mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-12-19 01:45:58 +01:00
284 lines
9.8 KiB
C
284 lines
9.8 KiB
C
#include "meta.h"
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#include "../coding/coding.h"
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#include "nus3bank_streamfile.h"
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typedef enum { IDSP, IVAG, BNSF, RIFF, RIFF_XMA2, OPUS, RIFF_ENC, } nus3bank_codec;
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/* .nus3bank - Namco's newest audio container [Super Smash Bros (Wii U), THE iDOLM@STER 2 (PS3/X360)] */
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VGMSTREAM* init_vgmstream_nus3bank(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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STREAMFILE* temp_sf = NULL;
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off_t tone_offset = 0, pack_offset = 0, name_offset = 0, subfile_offset = 0;
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size_t name_size = 0, subfile_size = 0;
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nus3bank_codec codec;
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const char* fake_ext;
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int total_subsongs, target_subsong = sf->stream_index;
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/* checks */
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/* .nub2: early [THE iDOLM@STER 2 (PS3/X360)]
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* .nus3bank: standard */
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if (!check_extensions(sf, "nub2,nus3bank"))
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goto fail;
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if (read_u32be(0x00,sf) != 0x4E555333) /* "NUS3" */
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goto fail;
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if (read_u32be(0x08,sf) != 0x42414E4B) /* "BANK" */
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goto fail;
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if (read_u32be(0x0c,sf) != 0x544F4320) /* "TOC\0" */
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goto fail;
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/* header is always LE, while contained files may use another endianness */
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/* parse TOC with all existing chunks and sizes (offsets must be derived) */
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{
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int i;
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off_t offset = 0x14 + read_u32le(0x10, sf); /* TOC size */
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size_t chunk_count = read_u32le(0x14, sf); /* rarely not 7 (ex. SMB U's snd_bgm_CRS12_Simple_Result_Final) */
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for (i = 0; i < chunk_count; i++) {
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uint32_t chunk_id = read_u32be(0x18+(i*0x08)+0x00, sf);
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size_t chunk_size = read_u32le(0x18+(i*0x08)+0x04, sf);
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switch(chunk_id) {
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case 0x544F4E45: /* "TONE": stream info */
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tone_offset = 0x08 + offset;
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break;
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case 0x5041434B: /* "PACK": audio streams */
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pack_offset = 0x08 + offset;
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break;
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case 0x50524F50: /* "PROP": project info */
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case 0x42494E46: /* "BINF": bank info (filename) */
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case 0x47525020: /* "GRP ": cues/events with names? */
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case 0x44544F4E: /* "DTON": related to GRP? */
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case 0x4D41524B: /* "MARK": ? */
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case 0x4A554E4B: /* "JUNK": padding */
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default:
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break;
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}
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offset += 0x08 + chunk_size;
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}
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if (tone_offset == 0 || pack_offset == 0) {
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VGM_LOG("NUS3BANK: chunks found\n");
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goto fail;
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}
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}
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/* parse tones */
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{
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int i;
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uint32_t codec_id = 0;
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size_t entries = read_u32le(tone_offset+0x00, sf);
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/* get actual number of subsongs */
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total_subsongs = 0;
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if (target_subsong == 0) target_subsong = 1;
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for (i = 0; i < entries; i++) {
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off_t offset, tone_header_offset, stream_name_offset, stream_offset;
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size_t tone_header_size, stream_name_size, stream_size;
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uint8_t flags2;
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tone_header_offset = read_u32le(tone_offset+0x04+(i*0x08)+0x00, sf);
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tone_header_size = read_u32le(tone_offset+0x04+(i*0x08)+0x04, sf);
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offset = tone_offset + tone_header_offset;
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//;VGM_LOG("NUS3BANK: tone at %lx, size %x\n", tone_offset + tone_header_offset, tone_header_size);
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if (tone_header_size <= 0x0c) {
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//VGM_LOG("NUS3BANK: bad tone at %lx, size %x\n", tone_offset + tone_header_offset, tone_header_size);
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continue; /* ignore non-sounds */
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}
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/* 0x00: type? normally 0x00 and rarely 0x09 */
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/* 0x04: usually -1, found when tone is not a stream (most flags are off too) */
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/* 0x06: flags1 */
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flags2 = read_8bit(offset + 0x07, sf);
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offset += 0x08;
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/* flags3-6 (early .nub2 and some odd non-stream don't have them) */
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if (flags2 & 0x80) {
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offset += 0x04;
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}
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stream_name_size = read_8bit(offset + 0x00, sf); /* includes null */
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stream_name_offset = offset + 0x01;
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offset += align_size_to_block(0x01 + stream_name_size, 0x04); /* padded if needed */
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/* 0x00: subtype? should be 0 */
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if (read_u32le(offset + 0x04, sf) != 0x08) { /* flag? */
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//;VGM_LOG("NUS3BANK: bad tone type at %lx, size %x\n", tone_offset + tone_header_offset, tone_header_size);
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continue;
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}
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stream_offset = read_u32le(offset + 0x08, sf) + pack_offset;
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stream_size = read_u32le(offset + 0x0c, sf);
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//;VGM_LOG("NUS3BANK: so=%lx, ss=%x\n", stream_offset, stream_size);
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/* Beyond are a bunch of sub-chunks of unknown size with floats and stuff, that seemingly
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* appear depending on flags1-6. One is a small stream header, which contains basic
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* sample rate/channels/loops/etc, but it's actually optional and maybe controlled by
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* flags 3-6 (ex. not found in .nub2) */
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/* happens in some sfx packs (ex. Taiko no Tatsujin Switch's se_minigame) */
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if (stream_size == 0) {
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//;VGM_LOG("NUS3BANK: bad tone stream size at %lx, size %x\n", tone_offset + tone_header_offset, tone_header_size);
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continue;
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}
