vgmstream/src/meta/sxd.c

144 lines
5.8 KiB
C

#include "meta.h"
#include "../util.h"
/* SXD - Sony's SDK format? (cousin of SGXD) [Gravity Rush, Freedom Wars, Soul Sacrifice PSV] */
VGMSTREAM * init_vgmstream_sxd(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
STREAMFILE * streamHeader = NULL;
off_t start_offset, chunk_offset, first_offset = 0x60, name_offset = 0;
int is_separate;
int loop_flag, channels, type;
int sample_rate, num_samples, loop_start_sample, loop_end_sample;
int total_streams, target_stream = streamFile->stream_index;
/* check extension, case insensitive */
/* .sxd: header+data (SXDF), .sxd1: header (SXDF) + .sxd2 = data (SXDS) */
if (!check_extensions(streamFile,"sxd,sxd2")) goto fail;
is_separate = !check_extensions(streamFile,"sxd");
/* sxd1+sxd2: use sxd1 as header; otherwise use the current file as header */
if (is_separate) {
if (read_32bitBE(0x00,streamFile) != 0x53584453) /* "SXDS" */
goto fail;
streamHeader = open_stream_ext(streamFile, "sxd1");
if (!streamHeader) goto fail;
} else {
streamHeader = streamFile;
}
if (read_32bitBE(0x00,streamHeader) != 0x53584446) /* "SXDF" */
goto fail;
/* typical chunks: NAME, WAVE and many control chunks (SXDs don't need to contain any sound data) */
/* WAVE chunk (0 + streams + 4*streams table + streams * variable? + optional padding) */
if (!find_chunk_le(streamHeader, 0x57415645,first_offset,0, &chunk_offset,NULL)) goto fail; /* "WAVE" */
/* check multi-streams (usually only in SFX containers) */
total_streams = read_32bitLE(chunk_offset+0x04,streamHeader);
if (target_stream == 0) target_stream = 1;
if (target_stream < 0 || target_stream > total_streams || total_streams < 1) goto fail;
/* read stream header */
{
off_t table_offset, header_offset, stream_offset, data_offset;
int i;
/* get target offset using table of relative offsets within WAVE */
table_offset = chunk_offset + 0x08 + 4*(target_stream-1);
header_offset = table_offset + read_32bitLE(table_offset,streamHeader);
type = read_32bitLE(header_offset+0x00,streamHeader);
/* 0x04 (1): unk (HEVAG: 21, ATRAC9: 42 */
channels = read_8bit (header_offset+0x05,streamHeader);
sample_rate = read_32bitLE(header_offset+0x08,streamHeader);
/* 0x0c (4): unk size? */
/* 0x10 (4): ? + volume? + pan? (can be 0 for music) */
num_samples = read_32bitLE(header_offset+0x14,streamHeader);
loop_start_sample = read_32bitLE(header_offset+0x18,streamHeader);
loop_end_sample = read_32bitLE(header_offset+0x1c,streamHeader);
/* 0x20 (4): data size */
/* 0x24 (-): extra data, variable size and format dependant
(ATRAC9 can contain truncated part of the data, for preloading I guess) */
loop_flag = loop_start_sample != -1 && loop_end_sample != -1;
/* calc stream offset by reading stream sizes */
stream_offset = 0;
for (i = 0; i < total_streams; i++) {
off_t subtable_offset, subheader_offset;
if (i == target_stream-1) break;
subtable_offset = chunk_offset + 0x08 + 4*(i);
subheader_offset = subtable_offset + read_32bitLE(subtable_offset,streamHeader);
stream_offset += read_32bitLE(subheader_offset+0x20,streamHeader); /* data size */
}
if (is_separate) {
data_offset = first_offset;
} else {
if (!find_chunk_le(streamHeader, 0x44415441,first_offset,0, &data_offset,NULL)) goto fail; /* "DATA" */
data_offset += 0x08;
}
start_offset = data_offset + stream_offset;
}
/* get stream name (NAME is tied to REQD/cues, and SFX cues repeat WAVEs, but should work ok for streams) */
if (is_separate && find_chunk_le(streamHeader, 0x4E414D45,first_offset,0, &chunk_offset,NULL)) { /* "NAME" */
/* table: relative offset (32b) + hash? (32b) + cue index (32b) */
int i;
int num_entries = read_16bitLE(chunk_offset+0x04,streamHeader); /*can be more than streams */
for (i = 0; i < num_entries; i++) {
uint32_t index = (uint32_t)read_32bitLE(chunk_offset+0x08 + 0x08 + i*0x0c,streamHeader);
if (index+1 == target_stream) {
name_offset = chunk_offset+0x08 + 0x00 + i*0x0c + read_32bitLE(chunk_offset+0x08 + 0x00 + i*0x0c,streamHeader);
break;
}
}
}
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels,loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = num_samples;
vgmstream->loop_start_sample = loop_start_sample;
vgmstream->loop_end_sample = loop_end_sample;
vgmstream->num_streams = total_streams;
vgmstream->meta_type = meta_SXD;
if (name_offset)
read_string(vgmstream->stream_name,STREAM_NAME_SIZE, name_offset,streamHeader);
switch (type) {
case 0x01: /* HEVAG */
vgmstream->coding_type = coding_HEVAG;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x10;
break;
case 0x03: /* ATRAC9 */
goto fail;
default:
VGM_LOG("SXD: unknown codec %i", type);
goto fail;
}
/* open the file for reading */
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
goto fail;
if (is_separate && streamHeader) close_streamfile(streamHeader);
return vgmstream;
fail:
if (is_separate && streamHeader) close_streamfile(streamHeader);
close_vgmstream(vgmstream);
return NULL;
}