vgmstream/src/meta/dc_str.c
bnnm 8850ddacff Rename internal coding AICA to YAMAHA
AICA is simply Dreamcast's sound chip that uses standard Yamaha ADPCM,
codec used by Yamaha in many other places well before the Dreamcast
2019-03-03 02:30:52 +01:00

166 lines
5.0 KiB
C

#include "meta.h"
#include "../coding/coding.h"
#include "../util.h"
/* SEGA Stream Asset Builder...
this meta handles only V1 and V3... */
VGMSTREAM * init_vgmstream_dc_str(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[PATH_LIMIT];
off_t start_offset;
int loop_flag = 0;
int interleave;
int channel_count;
int samples;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("str",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0xD5,streamFile) != 0x53656761) /* "Sega" */
goto fail;
interleave = read_32bitLE(0xC,streamFile);
if ((get_streamfile_size(streamFile)-0x800) != (read_32bitLE(0x10,streamFile) *
((read_32bitLE(0x0,streamFile)*(read_32bitLE(0x18,streamFile))))*interleave))
goto fail;
loop_flag = 0; /* (read_32bitLE(0x00,streamFile)!=0x00000000); */
samples = read_32bitLE(0x08,streamFile);
channel_count = (read_32bitLE(0x0,streamFile))*(read_32bitLE(0x18,streamFile));
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
switch (samples) {
case 4:
vgmstream->coding_type = coding_YAMAHA_int;
vgmstream->num_samples = read_32bitLE(0x14,streamFile);
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = read_32bitLE(0x14,streamFile);
}
break;
case 16:
vgmstream->coding_type = coding_PCM16LE;
vgmstream->num_samples = read_32bitLE(0x14,streamFile)/2/channel_count;
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = read_32bitLE(0x14,streamFile)/2/channel_count;
}
break;
default:
goto fail;
}
start_offset = 0x800;
vgmstream->channels = channel_count;
vgmstream->sample_rate = read_32bitLE(0x04,streamFile);
if (vgmstream->channels == 1) {
vgmstream->layout_type = layout_none;
} else if (vgmstream->channels > 1) {
vgmstream->interleave_block_size = interleave;
vgmstream->layout_type = layout_interleave;
}
vgmstream->meta_type = meta_DC_STR;
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}
/* This handles V2, not sure if it is really V2, cause the header is always
the same, not like in V1 and V3, only found in "102 Dalmatians - Puppies to the Rescue"
until now... */
VGMSTREAM * init_vgmstream_dc_str_v2(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[PATH_LIMIT];
off_t start_offset;
int loop_flag = 0;
int channel_count;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("str",filename_extension(filename))) goto fail;
/* check header */
if ((read_32bitLE(0x00,streamFile) != 0x2))
goto fail;
if ((read_32bitLE(0x10,streamFile) != 0x10000))
goto fail;
if ((read_32bitLE(0x1C,streamFile) != 0x1F))
goto fail;
channel_count = 2;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
start_offset = 0x800;
vgmstream->channels = channel_count;
vgmstream->sample_rate = read_32bitLE(0x4,streamFile);
vgmstream->coding_type = coding_PCM16LE;
vgmstream->num_samples = (get_streamfile_size(streamFile)-start_offset)/2/channel_count;
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = (get_streamfile_size(streamFile)-start_offset)/2/channel_count;
}
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = read_32bitLE(0xC,streamFile);
vgmstream->meta_type = meta_DC_STR_V2;
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}