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total_subsongs++;
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if (total_subsongs == target_subsong) {
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//;VGM_LOG("NUS3BANK: subsong header offset %lx\n", offset);
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subfile_offset = stream_offset;
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subfile_size = stream_size;
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name_size = stream_name_size;
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name_offset = stream_name_offset;
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}
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/* continue counting subsongs */
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}
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if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
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if (subfile_offset == 0) {
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VGM_LOG("NUS3BANK: subsong not found\n");
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goto fail;
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}
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//todo improve, codec may be in one of the tone sub-chunks (or other chunk? one bank seems to use one codec)
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codec_id = read_u32be(subfile_offset + 0x00, sf);
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switch(codec_id) {
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case 0x49445350: /* "IDSP" [Super Smash Bros. for 3DS (3DS)] */
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codec = IDSP;
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fake_ext = "idsp";
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break;
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case 0x52494646: { /* "RIFF" [THE iDOLM@STER 2 (PS3), Mario Kart Arcade GP DX (PC), idolm@ster: Platinum Stars (PS4)] */
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uint16_t format = read_u16le(subfile_offset + 0x14, sf);
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if (format == 0x0166) { /* Tekken Tag Tournament 2 (X360) */
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codec = RIFF_XMA2;
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fake_ext = "xma";
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}
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else {
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codec = RIFF;
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fake_ext = "wav"; //TODO: works but should have better detection
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}
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break;
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}
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case 0x4F505553: /* "OPUS" [Taiko no Tatsujin (Switch)] */
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codec = OPUS;
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fake_ext = "opus";
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break;
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case 0x424E5346: /* "BNSF" [Naruto Shippuden Ultimate Ninja Storm 4 (PC)] */
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codec = BNSF;
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fake_ext = "bnsf";
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break;
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case 0x49564147: /* "IVAG" [THE iDOLM@STER 2 (PS3), THE iDOLM@STER: Gravure For You! (PS3)] */
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codec = IVAG;
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fake_ext = "ivag";
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break;
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case 0x552AAF17: /* "RIFF" with encrypted header (not data) [THE iDOLM@STER 2 (X360)] */
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codec = RIFF_ENC;
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fake_ext = "xma";
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break;
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default:
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VGM_LOG("NUS3BANK: unknown codec %x\n", codec_id);
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goto fail;
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}
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}
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//;VGM_LOG("NUS3BANK: subfile=%lx, size=%x, %s\n", subfile_offset, subfile_size, fake_ext);
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temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, fake_ext);
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if (!temp_sf) goto fail;
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/* init the VGMSTREAM */
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switch(codec) {
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case IDSP:
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vgmstream = init_vgmstream_idsp_namco(temp_sf);
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if (!vgmstream) goto fail;
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break;
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case OPUS:
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vgmstream = init_vgmstream_opus_nus3(temp_sf);
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if (!vgmstream) goto fail;
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break;
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case RIFF:
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vgmstream = init_vgmstream_riff(temp_sf);
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if (!vgmstream) goto fail;
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break;
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case BNSF:
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vgmstream = init_vgmstream_bnsf(temp_sf);
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if (!vgmstream) goto fail;
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break;
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case IVAG:
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vgmstream = init_vgmstream_ivag(temp_sf);
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if (!vgmstream) goto fail;
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break;
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case RIFF_XMA2:
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vgmstream = init_vgmstream_xma(temp_sf);
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if (!vgmstream) goto fail;
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break;
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case RIFF_ENC:
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vgmstream = init_vgmstream_nus3bank_encrypted(temp_sf);
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if (!vgmstream) goto fail;
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break;
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default:
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goto fail;
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}
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vgmstream->num_streams = total_subsongs;
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if (name_offset)
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read_string(vgmstream->stream_name, name_size, name_offset, sf);
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close_streamfile(temp_sf);
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return vgmstream;
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fail:
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close_streamfile(temp_sf);
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close_vgmstream(vgmstream);
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return NULL;
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}
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/* encrypted RIFF from the above, in case kids try to extract and play single files */
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VGMSTREAM* init_vgmstream_nus3bank_encrypted(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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STREAMFILE* temp_sf = NULL;
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/* checks */
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if (!check_extensions(sf, "nus3bank,xma"))
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goto fail;
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if (read_u32be(0x00, sf) != 0x552AAF17) /* "RIFF" encrypted */
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goto fail;
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temp_sf = setup_nus3bank_streamfile(sf, 0x00);
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if (!temp_sf) goto fail;
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vgmstream = init_vgmstream_xma(temp_sf);
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if (!vgmstream) goto fail;
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close_streamfile(temp_sf);
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return vgmstream;
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fail:
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close_streamfile(temp_sf);
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close_vgmstream(vgmstream);
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return NULL;
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}
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