.. |
2dx.c
|
Added .2dx from beatmaniaIIDX16 - EMPRESS (Arcade)
|
2009-05-31 18:56:16 +00:00 |
aax.c
|
AAX header reading. Overkill much?
|
2009-01-03 13:16:36 +00:00 |
acm.c
|
ACM-related revisions, hopefully get things ready for MUS
|
2008-07-20 07:28:17 +00:00 |
ads.c
|
fixed xbox ADS format (used real interleave IMA)
|
2009-06-29 21:58:40 +00:00 |
adx_header.c
|
Soulcalibur IV voice ADX key
|
2010-02-14 16:12:55 +00:00 |
afc_header.c
|
add AIFF support (8 and 16 bit) and theoretically looping, if the Instrument chunk would only cooperate
|
2008-07-01 16:11:59 +00:00 |
agsc.c
|
Changed STREAMFILE to be an abstract structure with function pointers for file operations. These changes have been done to support the audacious plugin which will use audacious-VFS I/O instead of stdio. The winamp plugin uses stdio, and has been tested and is working.
|
2008-05-20 15:18:38 +00:00 |
ahx.c
|
support for mpeg audio in genh
|
2008-07-06 15:33:38 +00:00 |
aifc.c
|
check for zero loop points is useless
|
2008-07-02 21:44:23 +00:00 |
aix.c
|
support AIX with mono ADX
|
2008-12-24 13:30:58 +00:00 |
apple_caff.c
|
clean up a few uninitialized things
|
2009-12-19 22:30:43 +00:00 |
ast.c
|
Changed STREAMFILE to be an abstract structure with function pointers for file operations. These changes have been done to support the audacious plugin which will use audacious-VFS I/O instead of stdio. The winamp plugin uses stdio, and has been tested and is working.
|
2008-05-20 15:18:38 +00:00 |
bgw.c
|
spw (sound effects, woo)
|
2008-11-07 01:47:39 +00:00 |
bnsf.c
|
G.722.1 decoding needs interleave layout handling even with 1 channel
|
2010-03-24 20:57:55 +00:00 |
brstm.c
|
support odd brstm from Trauma Center: Second Opinion, blame Atlus
|
2009-01-01 03:24:57 +00:00 |
capdsp.c
|
capdsp re-enabled
|
2010-02-01 16:35:20 +00:00 |
Cstr.c
|
Changed STREAMFILE to be an abstract structure with function pointers for file operations. These changes have been done to support the audacious plugin which will use audacious-VFS I/O instead of stdio. The winamp plugin uses stdio, and has been tested and is working.
|
2008-05-20 15:18:38 +00:00 |
dc_asd.c
|
added some more checks in various formats
|
2009-01-05 11:58:27 +00:00 |
dc_dcsw_dcs.c
|
lot of fixes :)
|
2010-02-15 09:02:31 +00:00 |
dc_idvi.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
dc_kcey.c
|
add newline at end of dc_kcey.c
|
2008-07-18 20:58:48 +00:00 |
dc_str.c
|
Support for Turok: Evolution (NGC)
|
2010-02-27 22:10:52 +00:00 |
de2.c
|
add nonworking de2 (uses msadpcm), clean up some warnings
|
2008-08-11 07:19:44 +00:00 |
dmsg_segh.c
|
.dmsg added (Nightcaster II - Equinox)
|
2010-02-05 18:25:31 +00:00 |
ea_header.c
|
Disable big endian pcm detection for now, as it was breaking some other files
|
2010-02-06 09:02:14 +00:00 |
ea_old.c
|
loop_flag was never set if EACS not found in header
|
2009-01-27 14:16:16 +00:00 |
emff.c
|
added blocked format for Future Cop L.A.P.D.
|
2010-04-20 20:26:10 +00:00 |
exakt_sc.c
|
fixed exakt_sc sample rate
|
2009-09-04 11:35:04 +00:00 |
fsb_test.c
|
added blocked format for Future Cop L.A.P.D.
