vgmstream/src/meta/ea_eaac_streamfile.h

278 lines
10 KiB
C

#ifndef _EA_EAAC_STREAMFILE_H_
#define _EA_EAAC_STREAMFILE_H_
#include "../streamfile.h"
#include "ea_eaac_opus_streamfile.h"
#define XMA_FRAME_SIZE 0x800
typedef struct {
/* config */
int version;
int codec;
int streamed;
int stream_number;
int stream_count;
off_t stream_offset;
uint32_t stream_size;
/* state */
off_t logical_offset; /* offset that corresponds to physical_offset */
off_t physical_offset; /* actual file offset */
uint32_t block_flag; /* current block flags */
size_t block_size; /* current block size */
size_t skip_size; /* size to skip from a block start to reach data start */
size_t data_size; /* logical size of the block */
size_t extra_size; /* extra padding/etc size of the block */
size_t logical_size;
} eaac_io_data;
/* Reads skipping EA's block headers, so the resulting data is smaller or larger than physical data.
* physical/logical_offset will be at the start of a block and only advance when a block is done */
static size_t eaac_io_read(STREAMFILE* sf, uint8_t *dest, off_t offset, size_t length, eaac_io_data* data) {
size_t total_read = 0;
/* ignore bad reads */
if (offset < 0 || offset > data->logical_size) {
return total_read;
}
/* previous offset: re-start as we can't map logical<>physical offsets
* (kinda slow as it trashes buffers, but shouldn't happen often) */
if (offset < data->logical_offset) {
;VGM_LOG("EAAC IO: restart offset=%lx + %x, po=%lx, lo=%lx\n", offset, length, data->physical_offset, data->logical_offset);
data->physical_offset = data->stream_offset;
data->logical_offset = 0x00;
data->data_size = 0;
data->extra_size = 0;
}
/* read blocks, one at a time */
while (length > 0) {
/* ignore EOF (implicitly handles block end flags) */
if (data->logical_offset >= data->logical_size) {
break;
}
/* process new block */
if (data->data_size == 0) {
data->block_flag = (uint8_t)read_8bit(data->physical_offset+0x00,sf);
data->block_size = read_32bitBE(data->physical_offset+0x00,sf) & 0x00FFFFFF;
/* ignore header block */
if (data->version == 1 && data->block_flag == 0x48) {
data->physical_offset += data->block_size;
continue;
}
switch(data->codec) {
case 0x03: { /* EA-XMA */
/* block format: 0x04=num-samples, (size*4 + N XMA packets) per stream (with 1/2ch XMA headers) */
int i;
data->skip_size = 0x04 + 0x04;
for (i = 0; i < data->stream_number; i++) {
data->skip_size += read_32bitBE(data->physical_offset+data->skip_size, sf) / 4;
}
data->data_size = read_32bitBE(data->physical_offset+data->skip_size, sf) / 4; /* why size*4...? */
data->skip_size += 0x04; /* skip mini header */
data->data_size -= 0x04; /* remove mini header */
if (data->data_size % XMA_FRAME_SIZE)
data->extra_size = XMA_FRAME_SIZE - (data->data_size % XMA_FRAME_SIZE);
break;
}
case 0x05: /* EALayer3 v1 */
case 0x06: /* EALayer3 v2 "PCM" */
case 0x07: /* EALayer3 v2 "Spike" */
case 0x09: /* EASpeex */
case 0x0b: /* EAMP3 */
case 0x0c: /* EAOpus */
data->skip_size = 0x08;
data->data_size = data->block_size - data->skip_size;
break;
case 0x0a: /* EATrax */
data->skip_size = 0x08;
data->data_size = read_32bitBE(data->physical_offset+0x04,sf); /* also block_size - 0x08 */
break;
default:
return total_read;
}
}
/* move to next block */
if (offset >= data->logical_offset + data->data_size + data->extra_size) {
data->physical_offset += data->block_size;
data->logical_offset += data->data_size + data->extra_size;
data->data_size = 0;
data->extra_size = 0;
continue;
}
/* read data */
{
size_t bytes_consumed, bytes_done, to_read;
bytes_consumed = offset - data->logical_offset;
switch(data->codec) {
case 0x03: { /* EA-XMA */
if (bytes_consumed < data->data_size) { /* offset falls within actual data */
to_read = data->data_size - bytes_consumed;
if (to_read > length)
to_read = length;
bytes_done = read_streamfile(dest, data->physical_offset + data->skip_size + bytes_consumed, to_read, sf);
}
else { /* offset falls within logical padded data */
to_read = data->data_size + data->extra_size - bytes_consumed;
if (to_read > length)
to_read = length;
memset(dest, 0xFF, to_read); /* no real need though, padding is ignored */
