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41 lines
1.1 KiB
C
41 lines
1.1 KiB
C
#include "meta.h"
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#include "../coding/coding.h"
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#include "../util.h"
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/* GCA - Terminal Reality games [Metal Slug Anthology (Wii), BlowOut (GC)] */
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VGMSTREAM* init_vgmstream_gca(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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off_t start_offset;
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int loop_flag, channels;
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/* checks */
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if (!is_id32be(0x00,sf, "GCA1"))
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goto fail;
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if (!check_extensions(sf, "gca"))
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goto fail;
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start_offset = 0x40;
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loop_flag = 0;
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channels = 1;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channels,loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->meta_type = meta_GCA;
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vgmstream->sample_rate = read_32bitBE(0x2A,sf);
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vgmstream->num_samples = dsp_nibbles_to_samples(read_32bitBE(0x26,sf));//read_32bitBE(0x26,streamFile)*7/8;
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->layout_type = layout_none;
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dsp_read_coefs_be(vgmstream, sf, 0x04, 0x00);
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if (!vgmstream_open_stream(vgmstream,sf,start_offset))
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goto fail;
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return vgmstream;
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fail:
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close_vgmstream(vgmstream);
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return NULL;
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}
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