vgmstream/src/meta/xnb.c
2019-02-23 03:15:49 +01:00

168 lines
6.7 KiB
C

#include "meta.h"
#include "../coding/coding.h"
/* XNB - Microsoft XNA Game Studio 4.0 format */
VGMSTREAM * init_vgmstream_xnb(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset, xma_chunk_offset = 0;
int loop_flag = 0, channel_count, num_samples = 0, loop_start = 0, loop_end = 0;
int big_endian, flags, codec, sample_rate, block_align, bps;
size_t data_size;
char platform;
/* checks */
if (!check_extensions(streamFile,"xnb"))
goto fail;
if ((read_32bitBE(0,streamFile) & 0xFFFFFF00) != 0x584E4200) /* "XNB" */
goto fail;
/* XNA Studio platforms: 'w' = Windows, 'm' = Windows Phone 7, 'x' = X360
* MonoGame extensions: 'i' = iOS, 'a' = Android, 'X' = MacOSX, 'P': PS4, etc */
platform = read_8bit(0x03,streamFile);
big_endian = (platform == 'x');
if (read_8bit(0x04,streamFile) != 0x04 && /* XNA 3.0? found on Scare Me (XBLIG), no notable diffs */
read_8bit(0x04,streamFile) != 0x05) /* XNA 4.0 version */
goto fail;
flags = read_8bit(0x05,streamFile);
//if (flags & 0x01) goto fail; /* "HiDef profile" content (no actual difference) */
if (flags & 0x80) goto fail; /* compressed with LZX/XMemCompress (at 0x0a is decompressed size) */
if (flags & 0x40) goto fail; /* compressed with LZ4, MonoGame extension [ex. Square Heroes (PS4)] */
/* full size */
if (read_32bitLE(0x06,streamFile) != get_streamfile_size(streamFile))
goto fail;
/* XNB contains "type reader" class references to parse "shared resource" data (can be any implemented filetype) */
{
char reader_name[255+1];
off_t current_offset = 0x0a;
size_t reader_string_len;
uint32_t fmt_chunk_size;
const char * type_sound = "Microsoft.Xna.Framework.Content.SoundEffectReader"; /* partial "fmt" chunk or XMA */
//const char * type_song = "Microsoft.Xna.Framework.Content.SongReader"; /* just references a companion .wma */
/* type reader count, accept only one for now */
if (read_8bit(current_offset++, streamFile) != 1)
goto fail;
reader_string_len = read_8bit(current_offset++, streamFile); /* doesn't count null */
if (reader_string_len > 255) goto fail;
/* check SoundEffect type string */
if (read_string(reader_name,reader_string_len+1,current_offset,streamFile) != reader_string_len)
goto fail;
if ( strcmp(reader_name, type_sound) != 0 )
goto fail;
current_offset += reader_string_len + 1;
current_offset += 4; /* reader version */
/* shared resource count */
if (read_8bit(current_offset++, streamFile) != 1)
goto fail;
/* shared resource: partial "fmt" chunk */
fmt_chunk_size = read_32bitLE(current_offset, streamFile);
current_offset += 4;
{
int32_t (*read_32bit)(off_t,STREAMFILE*) = big_endian ? read_32bitBE : read_32bitLE;
int16_t (*read_16bit)(off_t,STREAMFILE*) = big_endian ? read_16bitBE : read_16bitLE;
codec = read_16bit(current_offset+0x00, streamFile);
channel_count = read_16bit(current_offset+0x02, streamFile);
sample_rate = read_32bit(current_offset+0x04, streamFile);
/* 0x08: byte rate */
block_align = read_16bit(current_offset+0x0c, streamFile);
bps = read_16bit(current_offset+0x0e, streamFile);
if (codec == 0x166) {
xma2_parse_fmt_chunk_extra(streamFile, current_offset, &loop_flag, &num_samples, &loop_start, &loop_end, big_endian);
xma_chunk_offset = current_offset;
}
}
current_offset += fmt_chunk_size;
data_size = read_32bitLE(current_offset, streamFile);
current_offset += 4;
start_offset = current_offset;
}
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = sample_rate;
vgmstream->meta_type = meta_XNB;
switch (codec) {
case 0x01: /* Dragon's Blade (Android) */
/* null in Metagalactic Blitz (PC) */
if (!block_align)
block_align = (bps == 8 ? 0x01 : 0x02) * channel_count;
vgmstream->coding_type = bps == 8 ? coding_PCM8_U_int : coding_PCM16LE;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = block_align / channel_count;
vgmstream->num_samples = pcm_bytes_to_samples(data_size, channel_count, bps);
break;
case 0x02: /* White Noise Online (PC) */
if (!block_align) goto fail;
vgmstream->coding_type = coding_MSADPCM;
vgmstream->layout_type = layout_none;
vgmstream->interleave_block_size = block_align;
vgmstream->num_samples = msadpcm_bytes_to_samples(data_size, block_align, channel_count);
break;
case 0x11:
if (!block_align) goto fail;
vgmstream->coding_type = coding_MS_IMA;
vgmstream->layout_type = layout_none;
vgmstream->interleave_block_size = block_align;
vgmstream->num_samples = ms_ima_bytes_to_samples(data_size, block_align, channel_count);
break;
#ifdef VGM_USE_FFMPEG
case 0x166: { /* Terraria (X360) */
uint8_t buf[0x100];
int32_t bytes, block_size, block_count;
block_size = 0x10000; /* guessed */
block_count = data_size / block_size + (data_size % block_size ? 1 : 0);
bytes = ffmpeg_make_riff_xma2(buf,0x100, num_samples, data_size, vgmstream->channels, vgmstream->sample_rate, block_count, block_size);
vgmstream->codec_data = init_ffmpeg_header_offset(streamFile, buf,bytes, start_offset,data_size);
if (!vgmstream->codec_data) goto fail;
vgmstream->coding_type = coding_FFmpeg;
vgmstream->layout_type = layout_none;
vgmstream->num_samples = num_samples;
vgmstream->loop_start_sample = loop_start;
vgmstream->loop_end_sample = loop_end;
xma_fix_raw_samples(vgmstream, streamFile, start_offset,data_size, xma_chunk_offset, 1,1);
break;
}
#endif
default:
VGM_LOG("XNB: unknown codec 0x%x\n", codec);
goto fail;
}
if ( !vgmstream_open_stream(vgmstream,streamFile,start_offset) )
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}