mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-11-24 15:00:11 +01:00
365 lines
12 KiB
C++
365 lines
12 KiB
C++
/**
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* vgmstream for Audacious
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*/
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#include <cstdlib>
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#include <algorithm>
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#include <string.h>
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#if DEBUG
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#include <ctime>
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#include <sys/time.h>
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#endif
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#include <libaudcore/audio.h>
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extern "C" {
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#include "../src/vgmstream.h"
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#include "../src/plugins.h"
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}
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#include "plugin.h"
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#include "vfs.h"
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#ifndef VERSION
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#include "version.h"
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#endif
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#ifndef VERSION
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#define VERSION "(unknown version)"
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#endif
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#define CFG_ID "vgmstream" // ID for storing in audacious
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#define MIN_BUFFER_SIZE 576
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/* global state */
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/*EXPORT*/ VgmstreamPlugin aud_plugin_instance;
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audacious_settings settings;
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VGMSTREAM *vgmstream = NULL; //todo make local?
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/* Audacious will first send the file to a plugin based on this static extension list. If none
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* accepts it'll try again all plugins, ordered by priority, until one accepts the file. Problem is,
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* mpg123 plugin has higher priority and tendency to accept files that aren't even MP3. To fix this
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* we declare a few conflicting formats so we have a better chance.
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* The extension affects only this priority and in all cases file must accepted during "is_our_file".
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*/
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const char *const VgmstreamPlugin::exts[] = {
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"ahx","asf","awc","ckd","fsb","genh","msf","p3d","rak","scd","str","txth","xvag", nullptr
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};
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const char *const VgmstreamPlugin::defaults[] = {
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"loop_forever", "FALSE",
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"loop_count", "2", //maybe double?
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"fade_length", "10.0",
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"fade_delay", "0.0",
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"downmix_channels", "8",
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"exts_unknown_on", "FALSE",
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"exts_common_on", "FALSE",
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NULL
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};
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// N_(...) for i18n but not much point here
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const char VgmstreamPlugin::about[] =
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"vgmstream plugin " VERSION " " __DATE__ "\n"
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"by hcs, FastElbja, manakoAT, bxaimc, snakemeat, soneek, kode54, bnnm and many others\n"
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"\n"
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"Audacious plugin:\n"
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"ported to Audacious 3.6 by Brandon Whitehead\n"
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"adopted from Audacious 3 port by Thomas Eppers\n"
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"originally written by Todd Jeffreys (http://voidpointer.org/)\n"
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"\n"
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"https://github.com/kode54/vgmstream/\n"
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"https://sourceforge.net/projects/vgmstream/ (original)";
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const PreferencesWidget VgmstreamPlugin::widgets[] = {
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WidgetLabel(N_("<b>vgmstream config</b>")),
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WidgetCheck(N_("Loop forever:"), WidgetBool(settings.loop_forever)),
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WidgetSpin(N_("Loop count:"), WidgetInt(settings.loop_count), {1, 20, 1}),
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WidgetSpin(N_("Fade length:"), WidgetFloat(settings.fade_length), {0, 60, 0.1}),
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WidgetSpin(N_("Fade delay:"), WidgetFloat(settings.fade_delay), {0, 60, 0.1}),
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WidgetSpin(N_("Downmix:"), WidgetInt(settings.downmix_channels), {1, 20, 1}),
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WidgetCheck(N_("Enable unknown exts"), WidgetBool(settings.exts_unknown_on)),
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// Audacious 3.6 will only match one plugin so this option has no actual use
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// (ex. a fake .flac only gets to the FLAC plugin and never to vgmstream, even on error)
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//WidgetCheck(N_("Enable common exts"), WidgetBool(settings.exts_common_on)),
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};
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void vgmstream_settings_load() {
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AUDINFO("load settings\n");
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aud_config_set_defaults(CFG_ID, VgmstreamPlugin::defaults);
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settings.loop_forever = aud_get_bool(CFG_ID, "loop_forever");
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settings.loop_count = aud_get_int(CFG_ID, "loop_count");
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settings.fade_length = aud_get_double(CFG_ID, "fade_length");
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settings.fade_delay = aud_get_double(CFG_ID, "fade_delay");
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settings.downmix_channels = aud_get_int(CFG_ID, "downmix_channels");
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settings.exts_unknown_on = aud_get_bool(CFG_ID, "exts_unknown_on");
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settings.exts_common_on = aud_get_bool(CFG_ID, "exts_common_on");
