vgmstream/src/meta/xwb_xsb.h

1021 lines
39 KiB
C

#ifndef _XWB_XSB_H_
#define _XWB_XSB_H_
#include "meta.h"
#define XSB_XACT1_0_MAX 5 /* Unreal Championship (Xbox) */
#define XSB_XACT1_1_MAX 8 /* Die Hard: Vendetta (Xbox) */
#define XSB_XACT1_2_MAX 11 /* other Xbox games */
#define XSB_XACT2_0_MAX 34 /* Table Tennis (v34) */
//#define XSB_XACT2_1_MAX 38 /* Prey (v38) */ // v39 too?
#define XSB_XACT2_2_MAX 41 /* other PC/X360 games */
typedef struct {
/* config */
int selected_stream;
int selected_wavebank;
/* state */
int big_endian;
int version;
int simple_cues_count;
off_t simple_cues_offset;
int complex_cues_count;
off_t complex_cues_offset;
int sounds_count;
off_t sounds_offset;
int wavebanks_count;
off_t wavebanks_offset;
int wavebanks_name_size;
off_t nameoffsets_offset;
int cue_names_size;
off_t cue_names_offset;
int index_size;
int entry_size;
/* output */
int parse_done;
char name[STREAM_NAME_SIZE];
int name_len;
} xsb_header;
static void xsb_check_stream(xsb_header *xsb, int stream_index, int wavebank_index, off_t name_offset, STREAMFILE *sf) {
if (xsb->parse_done)
return;
//;VGM_LOG("XSB: found stream=%i vs %i, wavebank=%i vs %i, name_offset=%lx\n", stream_index, xsb->selected_stream, wavebank_index, xsb->selected_wavebank, name_offset);
if (stream_index < 0 || stream_index > 0xFFF || wavebank_index < 0 || wavebank_index > xsb->wavebanks_count) {
VGM_LOG("XSB: bad stream=%i, wavebank=%i\n", stream_index, wavebank_index);
return;
}
/* multiple names may correspond to a stream (ex. Blue Dragon), so we concat all */
if (xsb->selected_stream == stream_index &&
(xsb->selected_wavebank == wavebank_index || wavebank_index == -1 || wavebank_index == 255)) {
char name[STREAM_NAME_SIZE];
size_t name_size;
name_size = read_string(name,sizeof(name), name_offset, sf); /* null-terminated */
if (xsb->name_len) {
const char *cat = "; ";
int cat_len = 2;
if (xsb->name_len + cat_len + name_size + 1 < STREAM_NAME_SIZE) {
strcat(xsb->name + xsb->name_len, cat);
strcat(xsb->name + xsb->name_len, name);
}
}
else {
strcpy(xsb->name, name);
}
xsb->name_len += name_size;
//xsb->parse_done = 1; /* uncomment this to stop reading after first name */
//;VGM_LOG("XSB: parse found stream=%i, wavebank=%i, name_offset=%lx\n", stream_index, wavebank_index, name_offset);
}
}
static int parse_xsb_old_cue_entry(xsb_header *xsb, STREAMFILE *sf, off_t name_offset, int entry) {
int32_t (*read_s32)(off_t,STREAMFILE*) = xsb->big_endian ? read_s32be : read_s32le;
int16_t (*read_s16)(off_t,STREAMFILE*) = xsb->big_endian ? read_s16be : read_s16le;
uint8_t flags, subflags;
uint32_t sound_type, sound_size;
int stream_index, wavebank_index;
off_t offset, jump_offset, sound_offset, min_sections_offset, max_sections_offset;
int i, j, sound_count, table_count;
if (entry < 0 || entry > xsb->complex_cues_count) {
VGM_LOG("XSB old: ignored bad cue entry %i\n", entry);
goto fail;
}
min_sections_offset = xsb->sounds_offset + xsb->simple_cues_count*xsb->index_size + xsb->complex_cues_offset*xsb->entry_size;
max_sections_offset = get_streamfile_size(sf);
offset = xsb->sounds_offset + xsb->simple_cues_count*xsb->index_size + entry*xsb->entry_size;
/*** cue entry ***/
/* 0x00: offset or stream/wave */
/* others: mostly 1 byte fields, probably config for sfx/complex entries */
flags = read_u8(offset + 0x0b, sf);
//;VGM_LOG("XSB old entry %i at %lx: flags=%x\n", entry, offset, flags);
if (flags & 0x10) { /* multi entry (found with lower bits but not with 8) */
jump_offset = read_s32(offset + 0x00, sf);
if (jump_offset < min_sections_offset || jump_offset > max_sections_offset) {
VGM_LOG("XSB old entry %i at %lx: bad multi jump offset=%lx\n", entry, offset, jump_offset);
goto fail;
}
/*** table to streams ***/
table_count = read_s8(jump_offset + 0x00, sf);
/* 0x01: null? */
/* 0x02: always count*2? */
//;VGM_LOG("XSB old multi stream table at %lx: count=%x\n", jump_offset, table_count);
