mirror of
https://github.com/vgmstream/vgmstream.git
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250 lines
8.8 KiB
C
250 lines
8.8 KiB
C
#include "meta.h"
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#include "../coding/coding.h"
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/* .ISB - Creative ISACT (Interactive Spatial Audio Composition Tools) middleware [Psychonauts (PC), Mass Effect (multi)] */
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VGMSTREAM * init_vgmstream_isb(STREAMFILE *sf) {
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VGMSTREAM * vgmstream = NULL;
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off_t start_offset = 0, name_offset = 0;
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size_t stream_size = 0, name_size = 0;
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int loop_flag = 0, channel_count = 0, sample_rate = 0, codec = 0, pcm_bytes = 0, bps = 0;
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int total_subsongs, target_subsong = sf->stream_index;
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uint32_t (*read_u32me)(off_t,STREAMFILE*);
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uint32_t (*read_u32ce)(off_t,STREAMFILE*);
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int big_endian;
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/* checks */
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if (!check_extensions(sf, "isb"))
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goto fail;
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big_endian = read_u32be(0x00,sf) == 0x46464952; /* "FFIR" */
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read_u32me = big_endian ? read_u32be : read_u32le; /* machine endianness... */
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read_u32ce = big_endian ? read_u32le : read_u32be; /* chunks change with endianness but this just reads as BE */
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if (read_u32ce(0x00,sf) != 0x52494646) /* "RIFF" */
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goto fail;
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if (read_u32me(0x04,sf) + 0x08 != get_streamfile_size(sf))
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goto fail;
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if (read_u32ce(0x08,sf) != 0x69736266) /* "isbf" */
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goto fail;
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/* some files have a companion .icb, seems to be a cue file pointing here */
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/* format is RIFF with many custom chunks, apparently for their DAW-like editor with
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* complex functions, but most seem always included by default and unused, and games
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* seems to use the format as a simple audio bank. Psychonauts Xbox/PS2 doesn't use ISACT. */
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{
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off_t offset, max_offset, header_offset = 0;
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size_t header_size = 0;
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total_subsongs = 0; /* not specified */
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if (target_subsong == 0) target_subsong = 1;
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/* parse base RIFF */
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offset = 0x0c;
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max_offset = get_streamfile_size(sf);
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while (offset < max_offset) {
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uint32_t chunk_type = read_u32ce(offset + 0x00,sf);
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uint32_t chunk_size = read_u32me(offset + 0x04,sf);
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offset += 0x08;
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switch(chunk_type) {
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case 0x4C495354: /* "LIST" */
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if (read_u32ce(offset, sf) != 0x73616D70) /* "samp" */
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break; /* there are "bfob" LIST without data */
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total_subsongs++;
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if (target_subsong == total_subsongs && header_offset == 0) {
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header_offset = offset;
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header_size = chunk_size;
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}
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break;
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default: /* most are common chunks at the start that seem to contain defaults */
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break;
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}
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//if (offset + chunk_size+0x01 <= max_offset && chunk_size % 0x02)
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// chunk_size += 0x01;
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offset += chunk_size;
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}
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if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
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if (header_offset == 0) goto fail;
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/* parse header inside LIST */
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offset = header_offset + 0x04;
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max_offset = offset + header_size;
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while (offset < max_offset) {
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uint32_t chunk_type = read_u32ce(offset + 0x00,sf);
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uint32_t chunk_size = read_u32me(offset + 0x04,sf);
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offset += 0x08;
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switch(chunk_type) {
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case 0x7469746C: /* "titl" */
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name_offset = offset;
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name_size = chunk_size;
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break;
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case 0x63686E6B: /* "chnk" */
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channel_count = read_u32me(offset + 0x00, sf);
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break;
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case 0x73696E66: /* "sinf" */
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/* 0x00: null? */
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/* 0x04: some value? */
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sample_rate = read_u32me(offset + 0x08, sf);
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pcm_bytes = read_u32me(offset + 0x0c, sf);
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bps = read_u16le(offset + 0x10, sf);
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/* 0x12: some value? */
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break;
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case 0x636D7069: /* "cmpi" */
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codec = read_u32me(offset + 0x00, sf);
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if (read_u32me(offset + 0x04, sf) != codec) {
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VGM_LOG("ISB: unknown compression repeat\n");
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goto fail;
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}
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/* 0x08: extra value for some codecs? */
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/* 0x0c: block size when codec is XBOX-IMA */
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/* 0x10: null? */
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/* 0x14: flags? */
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break;
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case 0x64617461: /* "data" */
