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coding
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We're sticking with C89 for now.
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2017-05-13 16:48:35 -07:00 |
layout
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Rename unix to audacious (folder and makefiles)
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2017-05-01 17:08:52 +02:00 |
meta
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Add support for multi-channel Nintendo .dsp files
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2017-05-13 19:38:28 -05:00 |
formats.c
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Merge pull request #89 from Thealexbarney/adx
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2017-05-13 16:42:23 -07:00 |
formats.h
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Moved coding/layout/meta switch-case descriptions to list in formats.c
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2017-01-08 02:27:35 +01:00 |
libvgmstream.vcproj
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Rename ps2_rxw to ps2_rxws and do some cleanup
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2017-05-13 13:01:16 +02:00 |
libvgmstream.vcxproj
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Rename ps2_rxw to ps2_rxws and do some cleanup
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2017-05-13 13:01:16 +02:00 |
libvgmstream.vcxproj.filters
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Rename ps2_rxw to ps2_rxws and do some cleanup
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2017-05-13 13:01:16 +02:00 |
Makefile
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Build object list automatically using a make wildcard
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2017-04-28 18:33:33 +02:00 |
Makefile.audacious.am
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Rename unix to audacious (folder and makefiles)
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2017-05-01 17:08:52 +02:00 |
stack_alloc.h
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Updated stack_alloc.h
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2015-01-21 18:03:06 -08:00 |
streamfile.c
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Adjust EOF reads; minor cleanup
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2017-04-29 16:03:11 +02:00 |
streamfile.h
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Add option to set if zero-sized chunks stop find_chunk (for XVAG)
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2017-04-02 12:23:42 +02:00 |
streamtypes.h
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Define strncasecmp for MSC
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2017-01-02 15:43:10 +01:00 |
util.c
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Relax check_sample_rate util to allow 300hz (Wwise lowest)
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2017-04-11 20:00:35 +02:00 |
util.h
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Added buffer logging debug util
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2017-02-04 11:06:35 +01:00 |
vgmstream.c
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Add support for multi-channel Nintendo .dsp files
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2017-05-13 19:38:28 -05:00 |
vgmstream.h
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Merge pull request #89 from Thealexbarney/adx
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2017-05-13 16:42:23 -07:00 |