for (j = 0; j < table_count; j++) {
stream_index = read_s16(jump_offset + 0x04 + 0x08*j + 0x00, sf);
wavebank_index = read_s16(jump_offset + 0x04 + 0x08*j + 0x02, sf);
/* 0x04: config? */
xsb_check_stream(xsb, stream_index, wavebank_index, name_offset, sf);
if (xsb->parse_done) return 1;
}
}
else if (flags & 0x8) { /* simple entry (also found with lower bits) */
stream_index = read_s16(offset + 0x00, sf);
wavebank_index = read_s16(offset + 0x02, sf);
xsb_check_stream(xsb, stream_index, wavebank_index, name_offset, sf);
if (xsb->parse_done) return 1;
}
else { /* complex entry (lower flags) */
jump_offset = read_s32(offset + 0x00, sf);
if (jump_offset < min_sections_offset || jump_offset > max_sections_offset) {
VGM_LOG("XSB old entry %i at %lx: bad complex jump offset=%lx\n", entry, offset, jump_offset);
goto fail;
}
/*** sound table ***/
sound_count = read_s8 (jump_offset + 0x00, sf);
sound_offset = read_s32(jump_offset + 0x01, sf) & 0x00FFFFFF; /* 24b */
//;VGM_LOG("XSB old entry %i sound table at %lx: count=%x\n", entry, jump_offset, sound_count);
/* read all sounds (seems ordered higher types to lower) */
for (i = 0; i < sound_count; i++) {
/*** sound entry ***/
sound_type = read_u8(sound_offset + 0x00, sf);
/* 0x01: rarely set but possible */
/* 0x02: null? */
sound_size = read_u8(sound_offset + 0x04, sf);
//;VGM_LOG("XSB old entry sound %i at %lx: type=%x\n", i, sound_offset, sound_type);
switch(sound_type) {
case 0x12:
case 0x11:
case 0x10:
case 0x07:
case 0x05:
/* config? (doesn't seem they contain entries or offsets) */
break;
#if 0
case 0x0a /* used? (0x20 entry)? */
stream_index = read_s16(sound_offset + 0x1c, sf);
wavebank_index = read_s16(sound_offset + 0x1e, sf);
break;
#endif
case 0x01: /* has more fields, uses subflag 0x04 */
case 0x00: /* smaller, uses subflag 0x44 (rare) */
subflags = read_u8(sound_offset + 0x05, sf);
if (subflags == 0x00 || subflags == 0x40) {
stream_index = read_s16(sound_offset + 0x08, sf);
wavebank_index = read_s16(sound_offset + 0x0a, sf);
xsb_check_stream(xsb, stream_index, wavebank_index, name_offset, sf);
if (xsb->parse_done) return 1;
}
else if (subflags == 0x04 || subflags == 0x44) {
jump_offset = read_s32(sound_offset + 0x08, sf);
if (jump_offset < min_sections_offset || jump_offset > max_sections_offset) {
VGM_LOG("XSB old entry %i at %lx: bad complex multi jump offset=%lx at %lx\n", entry, offset, jump_offset, sound_offset);
break;
}
/*** table to streams ***/
table_count = read_s8(jump_offset + 0x00, sf);
/* 0x01: null? */
/* 0x02: always count*2? */
//;VGM_LOG("XSB old complex stream table at %lx: count=%x\n", jump_offset, table_count);
for (j = 0; j < table_count; j++) {
stream_index = read_s16(jump_offset + 0x04 + 0x08*j + 0x00, sf);
wavebank_index = read_s16(jump_offset + 0x04 + 0x08*j + 0x02, sf);
/* 0x04: config? */
xsb_check_stream(xsb, stream_index, wavebank_index, name_offset, sf);
if (xsb->parse_done) return 1;
}
}
else {
VGM_LOG("XSB old entry %i at %lx: bad complex multi flags at %lx\n", entry, offset, sound_offset);
}
break;
stream_index = read_s16(sound_offset + 0x08, sf);
wavebank_index = read_s16(sound_offset + 0x0a, sf);
xsb_check_stream(xsb, stream_index, wavebank_index, name_offset, sf);
if (xsb->parse_done) return 1;
break;
default:
VGM_LOG("XSB old entry %i at %lx: unknown sound type=%x at %lx\n", entry, offset, sound_type, sound_offset);
break;
}
sound_offset += 0x04 + 0x04 + sound_size;
}
}
return 1;
fail:
return 0;
}
/* old XACT1 is a bit different and much of it is unknown but this seems ok:
* - after header is the cue index table then cue entry table
* - each cue index points to a cue entry by number
* - each cue entry have a stream/wavebank, directly or first pointing to a "sound"
* sound entries are more complex with multi-parts and subtables (mainly used for sfx,
* ex. ATV 3 Lawless (Xbox), Psychonauts (Xbox) have more complex types.
