vgmstream/audacious/plugin.h
Naram Qashat 30506a084a Add Audacious CMake script, cleanup
Also had to fix a few of the audacious files to get them to compile, mainly not using NULL in the input plugin constructor and casting the STREAMFILE functions (maybe some *nix compilers would've accepted those, but FreeBSD 12's Clang did not)
2019-03-18 00:17:08 -04:00

59 lines
1.7 KiB
C++

#ifndef __PLUGIN__
#define __PLUGIN__
#include <libaudcore/audstrings.h>
#include <libaudcore/i18n.h>
#include <libaudcore/plugin.h>
#include <libaudcore/preferences.h>
#include <libaudcore/runtime.h>
class VgmstreamPlugin : public InputPlugin {
public:
//static const char *const exts[];
static const char *const defaults[];
static const char about[];
static const PreferencesWidget widgets[];
static const PluginPreferences prefs;
static constexpr PluginInfo info = {
N_("vgmstream Decoder"), N_("vgmstream"), about, &prefs,
};
// accepted exts are validated at runtime in is_our_file now, this is to set a static list
//static constexpr auto iinfo = InputInfo().with_exts(exts);
//constexpr VgmstreamPlugin() : InputPlugin(info, iinfo) {}
//constexpr VgmstreamPlugin() : InputPlugin (info, InputInfo().with_exts(exts)) {}
constexpr VgmstreamPlugin() : InputPlugin (info, InputInfo()) {}
bool init();
void cleanup();
bool is_our_file(const char *filename, VFSFile &file);
Tuple read_tuple(const char *filename, VFSFile &file);
bool read_tag(const char * filename, VFSFile & file, Tuple & tuple, Index<char> * image);
bool play(const char *filename, VFSFile &file);
private:
void seek(int seek_value, int &current_sample_pos);
};
// reminder of usage, probably no more need
//const char *const VgmstreamPlugin::exts[] = { "ext1", "ext2", ..., NULL }
typedef struct {
bool loop_forever;
int loop_count;
double fade_length;
double fade_delay;
} Settings;
extern Settings vgmstream_cfg;
void debugMessage(const char *str);
void vgmstream_cfg_load();
void vgmstream_cfg_save();
#endif