mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-12-23 20:04:50 +01:00
187 lines
5.0 KiB
C
187 lines
5.0 KiB
C
#include "meta.h"
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#include "../layout/layout.h"
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#include "../coding/coding.h"
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/* also see init_vgmstream_dsp_sps_n1 and init_vgmstream_opus_sps_n1 */
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/* Nippon Ichi SPS wrapper [ClaDun (PSP), Legasista (PS3)] */
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VGMSTREAM* init_vgmstream_sps_n1(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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STREAMFILE* temp_sf = NULL;
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int type, sample_rate;
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off_t subfile_offset;
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size_t subfile_size;
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init_vgmstream_t init_vgmstream = NULL;
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const char* extension = NULL;
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uint32_t (*read_u32)(off_t,STREAMFILE*);
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uint16_t (*read_u16)(off_t,STREAMFILE*);
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/* checks */
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if (!check_extensions(sf,"sps"))
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goto fail;
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if (guess_endianness32bit(0x00, sf)) { /* PS3 */
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read_u32 = read_u32be;
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read_u16 = read_u16be;
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}
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else {
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read_u32 = read_u32le;
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read_u16 = read_u16le;
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}
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type = read_u32(0x00,sf);
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subfile_size = read_u32(0x04,sf);
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sample_rate = read_u16(0x08,sf);
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/* 0x0a: flag? (stereo?) */
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/* 0x0b: flag? */
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/* 0x0c: num_samples */
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switch(type) {
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case 1:
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init_vgmstream = init_vgmstream_vag;
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extension = "vag";
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break;
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case 2:
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init_vgmstream = init_vgmstream_riff;
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extension = "at3";
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break;
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default:
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goto fail;
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}
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subfile_offset = 0x10;
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if (subfile_size + subfile_offset != get_streamfile_size(sf))
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goto fail;
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/* init the VGMSTREAM */
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temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, extension);
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if (!temp_sf) goto fail;
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vgmstream = init_vgmstream(temp_sf);
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if (!vgmstream) goto fail;
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vgmstream->sample_rate = sample_rate; /* .vag header doesn't match */
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close_streamfile(temp_sf);
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return vgmstream;
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fail:
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close_streamfile(temp_sf);
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close_vgmstream(vgmstream);
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return NULL;
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}
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/* Nippon Ichi SPS wrapper (segmented) [Penny-Punching Princess (Switch), Disgaea 4 Complete (PC)] */
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VGMSTREAM* init_vgmstream_sps_n1_segmented(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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off_t segment_offset;
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size_t data_size, max_size;
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int loop_flag, type, sample_rate;
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int i, segment;
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init_vgmstream_t init_vgmstream = NULL;
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const char* extension;
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segmented_layout_data* data = NULL;
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int segment_count, loop_start_segment, loop_end_segment;
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/* checks */
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/* .at9: Penny-Punching Princess (Switch)
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* .nlsd: Disgaea 4 Complete (PC) */
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if (!check_extensions(sf, "at9,nlsd"))
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goto fail;
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type = read_u32le(0x00,sf);
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data_size = read_u32le(0x04,sf);
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sample_rate = read_u16le(0x08,sf);
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/* 0x0a: flag? (stereo?) */
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/* 0x0b: flag? */
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/* 0x0c: num_samples (slightly smaller than added samples?) */
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switch(type) {
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case 7:
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init_vgmstream = init_vgmstream_ogg_vorbis;
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extension = "ogg";
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break;
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case 9:
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init_vgmstream = init_vgmstream_opus_std;
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extension = "opus";
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break;
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default:
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goto fail;
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}
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segment_offset = 0x1c;
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if (data_size + segment_offset != get_streamfile_size(sf))
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goto fail;
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/* segmented using 3 files (intro/loop/outro). non-segmented wrapper is the same
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* but with loop samples instead of sub-sizes */
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max_size = 0;
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segment_count = 0;
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for (i = 0; i < 3; i++) {
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size_t segment_size = read_u32le(0x10 + 0x04*i,sf);
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max_size += segment_size;
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/* may only set 1 segment (Disgaea4's bgm_185) */
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if (segment_size)
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segment_count++;
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}
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if (data_size != max_size)
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goto fail;
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loop_flag = segment_count > 1; /* intro+loop section must exit */
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loop_start_segment = 1;
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loop_end_segment = 1;
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/* init layout */
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data = init_layout_segmented(segment_count);
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if (!data) goto fail;
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/* open each segment subfile */
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segment = 0;
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for (i = 0; i < 3; i++) {
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STREAMFILE* temp_sf;
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size_t segment_size = read_u32le(0x10 + 0x04*i,sf);
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if (!segment_size)
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continue;
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temp_sf = setup_subfile_streamfile(sf, segment_offset,segment_size, extension);
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if (!temp_sf) goto fail;
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data->segments[segment] = init_vgmstream(temp_sf);
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close_streamfile(temp_sf);
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if (!data->segments[segment]) goto fail;
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segment_offset += segment_size;
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segment++;
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if (type == 9) {
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//todo there are some trailing samples that must be removed for smooth loops, start skip seems ok
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//not correct for all files, no idea how to calculate
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data->segments[segment]->num_samples -= 374;
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}
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}
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/* setup segmented VGMSTREAMs */
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if (!setup_layout_segmented(data))
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goto fail;
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vgmstream = allocate_segmented_vgmstream(data, loop_flag, loop_start_segment, loop_end_segment);
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if (!vgmstream) goto fail;
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vgmstream->sample_rate = sample_rate;
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vgmstream->meta_type = meta_SPS_N1;
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return vgmstream;
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fail:
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close_vgmstream(vgmstream);
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free_layout_segmented(data);
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return NULL;
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}
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