*
* Some streams may not be pointed at all as they don't have an apparent name, or have an
* entry in the sound table but no reference to it (ex. CommonMusic.xsb or BBFX.xsb in Psychonauts)
*
* Data is divided like:
* - header
* - cue indexes
* - cue entries
* - wavebank names
* - cue names
* - unknown table
* - sounds jump table
* - sounds entries
* - multi entry jump table
* - others
*/
static int parse_xsb_old_cues(xsb_header *xsb, STREAMFILE *sf) {
int32_t (*read_s32)(off_t,STREAMFILE*) = xsb->big_endian ? read_s32be : read_s32le;
int16_t (*read_s16)(off_t,STREAMFILE*) = xsb->big_endian ? read_s16be : read_s16le;
//uint16_t flags;
int cue_entry;
off_t offset, name_offset, jump_offset;
int i, j, table_count;
//;VGM_LOG("XSB old: s.offset=%lx, index count=%i, entry count=%i\n", xsb->sounds_offset, xsb->simple_cues_count, xsb->complex_cues_count);
offset = xsb->sounds_offset;
for (i = 0; i < xsb->simple_cues_count; i++) {
/*** cue index ***/
//flags = read_s16(offset + 0x00, sf); /* 0 is normal, 2 exists and 8 often goes with -1 (random) entry */
cue_entry = read_s16(offset + 0x02, sf);
name_offset = read_s32(offset + 0x04, sf);
/* 0x08: table offset, or -1 */
/* 0x0c: some low value or flag? */
/* 0x0e: some index? */
/* 0x10: 4 fields? (-1 or 7) */
//;VGM_LOG("XSB old index %i at %lx: entry=%i, name_offset=%lx\n", i, offset, cue_entry, name_offset);
if (cue_entry < 0) {
jump_offset = read_s32(offset + 0x08, sf);
/* 0x0c/0e: some count? */
/* 0x10: offset to some empty-ish table */
/*** table (random?) to cue entry ***/
table_count = read_s8(jump_offset + 0x00, sf);
/* 0x01: often 0x60? */
/* 0x02: always count*2? */
//;VGM_LOG("XSB old entry table at %lx: count=%x\n", jump_offset, table_count);
for (j = 0; j < table_count; j++) {
cue_entry = read_s16(jump_offset + 0x04 + 0x08*j, sf);
/* 0x02: null? */
/* 0x04/6: related to randomness? */
parse_xsb_old_cue_entry(xsb, sf, name_offset, cue_entry);
if (xsb->parse_done) return 1;
}
}
else {
parse_xsb_old_cue_entry(xsb, sf, name_offset, cue_entry);
if (xsb->parse_done) return 1;
}
offset += xsb->index_size;
}
return 1;
}
static int parse_xsb_clip(xsb_header *xsb, off_t offset, off_t name_offset, STREAMFILE *sf) {
uint32_t (*read_u32)(off_t,STREAMFILE*) = xsb->big_endian ? read_u32be : read_u32le;
int16_t (*read_s16)(off_t,STREAMFILE*) = xsb->big_endian ? read_s16be : read_s16le;
uint32_t flags;
int stream_index, wavebank_index;
int i, t, track_count, event_count, size;
event_count = read_s8(offset + 0x00, sf);
//;VGM_LOG("XSB clip at %lx, events=%i\n", offset, event_count);
offset += 0x01;
for (i = 0; i < event_count; i++) {
flags = read_u32(offset + 0x00, sf);
/* 04(2): random offset */
//;VGM_LOG("XSB clip event: %x at %lx\n", flags, offset);
offset += 0x06;
switch (flags & 0x1F) { /* event ID */
case 0x01: /* playwave event */
if (xsb->version <= XSB_XACT2_0_MAX) { /* v34 (Table Tennis) */
/* 00(1): unknown */
stream_index = read_s16(offset + 0x01, sf);
wavebank_index = read_s8 (offset + 0x03, sf);
/* 04(1): loop count? */
size = 0x05;
}
else { /* v40 (Blue Dragon) */
/* 00(1): unknown */
/* 01(1): flags */
stream_index = read_s16(offset + 0x02, sf);
wavebank_index = read_s8 (offset + 0x04, sf);
/* 05(1): loop count */
/* 06(2): pan angle */
/* 08(2): pan arc */
size = 0x0a;
}
//;VGM_LOG("XSB clip event 1 at %lx: stream=%i, wavebank=%i\n", offset, stream_index, wavebank_index);
offset += size;
xsb_check_stream(xsb, stream_index, wavebank_index, name_offset, sf);
if (xsb->parse_done) return 1;
break;
case 0x03: /* playwave event */
/* 00(1): unknown */
/* 01(1): flags */
/* 02(1): loop count */
/* 03(2): pan angle */
/* 05(2): pan arc */
/* 07(2): flags? */
track_count = read_s16(offset + 0x09, sf); /* MonoGame reads at 0x07, but this looks correct [LocoCycle (X360)-v46] */
/* 0b(4): unknown */
//;VGM_LOG("XSB clip event 3 at %lx, tracks=%i\n", offset, track_count);
offset += 0x0F;
for (t = 0; t < track_count; t++) {
stream_index = read_s16(offset + 0x00, sf);
wavebank_index = read_s8 (offset + 0x02, sf);
/* 03(1): min weight */
/* 04(1): min weight */