|
2010-04-20 20:26:10 +00:00 |
fsb.c
|
Support for Turok: Evolution (NGC)
|
2010-02-27 22:10:52 +00:00 |
gca.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
gcsw.c
|
Changed STREAMFILE to be an abstract structure with function pointers for file operations. These changes have been done to support the audacious plugin which will use audacious-VFS I/O instead of stdio. The winamp plugin uses stdio, and has been tested and is working.
|
2008-05-20 15:18:38 +00:00 |
genh.c
|
8-bit unsigned pcm with no interleave assumption
|
2009-04-28 16:52:49 +00:00 |
gsp_gsb.c
|
Support for Turok: Evolution (NGC)
|
2010-02-27 22:10:52 +00:00 |
halpst.c
|
mono hps support (just modify checks to include 1 and 2 channels)
|
2009-04-05 19:09:24 +00:00 |
his.c
|
16-bit support for .his
|
2010-03-03 05:14:33 +00:00 |
idsp.c
|
added blocked format for Future Cop L.A.P.D.
|
2010-04-20 20:26:10 +00:00 |
ish_isd.c
|
wav+dcs fixed
|
2009-01-28 09:35:55 +00:00 |
ivaud.c
|
add support for GTA IV .ivaud Audio File
|
2009-03-19 19:43:06 +00:00 |
ivb.c
|
.ivb
|
2008-07-06 08:59:14 +00:00 |
kraw.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
Makefile.unix.am
|
Add .LPCM from Ah! My Goddess (PS2)
|
2010-04-30 02:35:26 +00:00 |
maxis_xa.c
|
Lego Island: ripped MxSt files playable, counting samples is slow and brute force
|
2009-09-02 12:18:23 +00:00 |
meta.h
|
Add .LPCM from Ah! My Goddess (PS2)
|
2010-04-30 02:35:26 +00:00 |
msvp.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
mus_acm.c
|
oops, left a printf in mus_acm
|
2009-01-27 03:56:44 +00:00 |
musc.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
musx.c
|
added blocked format for Future Cop L.A.P.D.
|
2010-04-20 20:26:10 +00:00 |
myspd.c
|
U-SING .myspd
|
2010-01-10 21:22:20 +00:00 |
naomi_adpcm.c
|
remove unused vars
|
2009-05-25 21:02:48 +00:00 |
naomi_spsd.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
nds_hwas.c
|
fixed header check comment from hwas to sawh
|
2009-04-22 01:17:49 +00:00 |
nds_rrds.c
|
load ima decode context from rrds header
|
2009-03-09 11:15:39 +00:00 |
nds_sad.c
|
Procyon Studio Digital Sound Elements NDS ADPCM (as seen in .sad) decoder added
|
2008-12-28 06:29:43 +00:00 |
nds_strm.c
|
fsb updated (fsb4)
|
2008-11-24 18:27:28 +00:00 |
nds_swav.c
|
oops, ima init wasn't getting done
|
2009-04-05 23:23:12 +00:00 |
ngc_aaap.c
|
Support for Turok: Evolution (NGC)
|
2010-02-27 22:10:52 +00:00 |
ngc_adpdtk.c
|
wsd for Phantom Brave (WII) added
|
2009-03-25 23:25:30 +00:00 |
ngc_bh2pcm.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
ngc_bo2.c
|
added blocked format for Future Cop L.A.P.D.
|
2010-04-20 20:26:10 +00:00 |
ngc_caf.c
|
add new files to src/Makefile, fix some warnings
|
2008-06-08 02:03:05 +00:00 |
ngc_dsp_mpds.c
|
remove some unused vars, update Makefile and various supported extension lists and readme
|
2010-04-20 21:07:45 +00:00 |
ngc_dsp_std.c
|
added blocked format for Future Cop L.A.P.D.
