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7d9e5a93e4
In rare cases (ex. EALayer3) mpg123 may need several passes to feed one stream's data buffer, and meanwhile other streams would overwrite it
185 lines
7.2 KiB
C
185 lines
7.2 KiB
C
#include "mpeg_decoder.h"
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#ifdef VGM_USE_MPEG
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/**
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* AWC music uses blocks (sfx doesn't), the fun part being each channel has different num_samples/frames
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* per block, so it's unsuitable for the normal "blocked" layout and parsed here instead.
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* Channel data is separate within the block (first all frames of ch0, then ch1, etc), padded, and sometimes
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* the last few frames of a channel are repeated in the new block (marked with the "discard samples" field).
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*/
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/* block header size, algined/padded to 0x800 */
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static size_t get_block_header_size(STREAMFILE *streamFile, off_t offset, mpeg_codec_data *data) {
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size_t header_size = 0;
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int i;
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int entries = data->config.channels;
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int32_t (*read_32bit)(off_t,STREAMFILE*) = data->config.big_endian ? read_32bitBE : read_32bitLE;
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for (i = 0; i < entries; i++) {
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header_size += 0x18;
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header_size += read_32bit(offset + 0x18*i + 0x04, streamFile) * 0x04; /* entries in the table */
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}
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if (header_size % 0x800) /* padded */
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header_size += 0x800 - (header_size % 0x800);
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return header_size;
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}
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/* find data that repeats in the beginning of a new block at the end of last block */
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static size_t get_repeated_data_size(STREAMFILE *streamFile, off_t new_offset, off_t last_offset) {
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uint8_t new_frame[0x1000];/* buffer to avoid fseek back and forth */
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mpeg_frame_info info;
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off_t off;
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int i;
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/* read block first frame */
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if ( !mpeg_get_frame_info(streamFile, new_offset, &info))
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goto fail;
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if (info.frame_size > 0x1000)
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goto fail;
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if (read_streamfile(new_frame,new_offset, info.frame_size,streamFile) != info.frame_size)
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goto fail;
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/* find the frame in last bytes of prev block */
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off = last_offset - 0x4000; /* typical max is 5-10 frames of ~0x200, no way to know exact size */
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while (off < last_offset) {
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/* compare frame vs prev block data */
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for (i = 0; i < info.frame_size; i++) {
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if ((uint8_t)read_8bit(off+i,streamFile) != new_frame[i])
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break;
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}
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/* frame fully compared? */
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if (i == info.frame_size)
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return last_offset - off;
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else
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off += i+1;
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}
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fail:
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VGM_LOG("AWC: can't find repeat size, new=0x%08lx, last=0x%08lx\n", new_offset, last_offset);
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return 0; /* keep on truckin' */
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}
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/* init config and validate */
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int mpeg_custom_setup_init_awc(STREAMFILE *streamFile, off_t start_offset, mpeg_codec_data *data, coding_t *coding_type) {
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mpeg_frame_info info;
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int is_music;
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/* start_offset can point to a block header that always starts with 0 (music) or normal data (sfx) */
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is_music = read_32bitBE(start_offset, streamFile) == 0x00000000;
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if (is_music)
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start_offset += get_block_header_size(streamFile, start_offset, data);
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/* get frame info at offset */
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if ( !mpeg_get_frame_info(streamFile, start_offset, &info))
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goto fail;
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switch(info.layer) {
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case 1: *coding_type = coding_MPEG_layer1; break;
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case 2: *coding_type = coding_MPEG_layer2; break;
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case 3: *coding_type = coding_MPEG_layer3; break;
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default: goto fail;
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}
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data->channels_per_frame = info.channels;
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data->samples_per_frame = info.frame_samples;
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/* extra checks */
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if (is_music) {
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if (data->config.chunk_size <= 0)
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goto fail; /* needs block size */
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}
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/* no big encoder delay added (for sfx they can start in less than ~300 samples) */
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return 1;
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fail:
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return 0;
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}
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/* writes data to the buffer and moves offsets, parsing AWC blocks */
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int mpeg_custom_parse_frame_awc(VGMSTREAMCHANNEL *stream, mpeg_codec_data *data, int num_stream) {
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mpeg_custom_stream *ms = data->streams[num_stream];
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mpeg_frame_info info;
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size_t current_data_size = 0, data_offset;
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size_t file_size = get_streamfile_size(stream->streamfile);
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int i;
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/* blocked layout used for music */
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if (data->config.chunk_size) {
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off_t last_offset = stream->offset; /* when block end needs to be known */
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/* block ended for this channel, move to next block start */
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if (ms->current_size_count > 0 && ms->current_size_count == ms->current_size_target) {
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//mpg123_open_feed(ms->m); //todo reset maybe needed?
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data_offset = stream->offset - stream->channel_start_offset; /* ignoring header */
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data_offset -= data_offset % data->config.chunk_size; /* start of current block */
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stream->offset = stream->channel_start_offset + data_offset + data->config.chunk_size;
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ms->current_size_count = 0;
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ms->current_size_target = 0;
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}
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/* just in case, shouldn't happen */
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if (stream->offset >= file_size) {
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goto fail;
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}
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/* block starts for this channel, point to mpeg data */
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if (ms->current_size_count == 0) {
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int32_t (*read_32bit)(off_t,STREAMFILE*) = data->config.big_endian ? read_32bitBE : read_32bitLE;
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off_t channel_offset = 0;
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/* block has a header with base info per channel and table per channel (see blocked_awc.c) */
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ms->decode_to_discard = read_32bit(stream->offset + 0x18*num_stream + 0x08, stream->streamfile);
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ms->current_size_target = read_32bit(stream->offset + 0x18*num_stream + 0x14, stream->streamfile);
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for (i = 0; i < num_stream; i++) { /* num_stream serves as channel */
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size_t channel_size = read_32bit(stream->offset + 0x18*i + 0x14, stream->streamfile);
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if (channel_size % 0x10) /* 32b aligned */
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channel_size += 0x10 - channel_size % 0x10;
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channel_offset += channel_size;
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}
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//;VGM_ASSERT(ms->decode_to_discard > 0, "AWC: s%i discard of %x found at chunk %lx\n", num_stream, ms->decode_to_discard, stream->offset);
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stream->offset += channel_offset + get_block_header_size(stream->streamfile, stream->offset, data);
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/* A new block may repeat frame bytes from prev block, and decode_to_discard has the number of repeated samples.
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* However in RDR PS3 (not GTA5?) the value can be off (ie. discards 1152 but the repeat decodes to ~1152*4).
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* I can't figure out why, so just find and skip the repeat data manually (probably better for mpg123 too) */
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if (ms->decode_to_discard) {
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size_t repeat = get_repeated_data_size(stream->streamfile, stream->offset, last_offset);
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if (repeat > 0)
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ms->decode_to_discard = 0;
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stream->offset += repeat;
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ms->current_size_target -= repeat;
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}
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}
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}
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/* update frame */
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if ( !mpeg_get_frame_info(stream->streamfile, stream->offset, &info) )
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goto fail;
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current_data_size = info.frame_size;
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ms->bytes_in_buffer = read_streamfile(ms->buffer,stream->offset, current_data_size, stream->streamfile);
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stream->offset += current_data_size;
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ms->current_size_count += current_data_size;
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return 1;
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fail:
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return 0;
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}
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#endif
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