//;VGM_LOG("XSB clip event 3: track=%i, stream=%i, wavebank=%i\n", t, stream_index, wavebank_index);
offset += 0x05;
xsb_check_stream(xsb, stream_index, wavebank_index, name_offset, sf);
if (xsb->parse_done) return 1;
}
break;
case 0x04: /* playwave event */
/* 00(1): unknown */
/* 01(1): flags */
stream_index = read_s16(offset + 0x02, sf);
wavebank_index = read_s8 (offset + 0x04, sf);
/* 05(1): loop count */
/* 06(2): pan angle */
/* 08(2): pan arc */
/* 0a(2): min pitch */
/* 0c(2): max pitch */
/* 0e(1): min volume */
/* 0f(1): max volume */
/* 10(4): min frequency */
/* 14(4): max frequency */
/* 18(4): min Q */
/* 1c(4): max Q */
/* 20(1): unknown */
/* 21(1): variation flags */
//;VGM_LOG("XSB clip event 4 at %lx: stream=%i, wavebank=%i\n", offset, stream_index, wavebank_index);
offset += 0x22;
xsb_check_stream(xsb, stream_index, wavebank_index, name_offset, sf);
if (xsb->parse_done) return 1;
break;
case 0x06: /* playwave event */
/* 00(1): unknown */
/* 01(1): flags */
/* 02(1): loop count */
/* 03(2): pan angle */
/* 05(2): pan arc */
/* 07(2): min pitch */
/* 09(2): max pitch */
/* 0b(1): min volume */
/* 0c(1): max volume */
/* 0d(4): min frequency */
/* 11(4): max frequency */
/* 15(4): min Q */
/* 19(4): max Q */
/* 1d(1): unknown */
/* 1e(1): variation flags? */
/* 1f(1): unknown 2 */
/* 20(1): variation flags? */
track_count = read_s16(offset + 0x21, sf); /* MonoGame reads at 0x1f, but this looks correct [LocoCycle (X360)-v46] */
/* 23(4): unknown 3 (-1?) */
//;VGM_LOG("XSB clip event 6 at %lx, tracks=%i\n", offset, track_count);
offset += 0x27;
for (t = 0; t < track_count; t++) {
stream_index = read_s16(offset + 0x00, sf);
wavebank_index = read_s8 (offset + 0x02, sf);
/* 03(1): min weight */
/* 04(1): min weight */
//;VGM_LOG("XSB clip event 6: track=%i, stream=%i, wavebank=%i at %lx\n", t, stream_index, wavebank_index, offset);
offset += 0x05;
xsb_check_stream(xsb, stream_index, wavebank_index, name_offset, sf);
if (xsb->parse_done) return 1;
}
break;
case 0x08: /* volume event */
/* 00(2): unknown */
/* 02(1): flags */
/* 03(4): decibels */
/* 07(9): unknown */
//;VGM_LOG("XSB clip event 8 at %lx\n", offset);
offset += 0x10;
break;
case 0x00: /* stop event */
case 0x07: /* pitch event */
case 0x09: /* marker event */
case 0x11: /* volume repeat event */
default:
VGM_LOG("XSB event: unknown type %x at %lx\n", flags, offset);
goto fail;
}
}
return 1;
fail:
return 0;
}
static int parse_xsb_sound(xsb_header *xsb, off_t offset, off_t name_offset, STREAMFILE *sf) {
int32_t (*read_s32)(off_t,STREAMFILE*) = xsb->big_endian ? read_s32be : read_s32le;
int16_t (*read_s16)(off_t,STREAMFILE*) = xsb->big_endian ? read_s16be : read_s16le;
uint8_t flags;
int stream_index = 0, wavebank_index = 0;
int i, clip_count = 0;
flags = read_u8 (offset + 0x00, sf);
/* 0x01(2): category */
/* 0x03(1): decibels */
/* 0x04(2): pitch */
/* 0x06(1): priority */
/* 0x07(2): entry size? "filter stuff"? */
//;VGM_LOG("XSB sound at %lx\n", offset);
offset += 0x09;
if (flags & 0x01) { /* complex sound */
clip_count = read_u8 (offset + 0x00, sf);
//;VGM_LOG("XSB sound: complex with clips=%i\n", clip_count);
offset += 0x01;
}
else {
stream_index = read_s16(offset + 0x00, sf);
wavebank_index = read_s8(offset + 0x02, sf);
//;VGM_LOG("XSB sound: simple with stream=%i, wavebank=%i\n", stream_index, wavebank_index);
offset += 0x03;
xsb_check_stream(xsb, stream_index, wavebank_index, name_offset, sf);
if (xsb->parse_done) return 1;
}
if (flags & 0x0E) { /* has RPCs */
size_t rpc_size = read_s16(offset + 0x00, sf);
/* 0x02(2): preset count */
/* 0x04(4*count): RPC indexes */
/* (presets per flag 2/4/8 flag) */
offset += rpc_size;
}
if (flags & 0x10) { /* has DSPs */
size_t dsp_size = read_s16(offset + 0x00, sf);
/* follows RPC format? */
offset += dsp_size;
}
if (flags & 0x01) { /* complex sound clips */
off_t clip_offset;
for (i = 0; i < clip_count; i++) {
/* 00(1): decibels */
clip_offset = read_s32(offset + 0x01, sf);
/* 05(2): filter config */
/* 07(2): filter frequency */
//;VGM_LOG("XSB sound clip %i at %lx\n", i, offset);
offset += 0x09;
