mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-12-19 18:05:52 +01:00
188 lines
6.8 KiB
C
188 lines
6.8 KiB
C
#include "meta.h"
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#include "../coding/coding.h"
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#include "../util.h"
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static int smacker_get_info(STREAMFILE *streamFile, int target_subsong, int * out_total_streams, size_t *out_stream_size, int * out_channel_count, int * out_sample_rate, int * out_num_samples);
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/* SMK - RAD Game Tools Smacker movies (audio/video format) */
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VGMSTREAM * init_vgmstream_smk(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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int channel_count = 0, loop_flag = 0, sample_rate = 0, num_samples = 0;
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int total_subsongs = 0, target_subsong = streamFile->stream_index;
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size_t stream_size;
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/* checks */
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if (!check_extensions(streamFile,"smk"))
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goto fail;
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if (read_32bitBE(0x00,streamFile) != 0x534D4B32 && /* "SMK2" */
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read_32bitBE(0x00,streamFile) != 0x534D4B34) /* "SMK4" */
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goto fail;
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/* find target stream info */
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if (!smacker_get_info(streamFile, target_subsong, &total_subsongs, &stream_size, &channel_count, &sample_rate, &num_samples))
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goto fail;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count, loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->layout_type = layout_none;
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vgmstream->sample_rate = sample_rate;
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vgmstream->num_samples = num_samples;
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vgmstream->num_streams = total_subsongs;
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vgmstream->stream_size = stream_size;
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vgmstream->meta_type = meta_SMACKER;
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{
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#ifdef VGM_USE_FFMPEG
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/* target_subsong should be passed manually */
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vgmstream->codec_data = init_ffmpeg_header_offset_subsong(streamFile, NULL,0, 0x0,get_streamfile_size(streamFile), target_subsong);
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if (!vgmstream->codec_data) goto fail;
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vgmstream->coding_type = coding_FFmpeg;
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#else
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goto fail;
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#endif
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}
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return vgmstream;
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fail:
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close_vgmstream(vgmstream);
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return NULL;
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}
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typedef enum {
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SMK_AUDIO_PACKED = (1<<7),
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SMK_AUDIO_PRESENT = (1<<6),
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SMK_AUDIO_16BITS = (1<<5),
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SMK_AUDIO_STEREO = (1<<4),
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SMK_AUDIO_BINK_RDFT = (1<<3),
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SMK_AUDIO_BINK_DCT = (1<<2),
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//SMK_AUD_UNUSED1 = (1<<1),
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//SMK_AUD_UNUSED0 = (1<<0),
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} smk_audio_flag;
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//todo test multilang streams and codecs other than SMACKAUD
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/* Gets stream info, and number of samples in a file by reading frames
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* info: https://wiki.multimedia.cx/index.php/Smacker */
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static int smacker_get_info(STREAMFILE *sf, int target_subsong, int * out_total_subsongs, size_t * out_stream_size, int * out_channel_count, int * out_sample_rate, int * out_num_samples) {
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STREAMFILE *sf_index = NULL;
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uint32_t flags, total_frames, trees_sizes;
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off_t size_offset, type_offset, data_offset;
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int i, j, sample_rate = 0, channel_count = 0, num_samples = 0;
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int total_subsongs, target_stream = 0;
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size_t stream_size = 0;
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uint8_t stream_flags = 0;
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/* rough format:
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* - header (id, frames, video info/config, audio info)
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* - frame sizes table
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* - frame info table
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* - huffman trees
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* - frame data
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*/
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/* read header */
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total_frames = read_u32le(0x0c,sf);
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if (total_frames <= 0 || total_frames > 0x100000) goto fail; /* something must be off */
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flags = read_u32le(0x14,sf);
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if (flags & 1) /* extra "ring frame" */
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total_frames += 1;
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trees_sizes = read_u32le(0x34,sf);
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if (target_subsong == 0) target_subsong = 1;
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total_subsongs = 0;
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for (i = 0; i < 7; i++) { /* up to 7 audio (multilang?) streams */
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uint32_t audio_info = read_u32le(0x48 + 0x04*i,sf);
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uint8_t audio_flags = (audio_info >> 24) & 0xFF;
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int audio_rate = audio_info & 0x00FFFFFF;
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if (audio_flags & SMK_AUDIO_PRESENT) {
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total_subsongs++;
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if (target_subsong == total_subsongs) {
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target_stream = i;
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sample_rate = audio_rate & 0x00FFFFFF;
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channel_count = (audio_flags & SMK_AUDIO_STEREO) ? 2 : 1;
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stream_flags = audio_flags;
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}
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}
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}
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if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
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if (sample_rate == 0 || channel_count == 0) goto fail;
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/* read size and type tables into buffer */
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sf_index = reopen_streamfile(sf, total_frames*0x04 + total_frames*0x01);
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if (!sf_index) goto fail;
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/* read frames and sum all samples, since some codecs are VBR */
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size_offset = 0x68;
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type_offset = size_offset + total_frames*0x04;
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data_offset = type_offset + total_frames*0x01 + trees_sizes;
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for (i=0; i < total_frames; i++) {
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uint32_t frame_size = read_u32le(size_offset,sf_index) & 0xFFFFFFFC; /* last 2 bits are keyframe flags */
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uint8_t frame_type = read_u8 (type_offset,sf_index); /* 0: has palette, 1..7: has stream N) */
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off_t offset = data_offset;
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/* skip palette */
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if (frame_type & (1<<0)) {
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uint8_t palette_size = read_u8(offset,sf);
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offset += palette_size * 4;
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}
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/* read target audio packet and ignore rest (though probably all streams are the same) */
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for (j = 0; j < 7; j++) {
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uint32_t audio_size;
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/* check if stream N exists in this frame (supposedly streams can be go in separate frames) */
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if ( !(frame_type & (1<<(j+1))) )
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continue;
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audio_size = read_u32le(offset,sf);
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if (j == target_stream) {
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/* resulting PCM bytes to samples */
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if (stream_flags & SMK_AUDIO_PACKED) { /* Smacker and maybe Bink codecs */
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uint32_t unpacked_size = read_u32le(offset+0x04,sf);
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num_samples += unpacked_size / (0x02 * channel_count);
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}
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else if (stream_flags & SMK_AUDIO_16BITS) { /* PCM16 */
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num_samples += (audio_size - 0x04) / (0x02 * channel_count);
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}
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else { /* PCM8 */
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num_samples += (audio_size - 0x04) / (0x01 * channel_count);
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}
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}
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stream_size += audio_size;
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offset += audio_size;
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}
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/* rest is video packet (size = offset - data_offset) */
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size_offset += 0x04;
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type_offset += 0x01;
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data_offset += frame_size;
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}
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if (out_total_subsongs) *out_total_subsongs = total_subsongs;
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if (out_stream_size) *out_stream_size = stream_size;
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if (out_sample_rate) *out_sample_rate = sample_rate;
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if (out_channel_count) *out_channel_count = channel_count;
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if (out_num_samples) *out_num_samples = num_samples;
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close_streamfile(sf_index);
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return 1;
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fail:
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close_streamfile(sf_index);
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return 0;
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}
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