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start_offset = offset;
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stream_size = chunk_size;
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break;
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default: /* most of the same default chunks */
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break;
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}
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//if (offset + chunk_size+0x01 <= max_offset && chunk_size % 0x02)
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// chunk_size += 0x01;
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offset += chunk_size;
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}
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if (start_offset == 0)
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goto fail;
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}
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/* some files are marked */
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loop_flag = 0;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count, loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->meta_type = meta_ISB;
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vgmstream->sample_rate = sample_rate;
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vgmstream->num_streams = total_subsongs;
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vgmstream->stream_size = stream_size;
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if (name_offset) { /* UTF16 but only uses lower bytes */
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if (name_size > STREAM_NAME_SIZE)
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name_size = STREAM_NAME_SIZE;
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read_string_utf16(vgmstream->stream_name,name_size, name_offset, sf, big_endian);
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}
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switch(codec) {
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case 0x00:
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if (bps == 8) {
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vgmstream->coding_type = coding_PCM8_U;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x01;
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}
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else {
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vgmstream->coding_type = coding_PCM16LE;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x02;
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}
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vgmstream->num_samples = pcm_bytes_to_samples(stream_size, channel_count, bps); /* unsure about pcm_bytes */
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break;
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case 0x01:
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vgmstream->coding_type = coding_XBOX_IMA;
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vgmstream->layout_type = layout_none;
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vgmstream->num_samples = xbox_ima_bytes_to_samples(stream_size, channel_count); /* pcm_bytes has excess data */
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break;
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#ifdef VGM_USE_VORBIS
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case 0x02:
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vgmstream->codec_data = init_ogg_vorbis(sf, start_offset, stream_size, NULL);
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if (!vgmstream->codec_data) goto fail;
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vgmstream->coding_type = coding_OGG_VORBIS;
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vgmstream->layout_type = layout_none;
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vgmstream->num_samples = pcm_bytes / channel_count / (bps/8);
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break;
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#endif
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#ifdef VGM_USE_FFMPEG
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case 0x04: {
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uint8_t buf[0x100];
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size_t bytes;
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off_t fmt_offset = start_offset;
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size_t fmt_size = 0x20;
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start_offset += fmt_size;
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stream_size -= fmt_size;
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/* XMA1 "fmt" chunk (BE, unlike the usual LE) */
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bytes = ffmpeg_make_riff_xma_from_fmt_chunk(buf,sizeof(buf), fmt_offset,fmt_size, stream_size, sf, 1);
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vgmstream->codec_data = init_ffmpeg_header_offset(sf, buf,bytes, start_offset, stream_size);
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if (!vgmstream->codec_data) goto fail;
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vgmstream->coding_type = coding_FFmpeg;
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vgmstream->layout_type = layout_none;
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vgmstream->num_samples = pcm_bytes / channel_count / (bps/8);
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xma_fix_raw_samples(vgmstream, sf, start_offset, stream_size, fmt_offset, 1,1);
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break;
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}
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#endif
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case 0x05: {
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//TODO: improve
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VGMSTREAM *temp_vgmstream = NULL;
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STREAMFILE *temp_sf = NULL;
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temp_sf = setup_subfile_streamfile(sf, start_offset, stream_size, "msf");
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if (!temp_sf) goto fail;
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temp_vgmstream = init_vgmstream_msf(temp_sf);
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if (temp_vgmstream) {
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temp_vgmstream->num_streams = vgmstream->num_streams;
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temp_vgmstream->stream_size = vgmstream->stream_size;
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temp_vgmstream->meta_type = vgmstream->meta_type;
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strcpy(temp_vgmstream->stream_name, vgmstream->stream_name);
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close_streamfile(temp_sf);
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close_vgmstream(vgmstream);
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return temp_vgmstream;
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}
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else {
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close_streamfile(temp_sf);
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goto fail;
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}
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break;
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}
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default: /* according to press releases ISACT may support WMA */
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VGM_LOG("ISB: unknown codec %i\n", codec);
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goto fail;
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}
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if (!vgmstream_open_stream(vgmstream, sf, start_offset))
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goto fail;
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return vgmstream;
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fail:
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close_vgmstream(vgmstream);
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return NULL;
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}
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