parse_xsb_clip(xsb, clip_offset, name_offset, sf);
if (xsb->parse_done) return 1;
}
}
//;VGM_LOG("XSB sound end\n");
return 0;
}
static int parse_xsb_variation(xsb_header *xsb, off_t offset, off_t name_offset, STREAMFILE *sf) {
int32_t (*read_s32)(off_t,STREAMFILE*) = xsb->big_endian ? read_s32be : read_s32le;
uint16_t (*read_u16)(off_t,STREAMFILE*) = xsb->big_endian ? read_u16be : read_u16le;
int16_t (*read_s16)(off_t,STREAMFILE*) = xsb->big_endian ? read_s16be : read_s16le;
uint16_t flags;
int stream_index, wavebank_index;
int i, variation_count;
/* MonoGame reads count first, but this looks correct [LocoCycle (X360)-v46] */
flags = read_u16(offset + 0x00, sf);
variation_count = read_s16(offset + 0x02, sf);
/* 0x04(1): unknown */
/* 0x05(2): unknown */
/* 0x07(1): unknown */
//;VGM_LOG("XSB variation at %lx, count=%i\n", offset, variation_count);
offset += 0x08;
for (i = 0; i < variation_count; i++) {
off_t sound_offset;
switch ((flags >> 3) & 0x7) {
case 0: /* wave */
stream_index = read_s16(offset + 0x00, sf);
wavebank_index = read_s8(offset + 0x02, sf);
/* 03(1): weight min */
/* 04(1): weight max */
//;VGM_LOG("XSB variation: type 0 at %lx with stream=%i, wavebank=%i\n", offset, stream_index, wavebank_index);
offset += 0x05;
xsb_check_stream(xsb, stream_index, wavebank_index, name_offset, sf);
if (xsb->parse_done) return 1;
break;
case 1: /* sound */
sound_offset = read_s32(offset + 0x00, sf);
/* 04(1): weight min */
/* 05(1): weight max */
//;VGM_LOG("XSB variation: type 1 at %lx\n", offset);
offset += 0x06;
parse_xsb_sound(xsb, sound_offset, name_offset, sf);
if (xsb->parse_done) return 1;
break;
case 3: /* sound */
sound_offset = read_s32(offset + 0x00, sf);
/* 04(4): weight min */
/* 08(4): weight max */
/* 0c(4): flags */
//;VGM_LOG("XSB variation: type 3 at %lx\n", offset);
offset += 0x10;
parse_xsb_sound(xsb, sound_offset, name_offset, sf);
if (xsb->parse_done) return 1;
break;
case 4: /* compact wave */
stream_index = read_s16(offset + 0x00, sf);
wavebank_index = read_s8(offset + 0x02, sf);
//;VGM_LOG("XSB variation: type 4 at %lx with stream=%i, wavebank=%i\n", offset, stream_index, wavebank_index);
offset += 0x03;
xsb_check_stream(xsb, stream_index, wavebank_index, name_offset, sf);
if (xsb->parse_done) return 1;
break;
default:
VGM_LOG("XSB variation: unknown type %x at %lx\n", flags, offset);
goto fail;
}
}
/* 00(1): unknown */
/* 01(2): unknown */
/* 03(1): unknown */
offset += 0x04;
//;VGM_LOG("XSB variation end\n");
return 1;
fail:
return 0;
}
static int parse_xsb_cues(xsb_header *xsb, STREAMFILE *sf) {
int32_t (*read_s32)(off_t,STREAMFILE*) = xsb->big_endian ? read_s32be : read_s32le;
uint8_t flags;
off_t offset, name_offset, sound_offset;
off_t names_offset = xsb->nameoffsets_offset;
int i;
offset = xsb->simple_cues_offset;
for (i = 0; i < xsb->simple_cues_count; i++) {
/* 00(1): flags */
sound_offset = read_s32(offset + 0x01, sf);
//;VGM_LOG("XSB cues: simple %i at %lx\n", i, offset);
offset += 0x05;
name_offset = read_s32(names_offset + 0x00, sf);
/* 04(2): unknown (-1) */
names_offset += 0x06;
parse_xsb_sound(xsb, sound_offset, name_offset, sf);
if (xsb->parse_done) break;
}
offset = xsb->complex_cues_offset;
for (i = 0; i < xsb->complex_cues_count; i++) {
flags = read_u8(offset + 0x00, sf);
sound_offset = read_s32(offset + 0x01, sf);
/* 05(4): unknown (sound) / transition table offset (variation) */
/* 09(1): instance limit */
/* 0a(2): fade in sec */
/* 0c(2): fade out sec */
/* 0e(1): instance flags */
//;VGM_LOG("XSB cues: complex %i at %lx\n", i, offset);
offset += 0x0f;
name_offset = read_s32(names_offset + 0x00, sf);
/* 04(2): unknown (-1) */
names_offset += 0x06;
if (flags & (1<<2))
parse_xsb_sound(xsb, sound_offset, name_offset, sf);
else
parse_xsb_variation(xsb, sound_offset, name_offset, sf);
if (xsb->parse_done) break;
}
return 1;
}
/**
* XWB "wave bank" has streams (channels, loops, etc), while XSB "sound bank" has cues/sounds
* (volume, pitch, name, etc). Each XSB cue/sound has a variable size and somewhere inside may
* be the stream/wavebank index (some cues are just commands, though).