bytes_done = to_read;
}
break;
}
default:
to_read = data->data_size - bytes_consumed;
if (to_read > length)
to_read = length;
bytes_done = read_streamfile(dest, data->physical_offset + data->skip_size + bytes_consumed, to_read, sf);
break;
}
total_read += bytes_done;
dest += bytes_done;
offset += bytes_done;
length -= bytes_done;
if (bytes_done != to_read || bytes_done == 0) {
break; /* error/EOF */
}
}
}
return total_read;
}
static size_t eaac_io_size(STREAMFILE *streamfile, eaac_io_data* data) {
off_t physical_offset, max_physical_offset;
size_t logical_size = 0;
if (data->logical_size)
return data->logical_size;
physical_offset = data->stream_offset;
max_physical_offset = physical_offset + data->stream_size;
/* get size of the logical stream */
while (physical_offset < max_physical_offset) {
uint32_t block_flag, block_size, data_size, skip_size;
int i;
block_flag = (uint8_t)read_8bit(physical_offset+0x00,streamfile);
block_size = read_32bitBE(physical_offset+0x00,streamfile) & 0x00FFFFFF;
if (block_size == 0)
break; /* bad data */
if (data->version == 0 && block_flag != 0x00 && block_flag != 0x80)
break; /* unknown block */
if (data->version == 1 && block_flag == 0x48) {
physical_offset += block_size;
continue; /* skip header block */
}
if (data->version == 1 && block_flag == 0x45)
break; /* stop on last block (always empty) */
if (data->version == 1 && block_flag != 0x44)
break; /* unknown block */
switch(data->codec) {
case 0x03: /* EA-XMA */
skip_size = 0x04 + 0x04;
for (i = 0; i < data->stream_number; i++) {
skip_size += read_32bitBE(physical_offset + skip_size, streamfile) / 4; /* why size*4...? */
}
data_size = read_32bitBE(physical_offset + skip_size, streamfile) / 4;
skip_size += 0x04; /* skip mini header */
data_size -= 0x04; /* remove mini header */
if (data_size % XMA_FRAME_SIZE)
data_size += XMA_FRAME_SIZE - (data_size % XMA_FRAME_SIZE); /* extra padding */
break;
case 0x05: /* EALayer3 v1 */
case 0x06: /* EALayer3 v2 "PCM" */
case 0x07: /* EALayer3 v2 "Spike" */
case 0x09: /* EASpeex */
case 0x0b: /* EAMP3 */
case 0x0c: /* EAOpus */
data_size = block_size - 0x08;
break;
case 0x0a: /* EATrax */
data_size = read_32bitBE(physical_offset+0x04,streamfile); /* also block_size - 0x08 */
break;
default:
return 0;
}
physical_offset += block_size;
logical_size += data_size;
if (data->version == 0 && (!data->streamed || block_flag == 0x80))
break; /* stop on last block */
}
/* logical size can be bigger in EA-XMA though */
if (physical_offset > max_physical_offset) {
VGM_LOG("EA EAAC: wrong size\n");
return 0;
}
data->logical_size = logical_size;
return data->logical_size;
}
/* Prepares custom IO for some blocked EAAudioCore formats, that need clean reads without block headers:
* - EA-XMA: deflated XMA in multistreams (separate 1/2ch packets)
* - EALayer3: MPEG granule 1 can go in the next block (in V2"P" mainly, others could use layout blocked_sns)
* - EATrax: ATRAC9 frames can be split between blooks
* - EAOpus: multiple Opus packets of frame size + Opus data per block
*/
static STREAMFILE* setup_eaac_audio_streamfile(STREAMFILE* sf, int version, int codec, int streamed, int stream_number, int stream_count, uint32_t stream_offset, uint32_t stream_size) {
STREAMFILE *new_sf = NULL;
eaac_io_data io_data = {0};
if (!stream_size)
stream_size = get_streamfile_size(sf) - stream_offset;
io_data.version = version;
io_data.codec = codec;
io_data.streamed = streamed;
io_data.stream_number = stream_number;
io_data.stream_count = stream_count;
io_data.stream_offset = stream_offset;
io_data.physical_offset = stream_offset;
io_data.stream_size = stream_size;
io_data.logical_size = eaac_io_size(sf, &io_data); /* force init */
/* setup subfile */
new_sf = open_wrap_streamfile(sf);
new_sf = open_io_streamfile_f(new_sf, &io_data, sizeof(eaac_io_data), eaac_io_read, eaac_io_size);
new_sf = open_buffer_streamfile_f(new_sf, 0); /* EA-XMA and multichannel EALayer3 benefit from this */
if (codec == 0x0c && stream_count > 1) /* multichannel opus */
new_sf = open_io_eaac_opus_streamfile_f(new_sf, stream_number, stream_count);
return new_sf;
}
#endif /* _EA_EAAC_STREAMFILE_H_ */