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}
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void vgmstream_settings_save() {
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AUDINFO("save settings\n");
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aud_set_bool(CFG_ID, "loop_forever", settings.loop_forever);
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aud_set_int(CFG_ID, "loop_count", settings.loop_count);
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aud_set_double(CFG_ID, "fade_length", settings.fade_length);
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aud_set_double(CFG_ID, "fade_delay", settings.fade_delay);
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aud_set_int(CFG_ID, "downmix_channels", settings.downmix_channels);
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aud_set_bool(CFG_ID, "exts_unknown_on", settings.exts_unknown_on);
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aud_set_bool(CFG_ID, "exts_common_on", settings.exts_common_on);
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}
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const PluginPreferences VgmstreamPlugin::prefs = {
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{widgets}, vgmstream_settings_load, vgmstream_settings_save
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};
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// validate extension (thread safe)
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bool VgmstreamPlugin::is_our_file(const char *filename, VFSFile &file) {
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AUDDBG("test file=%s\n", filename);
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vgmstream_ctx_valid_cfg cfg = {0};
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cfg.accept_unknown = settings.exts_unknown_on;
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cfg.accept_common = settings.exts_common_on;
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return vgmstream_ctx_is_valid(filename, &cfg) > 0 ? true : false;
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}
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// called on startup (main thread)
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bool VgmstreamPlugin::init() {
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AUDINFO("plugin start\n");
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vgmstream_settings_load();
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return true;
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}
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// called on stop (main thread)
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void VgmstreamPlugin::cleanup() {
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AUDINFO("plugin end\n");
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vgmstream_settings_save();
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}
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#if 0
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static int get_filename_subtune(const char * filename) {
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int subtune;
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int pos = strstr("?"))
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if (pos <= 0)
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return -1;
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if (sscanf(filename + pos, "%i", &subtune) != 1)
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return -1;
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return subtune;
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}
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#endif
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// internal helper, called every time user adds a new file to playlist
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static bool read_info(const char * filename, Tuple & tuple) {
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AUDINFO("read file=%s\n", filename);
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#if 0
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//todo subsongs:
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// in theory just set FlagSubtunes in plugin.h, and set_subtunes below
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// Audacious will call "play" and this(?) with filename?N where N=subtune
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// and you just load subtune N, but I can't get it working
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int subtune;
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string basename;
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int subtune = get_filename_subtune(basename, &subtune);
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//must use basename to open streamfile
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#endif
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STREAMFILE *streamfile = open_vfs(filename);
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if (!streamfile) return false;
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VGMSTREAM *infostream = init_vgmstream_from_STREAMFILE(streamfile);
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if (!infostream) {
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close_streamfile(streamfile);
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return false;
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}
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#if 0
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int total_subtunes = infostream->num_streams;
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//somehow max was changed to short in recent versions, though
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// some formats can exceed this
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if (total_subtunes > 32767)
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total_subtunes = 32767;
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if (infostream->num_streams > 1 && subtune <= 0) {
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//set nullptr to leave subsong index linear (must add +1 to subtune)
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tuple.set_subtunes(total_subtunes, nullptr);
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return true; //must return?
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}
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streamfile->stream_index = (subtune + 1);
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#endif
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//todo apply_config
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int output_channels = infostream->channels;
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vgmstream_mixing_autodownmix(infostream, settings.downmix_channels);
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vgmstream_mixing_enable(infostream, 0, NULL, &output_channels);
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int bitrate = get_vgmstream_average_bitrate(infostream);
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int ms = get_vgmstream_play_samples(settings.loop_count, settings.fade_length, settings.fade_delay, infostream);
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ms = ms* 1000LL / infostream->sample_rate;
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// short form, not sure if better way
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tuple.set_format("vgmstream codec", output_channels, infostream->sample_rate, bitrate);
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tuple.set_filename(filename); //used?