*
* We want to find a cue pointing to our current wave to get the name. Cues may point to
* multiple streams out of order, and a stream can be used by multiple cues:
* - name 1: simple cue 1 > simple sound 2 > xwb stream 3
* - name 2: simple cue 2 > complex sound 1 > clip 1/2/3 > xwb streams 4/5/5
* - name 3: complex cue 1 > simple sound 3 > xwb stream 0
* - name 4: complex cue 2 > variation > xwb stream 1
* - name 5: complex cue 3 > variation > simple sound 4/5 > xwb streams 0/1
* - etc
* Names are optional (almost always included though), and some cues don't have a name
* even if others do. Some offsets are optional, usually signaled by -1/wrong values.
*
* More info:
* - https://wiki.multimedia.cx/index.php/XACT
* - https://github.com/MonoGame/MonoGame/blob/master/MonoGame.Framework/Audio/Xact/
* - https://github.com/espes/MacTerrariaWrapper/tree/master/xactxtract
*/
static int parse_xsb(xsb_header *xsb, STREAMFILE *sf, char *xwb_wavebank_name) {
int32_t (*read_s32)(off_t,STREAMFILE*) = NULL;
int16_t (*read_s16)(off_t,STREAMFILE*) = NULL;
/* check header */
if ((read_u32be(0x00,sf) != 0x5344424B) && /* "SDBK" (LE) */
(read_u32be(0x00,sf) != 0x4B424453)) /* "KBDS" (BE) */
goto fail;
xsb->big_endian = (read_u32be(0x00,sf) == 0x4B424453); /* "KBDS" */
read_s32 = xsb->big_endian ? read_s32be : read_s32le;
read_s16 = xsb->big_endian ? read_s16be : read_s16le;
/* parse sound bank header */
xsb->version = read_s16(0x04, sf); /* tool version */
if (xsb->version <= XSB_XACT1_0_MAX) {
/* 06(2): crc */
xsb->wavebanks_offset = read_s32(0x08, sf);
/* 0c(4): unknown1 offset (entry: 0x04) */
/* 10(4): unknown2 offset */
/* 14(2): element count? */
/* 16(2): empty? */
/* 18(2): empty? */
xsb->complex_cues_count = read_s16(0x1a, sf);
xsb->simple_cues_count = read_s16(0x1c, sf);
xsb->wavebanks_count = read_s16(0x1e, sf);
/* 20(10): xsb name */
xsb->sounds_offset = 0x30;
xsb->wavebanks_name_size = 0x10;
xsb->index_size = 0x10;
xsb->entry_size = 0x14;
}
else if (xsb->version <= XSB_XACT1_1_MAX) {
/* 06(2): crc */
xsb->wavebanks_offset = read_s32(0x08, sf);
/* 0c(4): unknown1 offset (entry: 0x04) */
/* 10(4): unknown2 offset */
/* 14(4): unknown3 offset */
/* 18(2): empty? */
/* 1a(2): element count? */
xsb->complex_cues_count = read_s16(0x1c, sf);
xsb->simple_cues_count = read_s16(0x1e, sf);
/* 20(2): unknown count? (related to unknown2?) */
xsb->wavebanks_count = read_s16(0x22, sf);
/* 24(10): xsb name */
xsb->sounds_offset = 0x34;
xsb->wavebanks_name_size = 0x10;
xsb->index_size = 0x10;
xsb->entry_size = 0x14;
}
else if (xsb->version <= XSB_XACT1_2_MAX) {
/* 06(2): crc */
xsb->wavebanks_offset = read_s32(0x08, sf);
/* 0c(4): unknown1 offset (entry: 0x14) */
/* 10(4): unknown2 offset (entry: variable) */
/* 14(4): unknown3 offset */
/* 18(2): empty? */
/* 1a(2): element count? */
xsb->complex_cues_count = read_s16(0x1c, sf);
xsb->simple_cues_count = read_s16(0x1e, sf);
/* 20(2): unknown count? (related to unknown2?) */
xsb->wavebanks_count = read_s16(0x22, sf);
/* 24(4): null? */
/* 28(10): xsb name */
xsb->sounds_offset = 0x38;
xsb->wavebanks_name_size = 0x10;
xsb->index_size = 0x14;
xsb->entry_size = 0x14;
}
else if (xsb->version <= XSB_XACT2_2_MAX) {
/* 06(2): crc */
/* 08(1): platform? (3=X360) */
xsb->simple_cues_count = read_s16(0x09, sf);
xsb->complex_cues_count = read_s16(0x0B, sf);
xsb->wavebanks_count = read_s8 (0x11, sf);
xsb->sounds_count = read_s16(0x12, sf);
/* 14(2): unknown */
xsb->cue_names_size = read_s32(0x16, sf);
xsb->simple_cues_offset = read_s32(0x1a, sf);
xsb->complex_cues_offset = read_s32(0x1e, sf);
xsb->cue_names_offset = read_s32(0x22, sf);
/* 26(4): unknown */
/* 2a(4): unknown */
/* 2e(4): unknown */
xsb->wavebanks_offset = read_s32(0x32, sf);
