp_offset = subsound_offset + 0x4c;
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break;
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default:
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VGM_LOG("KWB2: unknown codec\n");
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goto fail;
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}
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}
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}
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//TODO: read names
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/* HDDB table (optional and not too common)
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00 HDDB id
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04 1?
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08: 20? start?
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0c: 14? start?
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10: size
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14: name table start
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20: name offsets?
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then some subtable
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then name table (null terminated and one after other)
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*/
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if (kwb->target_subsong < 0 || kwb->target_subsong > kwb->total_subsongs || kwb->total_subsongs < 1) goto fail;
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return 1;
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fail:
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return 0;
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}
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static int parse_type_k4hd(kwb_header* kwb, off_t offset, STREAMFILE* sf_h) {
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off_t ppva_offset, header_offset;
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int entries;
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size_t entry_size;
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/* a format mimicking PSVita's hd4+bd4 format */
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/* 00: K4HD id */
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/* 04: chunk size */
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/* 08: ? */
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/* 0c: ? */
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/* 10: PPPG offset ('program'? cues?) */
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/* 14: PPTN offset ('tone'? sounds?) */
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/* 18: PPVA offset ('VAG'? waves) */
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ppva_offset = read_u16le(offset + 0x18, sf_h);
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ppva_offset += offset;
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/* PPVA table: */
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if (read_u32be(ppva_offset + 0x00, sf_h) != 0x50505641) /* "PPVA" */
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goto fail;
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entry_size = read_u32le(ppva_offset + 0x08, sf_h);
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/* 0x0c: -1? */
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/* 0x10: 0? */
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entries = read_u32le(ppva_offset + 0x14, sf_h) + 1;
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/* 0x18: -1? */
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/* 0x1c: -1? */
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if (entry_size != 0x1c) {
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VGM_LOG("K4HD: unknown entry size\n");
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goto fail;
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}
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kwb->total_subsongs = entries;
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if (kwb->target_subsong < 0 || kwb->target_subsong > kwb->total_subsongs || kwb->total_subsongs < 1) goto fail;
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header_offset = ppva_offset + 0x20 + (kwb->target_subsong-1) * entry_size;
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kwb->stream_offset = read_u32le(header_offset + 0x00, sf_h);
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kwb->sample_rate = read_u32le(header_offset + 0x04, sf_h);
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kwb->stream_size = read_u32le(header_offset + 0x08, sf_h);
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/* 0x0c: -1? loop? */
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if (read_u32le(header_offset + 0x10, sf_h) != 2) { /* codec? */
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VGM_LOG("K4HD: unknown codec\n");
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goto fail;
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}
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/* 0x14: loop start? */
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/* 0x18: loop end? */
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kwb->codec = AT9;
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kwb->channels = 1; /* always, devs use dual subsongs to fake stereo (like as hd3+bd3) */
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return 1;