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tuple.set_int(Tuple::Bitrate, bitrate); //in kb/s
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tuple.set_int(Tuple::Length, ms);
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//todo here we could call describe_vgmstream() and get substring to add tags and stuff
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tuple.set_str(Tuple::Codec, "vgmstream codec");
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//tuple.set_int(Tuple::Subtune, subtune);
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//tuple.set_int(Tuple::NumSubtunes, subtune); //done un set_subtunes
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//todo tags (see tuple.h)
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//tuple.set_int (Tuple::Track, ...);
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//tuple.set_str (Tuple::Artist, ...);
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//tuple.set_str (Tuple::Album, ...);
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close_streamfile(streamfile);
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close_vgmstream(infostream);
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return true;
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}
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// thread safe (for Audacious <= 3.7, unused otherwise)
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Tuple VgmstreamPlugin::read_tuple(const char *filename, VFSFile &file) {
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Tuple tuple;
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read_info(filename, tuple);
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return tuple;
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}
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// thread safe (for Audacious >= 3.8, unused otherwise)
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bool VgmstreamPlugin::read_tag(const char * filename, VFSFile & file, Tuple & tuple, Index<char> * image) {
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return read_info(filename, tuple);
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}
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// internal util to seek during play
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static void seek_helper(int seek_value, int ¤t_sample_pos, int input_channels) {
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AUDINFO("seeking\n");
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// compute from ms to samples
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int seek_needed_samples = (long long)seek_value * vgmstream->sample_rate / 1000L;
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short buffer[MIN_BUFFER_SIZE * input_channels];
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int max_buffer_samples = MIN_BUFFER_SIZE;
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int samples_to_do = 0;
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if (seek_needed_samples < current_sample_pos) {
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// go back in time, reopen file
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AUDINFO("resetting file to seek backwards\n");
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reset_vgmstream(vgmstream);
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current_sample_pos = 0;
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samples_to_do = seek_needed_samples;
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} else if (current_sample_pos < seek_needed_samples) {
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// go forward in time
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samples_to_do = seek_needed_samples - current_sample_pos;
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}
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// do the actual seeking
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if (samples_to_do >= 0) {
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AUDINFO("rendering forward\n");
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// render till seeked sample
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while (samples_to_do > 0) {
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int seek_samples = std::min(max_buffer_samples, samples_to_do);
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current_sample_pos += seek_samples;
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samples_to_do -= seek_samples;
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render_vgmstream(buffer, seek_samples, vgmstream);
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}
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}
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}
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// called on play (play thread)
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bool VgmstreamPlugin::play(const char *filename, VFSFile &file) {
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AUDINFO("play file=%s\n", filename);
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// just in case
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if (vgmstream)
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close_vgmstream(vgmstream);
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STREAMFILE *streamfile = open_vfs(filename);
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if (!streamfile) {
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AUDERR("failed opening file %s\n", filename);
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return false;
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}
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vgmstream = init_vgmstream_from_STREAMFILE(streamfile);
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close_streamfile(streamfile);
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if (!vgmstream) {
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AUDINFO("filename %s is not a valid format\n", filename);
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close_vgmstream(vgmstream);
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vgmstream = NULL;
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return false;
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}
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int bitrate = get_vgmstream_average_bitrate(vgmstream);
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set_stream_bitrate(bitrate);
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//todo apply config
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int input_channels = vgmstream->channels;
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int output_channels = vgmstream->channels;
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/* enable after all config but before outbuf */
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vgmstream_mixing_autodownmix(vgmstream, settings.downmix_channels);
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vgmstream_mixing_enable(vgmstream, MIN_BUFFER_SIZE, &input_channels, &output_channels);
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//FMT_S8 / FMT_S16_NE / FMT_S24_NE / FMT_S32_NE / FMT_FLOAT
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open_audio(FMT_S16_LE, vgmstream->sample_rate, output_channels);
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// play
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short buffer[MIN_BUFFER_SIZE * input_channels];
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int max_buffer_samples = MIN_BUFFER_SIZE;
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int stream_samples_amount = get_vgmstream_play_samples(
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settings.loop_count, settings.fade_length,
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settings.fade_delay, vgmstream);
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int fade_samples = settings.fade_length * vgmstream->sample_rate;
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int current_sample_pos = 0;
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while (!check_stop()) {
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int toget = max_buffer_samples;
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// handle seek request
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int seek_value = check_seek();
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if (seek_value >= 0)
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seek_helper(seek_value, current_sample_pos, input_channels);
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// check stream finished
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if (!settings.loop_forever || !vgmstream->loop_flag) {
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if (current_sample_pos >= stream_samples_amount)
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break;
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if (current_sample_pos + toget > stream_samples_amount)
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toget = stream_samples_amount - current_sample_pos;
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}
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render_vgmstream(buffer, toget, vgmstream);
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if (vgmstream->loop_flag && fade_samples > 0 &&
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!settings.loop_forever) {
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int samples_into_fade =
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current_sample_pos - (stream_samples_amount - fade_samples);
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if (samples_into_fade + toget > 0) {
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for (int j = 0; j < toget; j++, samples_into_fade++) {
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if (samples_into_fade > 0) {
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double fadedness =
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(double)(fade_samples - samples_into_fade) / fade_samples;
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for (int k = 0; k < output_channels; k++)
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buffer[j * output_channels + k] *= fadedness;
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}
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}
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}
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}
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write_audio(buffer, toget * sizeof(short) * output_channels);
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current_sample_pos += toget;
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}
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AUDINFO("play finished\n");
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close_vgmstream(vgmstream);
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vgmstream = NULL;
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return true;
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}
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