/* 36(4): cue name hash table offset? */
xsb->nameoffsets_offset = read_s32(0x3a, sf);
xsb->sounds_offset = read_s32(0x3e, sf);
/* 42(4): unknown */
/* 46(4): unknown */
/* 4a(64): xsb name */
xsb->wavebanks_name_size = 0x40;
}
else {
/* 06(2): format version */
/* 08(2): crc (fcs16 checksum of all following data) */
/* 0a(4): last modified low */
/* 0e(4): last modified high */
/* 12(1): platform? (1=PC, 3=X360) */
xsb->simple_cues_count = read_s16(0x13, sf);
xsb->complex_cues_count = read_s16(0x15, sf);
/* 17(2): unknown count? */
/* 19(2): element count? (often simple+complex cues, but may be more) */
xsb->wavebanks_count = read_s8 (0x1b, sf);
xsb->sounds_count = read_s16(0x1c, sf);
xsb->cue_names_size = read_s32(0x1e, sf);
xsb->simple_cues_offset = read_s32(0x22, sf);
xsb->complex_cues_offset = read_s32(0x26, sf);
xsb->cue_names_offset = read_s32(0x2a, sf);
/* 0x2E(4): unknown offset */
/* 0x32(4): variation tables offset */
/* 0x36(4): unknown offset */
xsb->wavebanks_offset = read_s32(0x3a, sf);
/* 0x3E(4): cue name hash table offset (16b each) */
xsb->nameoffsets_offset = read_s32(0x42, sf);
xsb->sounds_offset = read_s32(0x46, sf);
/* 4a(64): xsb name */
xsb->wavebanks_name_size = 0x40;
}
//;VGM_LOG("XSB header: version=%i\n", xsb->version);
//;VGM_LOG("XSB header: count: simple=%i, complex=%i, wavebanks=%i, sounds=%i\n", xsb->simple_cues_count, xsb->complex_cues_count, xsb->wavebanks_count, xsb->sounds_count);
//;VGM_LOG("XSB header: offset: simple=%lx, complex=%lx, wavebanks=%lx, sounds=%lx\n", xsb->simple_cues_offset, xsb->complex_cues_offset, xsb->wavebanks_offset, xsb->sounds_offset);
//;VGM_LOG("XSB header: names: cues=%lx, size=%x, hash=%lx\n", xsb->cue_names_offset, xsb->cue_names_size, xsb->nameoffsets_offset);
if (xsb->version > XSB_XACT1_2_MAX && xsb->cue_names_size <= 0) {
VGM_LOG("XSB: no names found\n");
return 1;
}
/* find target wavebank */
if (xsb->wavebanks_count) {
char xsb_wavebank_name[64+1];
int i;
off_t offset;
xsb->selected_wavebank = -1;
offset = xsb->wavebanks_offset;
for (i = 0; i < xsb->wavebanks_count; i++) {
read_string(xsb_wavebank_name,xsb->wavebanks_name_size, offset, sf);
//;VGM_LOG("XSB wavebanks: bank %i\n", i); //, wavebank_name
if (strcasecmp(xsb_wavebank_name, xwb_wavebank_name)==0) {
//;VGM_LOG("XSB banks: current xwb is wavebank %i=%s\n", i, xsb_wavebank_name);
xsb->selected_wavebank = i;
}
offset += xsb->wavebanks_name_size;
}
//;VGM_LOG("xsb: selected wavebank=%i\n", xsb->selected_wavebank);
if (xsb->selected_wavebank == -1) {
VGM_LOG("XSB: current wavebank not found, selecting first\n");
xsb->selected_wavebank = 0;
}
}
/* find cue pointing to stream */
if (xsb->version <= XSB_XACT1_2_MAX) {
parse_xsb_old_cues(xsb, sf);
}
else {
parse_xsb_cues(xsb, sf);
}
return 1;
fail:
return 0;
}
static STREAMFILE * open_xsb_filename_pair(STREAMFILE *streamXwb) {
STREAMFILE *streamXsb = NULL;
/* .xwb to .xsb name conversion, since often they don't match */
static const char *const filename_pairs[][2] = {
{"MUSIC.xwb","Everything.xsb"}, /* Unreal Championship (Xbox) */
{"Music.xwb","Sound Bank.xsb"}, /* Stardew Valley (Vita) */
{"Ambiences_intro.xwb","Ambiences.xsb"}, /* Arx Fatalis (Xbox) */
{"Wave*.xwb","Sound*.xsb"}, /* XNA/MonoGame games? */
{"*MusicBank.xwb","*SoundBank.xsb"}, /* NFL Fever 2004 (Xbox) */
{"*_xwb","*_xsb"}, /* Ikaruga (PC) */
{"WB_*","SB_*"}, /* Ikaruga (X360) */
{"*StreamBank.xwb","*SoundBank.xsb"}, /* Eschatos (X360) */
{"*WaveBank.xwb","*SoundBank.xsb"}, /* Eschatos (X360) */
{"StreamBank_*.xwb","SoundBank_*.xsb"}, /* Ginga Force (X360) */
{"WaveBank_*.xwb","SoundBank_*.xsb"}, /* Ginga Force (X360) */
{"*_WB.xwb","*_SB.xsb"}, /* Ninja Blade (X360) */
{"*_WB.xwb","*_SB.xsb"}, /* Ninja Blade (X360) */