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fail:
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return 0;
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}
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static int parse_type_sdsd(kwb_header* kwb, off_t offset, STREAMFILE* sf_h) {
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/* has Vers, Head, Prog, Smpl sections (like Sony VABs)
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unknown codec, blocked with some common start, variable sized */
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return 0;
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}
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static int parse_type_sdwi(kwb_header* kwb, off_t offset, STREAMFILE* sf_h) {
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off_t smpl_offset, header_offset;
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int entries;
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size_t entry_size;
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/* variation of SDsd */
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/* 00: SDWiVers */
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/* 08: chunk size */
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/* 0c: null */
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/* 10: SDsdHead */
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/* 18: chunk size */
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/* 1c: WBH_ size */
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/* 20: WBD_ size */
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/* 24: SDsdProg offset ('program'? cues?) */
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/* 28: SDsdSmpl offset ('samples'? waves?) */
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/* rest: ? */
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smpl_offset = read_u32be(offset + 0x28, sf_h);
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smpl_offset += offset;
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/* Smpl table: */
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if (read_u32be(smpl_offset + 0x00, sf_h) != 0x53447364 && /* "SDsd" */
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read_u32be(smpl_offset + 0x04, sf_h) != 0x536D706C) /* "Smpl" */
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goto fail;
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/* 0x08: ? */
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entries = read_u32le(smpl_offset + 0x0c, sf_h); /* LE! */
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entry_size = 0x40;
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kwb->total_subsongs = entries;
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if (kwb->target_subsong < 0 || kwb->target_subsong > kwb->total_subsongs || kwb->total_subsongs < 1) goto fail;
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header_offset = smpl_offset + 0x10 + (kwb->target_subsong-1) * entry_size;
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/* 00: "SS" + ID (0..N) */
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kwb->stream_offset = read_u32be(header_offset + 0x04, sf_h);
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/* 08: flag? */
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/* 0c: ? + channels? */
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kwb->sample_rate = read_u32be(header_offset + 0x10, sf_h);
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/* 14: bitrate */
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/* 18: codec? + bps */
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/* 1c: null? */
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/* 20: null? */
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kwb->stream_size = read_u32be(header_offset + 0x24, sf_h);
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/* 28: full stream size (with padding) */
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/* 2c: related to samples? */
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/* 30: ID */
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/* 34-38: null */
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kwb->codec = DSP_BODY;
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kwb->channels = 1;
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return 1;
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fail:
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return 0;
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}
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static int parse_kwb(kwb_header* kwb, STREAMFILE* sf_h, STREAMFILE* sf_b) {
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off_t head_offset, body_offset, start;
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uint32_t type;
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uint32_t (*read_u32)(off_t,STREAMFILE*) = NULL;
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if (read_u32be(0x00, sf_h) == 0x57484431) { /* "WHD1" */
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/* container of fused .wbh+wbd */
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/* 0x04: fixed value? */
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kwb->big_endian = read_u8(0x08, sf_h) == 0xFF;
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/* 0x0a: version? */
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read_u32 = kwb->big_endian ? read_u32be : read_u32le;