|
2010-04-20 20:26:10 +00:00 |
ngc_dsp_tmnt2.c
|
Support for Turok: Evolution (NGC)
|
2010-02-27 22:10:52 +00:00 |
ngc_dsp_ygo.c
|
capdsp re-enabled
|
2010-02-01 16:35:20 +00:00 |
ngc_ffcc_str.c
|
FF:CC .str
|
2009-01-08 14:29:40 +00:00 |
ngc_gcub.c
|
.gcub added for "Sega Soccer Slam"
|
2009-08-23 08:42:14 +00:00 |
ngc_iadp.c
|
add support for P2BT & GBTS (pop'n'music)
|
2009-01-05 18:41:14 +00:00 |
ngc_lps.c
|
Added .LPS from Rave Master (Groove Adventure Rave)(GC)
|
2009-04-29 20:24:39 +00:00 |
ngc_pdt.c
|
added blocked format for Future Cop L.A.P.D.
|
2010-04-20 20:26:10 +00:00 |
ngc_sck_dsp.c
|
.sck added - Scorpion King (ngc)
|
2009-08-25 17:50:43 +00:00 |
ngc_ssm.c
|
added blocked format for Future Cop L.A.P.D.
|
2010-04-20 20:26:10 +00:00 |
ngc_tydsp.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
ngc_waa_wac_wad_wam.c
|
WAA/WAC/WAD/WAM version for wii first attempts in making them play.
|
2009-12-29 22:24:39 +00:00 |
ngc_ymf.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
nwa.c
|
ignore loops starting with 00000000 in Gameexe.ini
|
2008-08-03 16:10:51 +00:00 |
ogg_vorbis_file.c
|
weird album and title looping info for Memories Off #5 for PC
|
2008-12-30 07:27:40 +00:00 |
p3d.c
|
fix p3d more > 2 channels
|
2010-04-12 01:35:24 +00:00 |
pc_mxst.c
|
use 64-bit math for MxSt stuff that can overflow 32-bit
|
2009-09-18 05:28:24 +00:00 |
pc_smp.c
|
Ghostbusters .smp mono support, MS ADPCM mono decoder
|
2010-04-12 03:35:58 +00:00 |
pc_sob.c
|
Lego Island: ripped MxSt files playable, counting samples is slow and brute force
|
2009-09-02 12:18:23 +00:00 |
pcm.c
|
lot of fixes :)
|
2010-02-15 09:02:31 +00:00 |
pona.c
|
.pona updated
|
2010-02-19 11:28:29 +00:00 |
pos.c
|
close the streamfile we had passed on to the wav initer
|
2008-07-06 19:44:18 +00:00 |
ps2_ads.c
|
PS2 ADS: some files were considered corrupt while they weren't.
|
2010-02-07 10:05:55 +00:00 |
ps2_adsc.c
|
fixed interleave for other .ads (ADSC) files from Kamen Rider Kabuto (PS2)
|
2010-04-13 23:28:37 +00:00 |
ps2_ass.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
ps2_ast.c
|
.ast (PS2) added
|
2010-01-26 17:57:49 +00:00 |
ps2_aus.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
ps2_bg00.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
ps2_bmdx.c
|
support for mono "bmdx" files added
|
2009-01-10 22:39:43 +00:00 |
ps2_ccc.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
ps2_dxh.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
ps2_enth.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
ps2_exst.c
|
.sts changed -> Ape Escape 3
|
2008-09-26 21:05:11 +00:00 |
ps2_filp.c
|
true mastery is knowing when not to loop
|
2008-12-18 19:44:40 +00:00 |
ps2_gbts.c
|
add support for P2BT & GBTS (pop'n'music)
|
2009-01-05 18:41:14 +00:00 |
ps2_gcm.c
|
Add Support for .GCM from NamCollection (PS2)
|
2010-03-29 20:06:08 +00:00 |
ps2_hgc1.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
ps2_ikm.c
|
.pona updated
|
2010-02-19 11:28:29 +00:00 |
ps2_ild.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
ps2_int.c
|
add support for .OMU (.INT with Header)
|
2008-09-08 18:55:01 +00:00 |
ps2_joe.c
|
JOE header fixed
|
2009-09-05 13:31:20 +00:00 |
ps2_kces.c
|
Add .STR + .STR WII (HOTD Overkill)
|
2009-03-12 21:25:41 +00:00 |
ps2_khv.c
|
added blocked format for Future Cop L.A.P.D.