{"CA_NightMusic.xwb","CAMusic.xsb"}, /* Psychonauts (Xbox) */
{"CAJAMusic.xwb","CAMusic.xsb"}, /* "" */
{"STFX.xwb","CommonMusic.xsb"}, /* "" */
{"CALI_NightFX.xwb","CAFX.xsb"}, /* "" */
/* Psychonauts has a bunch more pairs for sfx too, improve */
{"*.xwb","*.xsb"}, /* default */
};
int i;
int pair_count = (sizeof(filename_pairs) / sizeof(filename_pairs[0]));
char target_filename[PATH_LIMIT];
char temp_filename[PATH_LIMIT];
int target_len;
/* try parsing TXTM if present */
streamXsb = read_filemap_file(streamXwb, 0);
if (streamXsb) return streamXsb;
/* try names in external .xsb, using a bunch of possible name pairs */
get_streamfile_filename(streamXwb,target_filename,PATH_LIMIT);
target_len = strlen(target_filename);
for (i = 0; i < pair_count; i++) {
const char *xwb_match = filename_pairs[i][0];
const char *xsb_match = filename_pairs[i][1];
size_t xwb_len = strlen(xwb_match);
size_t xsb_len = strlen(xsb_match);
int match_pos1 = -1, match_pos2 = -1, xwb_pos = -1 , xsb_pos = -1, new_len = 0;
const char * teststr;
//;VGM_LOG("XSB: pair1 '%s'='%s' << '%s' \n", xwb_match, xsb_match, target_filename);
if (target_len < xwb_len)
continue;
/* ghetto string wildcard replace, ex:
* - target filename = "start1_wildcard_end1", xwb_match = "start1_*_end1", xsb_match = "start2_*_end2"
* > check xwb's "start_" starts in target_filename (from 0..xwb_pos), set match_pos1
* > check xwb's "_end" ends in target_filename (from xwb_pos+1..end), set match_pos2
* > copy xsb's "start2_" (from 0..xsb_pos)
* > copy target "wildcard" (from 0..xsb_pos)
* > copy xsb's "end" (from xsb_pos+1..end)
* > final target_filename is "start2_wildcard_end2"
* (skips start/end if wildcard is at start/end)
*/
teststr = strchr(xwb_match, '*');
if (teststr)
xwb_pos = (intptr_t)teststr - (intptr_t)xwb_match;
teststr = strchr(xsb_match, '*');
if (teststr)
xsb_pos = (intptr_t)teststr - (intptr_t)xsb_match;
match_pos1 = 0;
match_pos2 = target_len;
temp_filename[0] = '\0';
if (xwb_pos < 0) { /* no wildcard, check exact match */
if (target_len != xwb_len || strncmp(target_filename, xwb_match, xwb_len))
continue;
strcpy(target_filename, xsb_match);
}
if (xwb_pos > 0) { /* wildcard after start, check starts_with */
int starts_len = xwb_pos;
if (strncmp(target_filename + 0, xwb_match + 0, xwb_pos) != 0)
continue;
match_pos1 = 0 + starts_len;
}
if (xwb_pos >= 0 && xwb_pos + 1 < xwb_len) { /* wildcard before end, check ends_with */
int ends_len = xwb_len - (xwb_pos+1);
if (strncmp(target_filename + target_len - ends_len, xwb_match + xwb_len - ends_len, ends_len) != 0)
continue;
match_pos2 = target_len - ends_len;
}
if (match_pos1 >= 0 && match_pos2 > match_pos1) { /* save match */
int match_len = match_pos2 - match_pos1;
strncpy(temp_filename, target_filename + match_pos1, match_len);
temp_filename[match_len] = '\0';
}
if (xsb_pos > 0) { /* copy xsb start */
strncpy(target_filename + 0, xsb_match, (xsb_pos));
new_len += (xsb_pos);
target_filename[new_len] = '\0';
}
if (xsb_pos >= 0){ /* copy xsb match */
strncpy(target_filename + new_len, temp_filename, (match_pos2 - match_pos1));
new_len += (match_pos2 - match_pos1);
target_filename[new_len] = '\0';
}
if (xsb_pos >= 0 && xsb_pos + 1 < xsb_len) { /* copy xsb end */
strncpy(target_filename + new_len, xsb_match + (xsb_pos+1), (xsb_len - (xsb_pos+1)));
new_len += (xsb_len - (xsb_pos+1));
target_filename[new_len] = '\0';
}
//;VGM_LOG("XSB: pair2 '%s'='%s' >> '%s'\n", xwb_match, xsb_match, target_filename);
streamXsb = open_streamfile_by_filename(streamXwb, target_filename);
if (streamXsb) return streamXsb;
get_streamfile_filename(streamXwb,target_filename,PATH_LIMIT); /* reset for next loop */
}
return NULL;
}
#endif /* _XWB_XSB_H_ */