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https://github.com/vgmstream/vgmstream.git
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78748393db
Needed to change how version.h was included to let it pick up the one from CMake's build location. NOTE: Does not build with MinGW-w64 currently, does not have a way to build the audacious or XMPlay plugins.
48 lines
1.7 KiB
CMake
48 lines
1.7 KiB
CMake
file(GLOB CODING_HEADERS "${CMAKE_CURRENT_SOURCE_DIR}/coding/*.h")
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file(GLOB CODING_SOURCES "${CMAKE_CURRENT_SOURCE_DIR}/coding/*.c")
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file(GLOB LAYOUT_HEADERS "${CMAKE_CURRENT_SOURCE_DIR}/layout/*.h")
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file(GLOB LAYOUT_SOURCES "${CMAKE_CURRENT_SOURCE_DIR}/layout/*.c")
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file(GLOB META_HEADERS "${CMAKE_CURRENT_SOURCE_DIR}/meta/*.h")
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file(GLOB META_SOURCES "${CMAKE_CURRENT_SOURCE_DIR}/meta/*.c")
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set(EXT_HEADERS
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${CMAKE_SOURCE_DIR}/ext_includes/clHCA.h
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${CMAKE_SOURCE_DIR}/ext_includes/pstdint.h)
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set(EXT_SOURCES
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${CMAKE_SOURCE_DIR}/ext_libs/clHCA.c)
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file(GLOB MAIN_HEADERS "${CMAKE_CURRENT_SOURCE_DIR}/*.h")
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file(GLOB MAIN_SOURCES "${CMAKE_CURRENT_SOURCE_DIR}/*.c")
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# stack_allow.h is not being used, so no need to include it in the sources
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list(REMOVE_ITEM MAIN_HEADERS ${CMAKE_CURRENT_SOURCE_DIR}/stack_alloc.h)
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# Setup source groups, mainly for Visual Studio
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source_group("Header Files\\coding" FILES ${CODING_HEADERS})
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source_group("Header Files\\layout" FILES ${LAYOUT_HEADERS})
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source_group("Header Files\\meta" FILES ${META_HEADERS})
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source_group("Header Files\\ext" FILES ${EXT_HEADERS})
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source_group("Source Files\\coding" FILES ${CODING_SOURCES})
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source_group("Source Files\\layout" FILES ${LAYOUT_SOURCES})
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source_group("Source Files\\meta" FILES ${META_SOURCES})
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source_group("Source Files\\ext" FILES ${EXT_SOURCES})
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add_library(libvgmstream STATIC
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${CODING_HEADERS}
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${CODING_SOURCES}
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${LAYOUT_HEADERS}
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${LAYOUT_SOURCES}
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${META_HEADERS}
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${META_SOURCES}
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${EXT_HEADERS}
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${EXT_SOURCES}
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${MAIN_HEADERS}
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${MAIN_SOURCES})
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setup_target(libvgmstream)
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# Set up the proper include directories
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target_include_directories(libvgmstream PRIVATE
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${CMAKE_CURRENT_SOURCE_DIR}
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coding
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layout
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meta)
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