|
2010-04-20 20:26:10 +00:00 |
ps2_leg.c
|
added some more checks in various formats
|
2009-01-05 11:58:27 +00:00 |
ps2_lpcm.c
|
Add .LPCM from Ah! My Goddess (PS2)
|
2010-04-30 02:35:26 +00:00 |
ps2_mcg.c
|
fix mcg length calculation
|
2009-05-03 21:04:12 +00:00 |
ps2_mib.c
|
little bug fixes
|
2009-09-01 21:27:27 +00:00 |
ps2_mic.c
|
Changed STREAMFILE to be an abstract structure with function pointers for file operations. These changes have been done to support the audacious plugin which will use audacious-VFS I/O instead of stdio. The winamp plugin uses stdio, and has been tested and is working.
|
2008-05-20 15:18:38 +00:00 |
ps2_mihb.c
|
lot of fixes :)
|
2010-02-15 09:02:31 +00:00 |
ps2_msa.c
|
Add .MSA support for Psyvariar -Complete Edition- (PS2) and .SMPL support for Homura. Add frequency switch for .TK5
|
2010-03-31 01:57:34 +00:00 |
ps2_npsf.c
|
Flat Layout for NPSF mono files
|
2009-10-02 17:19:18 +00:00 |
ps2_p2bt.c
|
add support for P2BT & GBTS (pop'n'music)
|
2009-01-05 18:41:14 +00:00 |
ps2_pnb.c
|
add PS2_PNB for PsychoNauts Bgm Files
|
2008-05-22 19:08:49 +00:00 |
ps2_psh.c
|
add nonworking de2 (uses msadpcm), clean up some warnings
|
2008-08-11 07:19:44 +00:00 |
ps2_psw.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
ps2_rnd.c
|
fixed offset detection on SS2
|
2008-08-21 20:09:06 +00:00 |
ps2_rstm.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
ps2_rws.c
|
dsp interleave in genh fixed
|
2008-11-19 20:32:56 +00:00 |
ps2_rxw.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
ps2_seg.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
ps2_sfs.c
|
Loop stuff fix for .sfs
|
2009-10-06 17:30:04 +00:00 |
ps2_sl3.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
ps2_smpl.c
|
Add .MSA support for Psyvariar -Complete Edition- (PS2) and .SMPL support for Homura. Add frequency switch for .TK5
|
2010-03-31 01:57:34 +00:00 |
ps2_snd.c
|
add support for IMA encoding
|
2009-08-29 22:45:51 +00:00 |
ps2_sps.c
|
Added .sps support from Ape Escape 2
|
2009-04-05 22:03:29 +00:00 |
ps2_ster.c
|
Add .STER support for Juuni Kokuki: Kakukaku Taru Ou Michi Beni Midori no Uka (PS2)
|
2010-03-16 02:34:18 +00:00 |
ps2_stm.c
|
looping for .ps2stm
|
2009-11-26 23:42:17 +00:00 |
ps2_str.c
|
Add .STR + .STR WII (HOTD Overkill)
|
2009-03-12 21:25:41 +00:00 |
ps2_svag.c
|
Changed STREAMFILE to be an abstract structure with function pointers for file operations. These changes have been done to support the audacious plugin which will use audacious-VFS I/O instead of stdio. The winamp plugin uses stdio, and has been tested and is working.
