mirror of
https://github.com/vgmstream/vgmstream.git
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121 lines
4.7 KiB
C
121 lines
4.7 KiB
C
#include "in_vgmstream.h"
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/* Adds ext to Winamp's extension list */
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static int add_extension(char* dst, int dst_len, const char* ext) {
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int ext_len;
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ext_len = strlen(ext);
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if (dst_len <= ext_len + 1)
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return 0;
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strcpy(dst, ext); /* seems winamp uppercases this if needed */
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dst[ext_len] = ';';
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return ext_len + 1;
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}
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/* Creates Winamp's extension list, a single string that ends with \0\0.
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* Each extension must be in this format: "extensions\0Description\0"
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*
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* The list is used to accept extensions by default when IsOurFile returns 0, to register file
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* types, and in the open dialog's type combo. Format actually can be:
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* - "ext1;ext2;...\0EXTS Audio Files (*.ext1; *.ext2; *...\0", //single line with all
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* - "ext1\0EXT1 Audio File (*.ext1)\0ext2\0EXT2 Audio File (*.ext2)\0...", //multiple lines
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* Open dialog's text (including all plugin's "Description") seems limited to old MAX_PATH 260
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* (max size for "extensions" checks seems ~0x40000 though). Given vgmstream's huge number
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* of exts, use single line to (probably) work properly with dialogs (used to be multi line).
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*/
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void build_extension_list(char* winamp_list, int winamp_list_size) {
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const char** ext_list;
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size_t ext_list_len;
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int i, written;
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int description_size = 0x100; /* reserved max at the end */
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winamp_list[0] = '\0';
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winamp_list[1] = '\0';
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ext_list = vgmstream_get_formats(&ext_list_len);
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for (i = 0; i < ext_list_len; i++) {
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int used = add_extension(winamp_list, winamp_list_size - description_size, ext_list[i]);
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if (used <= 0) {
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//vgm_logi("build_extension_list: not enough buf for all exts\n");
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break;
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}
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winamp_list += used;
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winamp_list_size -= used;
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}
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if (i > 0) {
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winamp_list[-1] = '\0'; /* last "ext;" to "ext\0" */
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}
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/* generic description for the info dialog since we can't really show everything */
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written = snprintf(winamp_list, winamp_list_size - 2, "vgmstream Audio Files%c", '\0');
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/* should end with double \0 */
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if (written < 0) {
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winamp_list[0] = '\0';
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winamp_list[1] = '\0';
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}
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else {
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winamp_list[written + 0] = '\0';
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winamp_list[written + 1] = '\0';
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}
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}
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/* makes a modified filename, suitable to pass parameters around */
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static void make_fn_subsong(in_char* dst, int dst_size, const in_char* filename, int subsong_index) {
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/* Follows "(file)(config)(ext)". Winamp needs to "see" (ext) to validate, and file goes first so relative
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* files work in M3Us (path is added). Protocols a la "vgmstream://(config)(file)" work but don't get full paths. */
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wa_snprintf(dst,dst_size, wa_L("%s|$s=%i|.vgmstream"), filename, subsong_index);
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}
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/* unpacks the subsongs by adding entries to the playlist */
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bool split_subsongs(const in_char* filename, int subsong_index, VGMSTREAM* vgmstream) {
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int i, playlist_index;
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HWND hPlaylistWindow;
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if (settings.disable_subsongs || vgmstream->num_streams <= 1)
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return 0; /* don't split if no subsongs */
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if (subsong_index > 0 || vgmstream->stream_index > 0)
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return 0; /* no split if already playing subsong */
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hPlaylistWindow = (HWND)SendMessage(input_module.hMainWindow, WM_WA_IPC, IPC_GETWND_PE, IPC_GETWND);
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playlist_index = SendMessage(input_module.hMainWindow,WM_WA_IPC,0,IPC_GETLISTPOS);
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/* The only way to pass info around in Winamp is encoding it into the filename, so a fake name
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* is created with the index. Then, winamp_Play (and related) intercepts and reads the index. */
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for (i = 0; i < vgmstream->num_streams; i++) {
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in_char stream_fn[WINAMP_PATH_LIMIT];
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make_fn_subsong(stream_fn, WINAMP_PATH_LIMIT, filename, (i+1)); /* encode index in filename */
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/* insert at index */
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{
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COPYDATASTRUCT cds = {0};
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wa_fileinfo f;
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wa_strncpy(f.file, stream_fn,MAX_PATH-1);
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f.file[MAX_PATH-1] = '\0';
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f.index = playlist_index + (i+1);
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cds.dwData = wa_IPC_PE_INSERTFILENAME;
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cds.lpData = (void*)&f;
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cds.cbData = sizeof(wa_fileinfo);
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SendMessage(hPlaylistWindow,WM_COPYDATA,0,(LPARAM)&cds);
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}
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/* IPC_ENQUEUEFILE can pre-set the title without needing the Playlist handle, but can't insert at index */
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}
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/* remove current file from the playlist */
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SendMessage(hPlaylistWindow, WM_WA_IPC, IPC_PE_DELETEINDEX, playlist_index);
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/* autoplay doesn't always advance to the first unpacked track, but manually fails somehow */
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//SendMessage(input_module.hMainWindow,WM_WA_IPC,playlist_index,IPC_SETPLAYLISTPOS);
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//SendMessage(input_module.hMainWindow,WM_WA_IPC,0,IPC_STARTPLAY);
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return 1;
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}
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