vgmstream/src/meta/ea_schl_fixed.c

117 lines
3.7 KiB
C

#include "meta.h"
#include "../layout/layout.h"
#include "../coding/coding.h"
/* Possibly the same as EA_CODEC_x in variable SCHl */
#define EA_CODEC_PCM 0x00
#define EA_CODEC_IMA 0x02
typedef struct {
int8_t version;
int8_t bps;
int8_t channels;
int8_t codec;
int16_t sample_rate;
int32_t num_samples;
int big_endian;
int loop_flag;
} ea_header;
static int parse_fixed_header(STREAMFILE* streamFile, ea_header* ea, off_t begin_offset);
/* EA SCHl with fixed header - from EA games (~1997? ex. NHL 97 PC) */
VGMSTREAM * init_vgmstream_ea_schl_fixed(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset;
size_t header_size;
ea_header ea = {0};
/* check extension */
if (!check_extensions(streamFile,"asf"))
goto fail;
/* check header (see ea_schl.c for more info about blocks) */
if (read_32bitBE(0x00,streamFile) != 0x5343486C) /* "SCHl" */
goto fail;
header_size = read_32bitLE(0x04,streamFile);
if (!parse_fixed_header(streamFile,&ea, 0x08))
goto fail;
start_offset = header_size;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(ea.channels, ea.loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = ea.sample_rate;
vgmstream->num_samples = ea.num_samples;
//vgmstream->loop_start_sample = ea.loop_start;
//vgmstream->loop_end_sample = ea.loop_end;
vgmstream->codec_endian = ea.big_endian;
vgmstream->meta_type = meta_EA_SCHL_fixed;
vgmstream->layout_type = layout_blocked_ea_schl;
switch (ea.codec) {
case EA_CODEC_PCM:
vgmstream->coding_type = ea.bps==8 ? coding_PCM8 : (ea.big_endian ? coding_PCM16BE : coding_PCM16LE);
break;
case EA_CODEC_IMA:
vgmstream->coding_type = coding_DVI_IMA; /* stereo/mono, high nibble first */
break;
default:
VGM_LOG("EA: unknown codec 0x%02x\n", ea.codec);
goto fail;
}
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}
static int parse_fixed_header(STREAMFILE* streamFile, ea_header* ea, off_t begin_offset) {
off_t offset = begin_offset;
if (read_32bitBE(offset+0x00, streamFile) != 0x5041546C && /* "PATl" */
read_32bitBE(offset+0x38, streamFile) != 0x544D706C) /* "TMpl" */
goto fail;
offset += 0x3c; /* after TMpl */
ea->version = read_8bit(offset+0x00, streamFile);
ea->bps = read_8bit(offset+0x01, streamFile);
ea->channels = read_8bit(offset+0x02, streamFile);
ea->codec = read_8bit(offset+0x03, streamFile);
VGM_ASSERT(read_16bitLE(offset+0x04, streamFile) != 0, "EA SCHl fixed: unknown1 found\n");
/* 0x04(16): unknown */
ea->sample_rate = (uint16_t)read_16bitLE(offset+0x06, streamFile);
ea->num_samples = read_32bitLE(offset+0x08, streamFile);
VGM_ASSERT(read_32bitLE(offset+0x0c, streamFile) != -1, "EA SCHl fixed: unknown2 found\n"); /* loop start? */
VGM_ASSERT(read_32bitLE(offset+0x10, streamFile) != -1, "EA SCHl fixed: unknown3 found\n"); /* loop end? */
VGM_ASSERT(read_32bitLE(offset+0x14, streamFile) != 0, "EA SCHl fixed: unknown4 found\n"); /* data start? */
VGM_ASSERT(read_32bitLE(offset+0x18, streamFile) != -1, "EA SCHl fixed: unknown5 found\n");
VGM_ASSERT(read_32bitLE(offset+0x1c, streamFile) != 0x7F, "EA SCHl fixed: unknown6 found\n");
//ea->loop_flag = (ea->loop_end_sample);
return 1;
fail:
return 0;
}