|
2008-05-20 15:18:38 +00:00 |
ps2_tec.c
|
Support for Turok: Evolution (NGC)
|
2010-02-27 22:10:52 +00:00 |
ps2_tk5.c
|
Add TK1 from Tekken (NamCollection) to avoid conflict with TK5 infos. Add ADSC .ads from Kenka Bancho 2: Full Throttle
|
2010-04-12 01:06:18 +00:00 |
ps2_vag.c
|
ok, so .vig is kces, not vag
|
2008-08-19 14:31:22 +00:00 |
ps2_vas.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
ps2_vgs.c
|
add support for GTA IV .ivaud Audio File
|
2009-03-19 19:43:06 +00:00 |
ps2_vgv.c
|
Rune: Viking Warlord .vgv (ps2) added
|
2009-07-11 11:28:36 +00:00 |
ps2_voi.c
|
added blocked format for Future Cop L.A.P.D.
|
2010-04-20 20:26:10 +00:00 |
ps2_vpk.c
|
add support for VPK + various fix on VAG + ADS
|
2008-06-07 21:11:33 +00:00 |
ps2_wb.c
|
Add Support for .GCM from NamCollection (PS2)
|
2010-03-29 20:06:08 +00:00 |
ps2_xa2.c
|
XA2 fix (again)
|
2009-04-08 20:17:10 +00:00 |
ps2_xa30.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
psx_cdxa.c
|
fix frequency value for 18900khz
|
2008-12-10 11:55:03 +00:00 |
psx_fag.c
|
added new dsp type in .emff.c
|
2008-12-16 15:48:21 +00:00 |
psx_gms.c
|
Changed STREAMFILE to be an abstract structure with function pointers for file operations. These changes have been done to support the audacious plugin which will use audacious-VFS I/O instead of stdio. The winamp plugin uses stdio, and has been tested and is working.
|
2008-05-20 15:18:38 +00:00 |
psx_str_mgav.c
|
added blocked format for Future Cop L.A.P.D.
|
2010-04-20 20:26:10 +00:00 |
raw.c
|
Make closing a VGMSTREAM with duplicate STREAMFILEs safe
|
2008-05-20 20:19:46 +00:00 |
redspark.c
|
redspark loop fix?
|
2009-03-16 16:16:33 +00:00 |
riff.c
|
ubisoft .sns (Red Steel 2)
|
2010-03-15 04:33:22 +00:00 |
rkv.c
|
Support for Turok: Evolution (NGC)
|
2010-02-27 22:10:52 +00:00 |
rs03.c
|
Finally fix RS03 looping. Hint: it was easy
|
2008-07-14 12:05:49 +00:00 |
rsd.c
|
Add RSD4RADP support from The Simpsons Hit & Run (GC)
|
2009-10-17 19:17:42 +00:00 |
rsf.c
|
Changed STREAMFILE to be an abstract structure with function pointers for file operations. These changes have been done to support the audacious plugin which will use audacious-VFS I/O instead of stdio. The winamp plugin uses stdio, and has been tested and is working.
|
2008-05-20 15:18:38 +00:00 |
rwsd.c
|
rwav and improved rwar support in rwsd
|
2009-01-20 01:03:33 +00:00 |
rwx.c
|
.RWX added
|
2008-07-14 13:08:01 +00:00 |
s14_sss.c
|
G.722.1 support for mingw32 and MSVC (needs testing) build.
|
2010-03-23 20:57:12 +00:00 |
sat_baka.c
|
interleave fix for Soul Calibur idsp files
|
2009-04-06 07:59:43 +00:00 |
sat_dvi.c
|
kceycomp pop'n music support added
|
2008-07-18 20:20:16 +00:00 |
sat_sap.c
|
saturn .sap added
|
2008-08-19 12:25:43 +00:00 |
sd9.c
|
sd9 looping
|
2010-03-05 03:28:15 +00:00 |
sdt.c
|
updated .filp
|
2008-12-18 19:04:35 +00:00 |
sfl.c
|
add .sfl
|
2008-07-22 02:18:32 +00:00 |
sli.c
|
add another style of .sli
|
2008-07-22 01:03:20 +00:00 |
spt_spd.c
|
added blocked format for Future Cop L.A.P.D.