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start = read_u32(0x0c, sf_h);
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/* 0x10: file size */
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/* 0x14: subfiles? */
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/* 0x18: subfiles? */
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/* 0x1c: null */
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/* 0x20: some size? */
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/* 0x24: some size? */
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head_offset = read_u32(start + 0x00, sf_h);
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body_offset = read_u32(start + 0x04, sf_h);
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/* 0x10: head size */
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/* 0x14: body size */
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}
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else {
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/* dual file */
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head_offset = 0x00;
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body_offset = 0x00;
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kwb->big_endian = guess_endianness32bit(head_offset + 0x08, sf_h);
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read_u32 = kwb->big_endian ? read_u32be : read_u32le;
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}
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if (read_u32(head_offset + 0x00, sf_h) != 0x5742485F || /* "WBH_" */
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read_u32(head_offset + 0x04, sf_h) != 0x30303030) /* "0000" */
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goto fail;
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if (read_u32(body_offset + 0x00, sf_b) != 0x5742445F || /* "WBD_" */
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read_u32(body_offset + 0x04, sf_b) != 0x30303030) /* "0000" */
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goto fail;
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/* 0x08: head/body size */
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|
head_offset += 0x0c;
|
|
body_offset += 0x0c;
|
|
|
|
/* format has multiple bank subtypes that are quite different from each other */
|
|
type = read_u32be(head_offset + 0x00, sf_h);
|
|
switch(type) {
|
|
case 0x4B574232: /* "KWB2" [Bladestorm Nightmare (PC), Dissidia NT (PC)] */
|
|
case 0x4B57424E: /* "KWBN" [Fire Emblem Warriors (Switch)] */
|
|
if (!parse_type_kwb2(kwb, head_offset, sf_h))
|
|
goto fail;
|
|
break;
|
|
|
|
case 0x4B344844: /* "K4HD" [Dissidia NT (PS4), (Vita) */
|
|
if (!parse_type_k4hd(kwb, head_offset, sf_h))
|
|
goto fail;
|
|
break;
|
|
|
|
case 0x53447364: /* "SDsd" (PS3? leftover files) */
|
|
if (!parse_type_sdsd(kwb, head_offset, sf_h))
|
|
goto fail;
|
|
break;
|
|
|
|
case 0x53445769: /* "SDWi" [Fatal Frame 5 (WiiU)] */
|
|
if (!parse_type_sdwi(kwb, head_offset, sf_h))
|
|
goto fail;
|
|
break;
|
|
|
|
default:
|
|
goto fail;
|
|
}
|
|
|
|
kwb->stream_offset += body_offset;
|
|
|
|
return 1;
|
|
fail:
|
|
return 0;
|
|
}
|
|
|
|
static int parse_type_msfbank(kwb_header* kwb, off_t offset, STREAMFILE* sf) {
|
|
/* this is just like XWSF, abridged: */
|
|
off_t header_offset;
|
|
|
|
kwb->total_subsongs = read_u32be(offset + 0x14, sf);
|
|
if (kwb->target_subsong < 0 || kwb->target_subsong > kwb->total_subsongs || kwb->total_subsongs < 1) goto fail;
|
|
|
|
header_offset = offset + 0x30 + (kwb->target_subsong-1) * 0x04;
|
|
|
|
/* just a dumb table pointing to MSF, entries can be dummy */
|
|
kwb->stream_offset = read_u32be(header_offset, sf);
|
|
kwb->codec = MSF;
|
|
|
|
return 1;
|
|
fail:
|
|
return 0;
|
|
}
|
|
|
|
|
|
static int parse_xws(kwb_header* kwb, STREAMFILE* sf) {
|
|
off_t head_offset, body_offset, start;
|
|
uint32_t (*read_u32)(off_t,STREAMFILE*) = NULL;
|
|
int chunks, chunks2;
|
|
off_t msfb_offset;
|
|
|
|
/* format is similar to WHD1 with some annoyances of its own
|
|
* variations:
|
|
* - tdpack: points to N XWSFILE
|
|
* - XWSFILE w/ 4 chunks: CUEBANK offset, ? offset, MSFBANK offset, end offset (PS3)
|
|
* [Ninja Gaiden Sigma 2 (PS3), Ninja Gaiden 3 Razor's Edge (PS3)]
|
|
* - XWSFILE w/ 2*N chunks: KWB2 offset + data offset * N (ex. 3 pairs = 6 chunks)
|
|
* [Dead or Alive 5 Last Round (PC)]
|
|
*
|
|
* for now basic support for the second case, others we'd have to map subsong N to internal bank M
|
|
*/
|
|
|
|
if (read_u32be(0x00, sf) != 0x58575346 || /* "XWSF" */
|
|
read_u32be(0x04, sf) != 0x494C4500) /* "ILE\0" */
|
|
goto fail;
|
|
|
|
kwb->big_endian = read_u8(0x08, sf) == 0xFF;
|
|
/* 0x0a: version? */
|
|
|
|
read_u32 = kwb->big_endian ? read_u32be : read_u32le;
|
|
|
|
start = read_u32(0x0c, sf);
|
|
/* 0x10: file size */
|
|
chunks = read_u32(0x14, sf);
|
|
chunks2 = read_u32(0x18, sf);
|
|
/* 0x1c: null */
|
|
/* 0x20: some size? */
|
|
/* 0x24: some size? */
|
|
if (chunks != chunks2)
|
|
goto fail;
|
|
|
|
if (chunks != 4)
|
|
goto fail;
|
|
|
|
msfb_offset = read_u32(start + 0x08, sf);
|
|
if (read_u32be(msfb_offset, sf) == 0x4D534642) { /* "MSFB" + "ANK\0" */
|
|
head_offset = msfb_offset;
|
|
body_offset = msfb_offset; /* relative to start */
|
|
|
|
if (!parse_type_msfbank(kwb, head_offset, sf))
|
|
goto fail;
|
|
}
|
|
else {
|
|
goto fail;
|
|
}
|
|
|
|
|
|
kwb->stream_offset += body_offset;
|
|
|
|
return 1;
|
|
fail:
|
|
return 0;
|
|
}
|