|
2010-04-20 20:26:10 +00:00 |
ss_stream.c
|
added blocked format for Future Cop L.A.P.D.
|
2010-04-20 20:26:10 +00:00 |
str_asr.c
|
0x10 interleave for PCM
|
2009-01-05 04:50:29 +00:00 |
str_snds.c
|
some naming changes and such to make hcs happy, hopefully didn't break anything
|
2008-07-14 20:42:49 +00:00 |
stx.c
|
Pikmin .stx
|
2009-11-18 00:46:36 +00:00 |
svs.c
|
if svs loop starts and ends on same sample, don't try to loop
|
2008-10-17 17:12:16 +00:00 |
thp.c
|
some bug fixes
|
2009-10-10 19:02:46 +00:00 |
vgs.c
|
.vgs added
|
2008-12-04 20:11:45 +00:00 |
vs.c
|
remove test stuff, fix things broken in r508, clean up some implicit function declarations
|
2008-12-10 20:54:10 +00:00 |
vsf.c
|
Add .MSA support for Psyvariar -Complete Edition- (PS2) and .SMPL support for Homura. Add frequency switch for .TK5
|
2010-03-31 01:57:34 +00:00 |
wii_bns.c
|
add loop support for BNS, disable strict chunk size consistency checking (for Homebrew Channel)
|
2009-09-05 13:10:52 +00:00 |
wii_mus.c
|
wii .mus support, seemingly not quite correct yet
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2008-10-11 04:00:57 +00:00 |
wii_ndp.c
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Vertigo (Wii) .ndp added
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2009-03-30 04:18:46 +00:00 |
wii_smp.c
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.smp (Wii) added
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2008-12-08 17:36:44 +00:00 |
wii_sng.c
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fixed capcom hack in .genh
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2008-12-24 00:00:10 +00:00 |
wii_str.c
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use correct case for .sth
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2009-03-13 14:20:00 +00:00 |
wii_sts.c
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fix sts for gcc builds
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2008-12-12 20:17:55 +00:00 |
ws_aud.c
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starting support for WS ADPCM, decoder not in place but layout is handled properly
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2008-07-03 21:21:01 +00:00 |
wvs.c
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.sck added - Scorpion King (ngc)
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2009-08-25 17:50:43 +00:00 |
xbox_hlwav.c
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hlwav support for Half Life 2 (XBOX)
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2009-10-15 09:24:04 +00:00 |
xbox_ims.c
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add nonworking de2 (uses msadpcm), clean up some warnings
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2008-08-11 07:19:44 +00:00 |
xbox_stma.c
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adding STMA support (XBOX)
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2008-08-08 14:47:04 +00:00 |
xbox_wavm.c
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added meta ims from matrix
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2008-08-10 20:08:03 +00:00 |
xbox_xmu.c
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fixing xbox mono files on ima_decoder.c
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2008-08-18 17:51:22 +00:00 |
xbox_xvas.c
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keepin' it real
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2008-08-19 14:14:06 +00:00 |
xbox_xwav.c
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some modifications on xbox decoder to handle multi channels streams
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2008-09-29 21:06:12 +00:00 |
xss.c
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added some more checks in various formats
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2009-01-05 11:58:27 +00:00 |
xwb.c
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SPD/SPT PCM coding added
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2010-01-10 17:29:19 +00:00 |
ydsp.c
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YSDP added
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2008-11-28 14:27:51 +00:00 |
zsd.c
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ZSD (UGLY!)
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2009-03-12 23:42:56 +00:00 |
zwdsp.c
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fix zwdsp looping
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2010-04-20 21:23:08 +00:00 |