mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-12-01 01:27:20 +01:00
236 lines
7.2 KiB
C++
236 lines
7.2 KiB
C++
#include <cstdlib>
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#include <algorithm>
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#if DEBUG
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#include <ctime>
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#include <sys/time.h>
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#endif
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extern "C" {
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#include "../src/vgmstream.h"
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}
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#include "plugin.h"
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#include "vfs.h"
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#include <libaudcore/audio.h>
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VgmStreamPlugin aud_plugin_instance;
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Settings vgmstream_cfg;
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VGMSTREAM *vgmstream = NULL;
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#define CFG_ID "vgmstream" // ID for storing in audacious
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const char *const VgmStreamPlugin::defaults[] = {
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"loop_forever", "1", "loop_count", "2", "fade_length",
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"3", "fade_delay", "3", NULL};
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const char VgmStreamPlugin::about[] =
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"audacious-vgmstream version: " AUDACIOUSVGMSTREAM_VERSION "\n\n"
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"ported to audacious 3.6 by Brandon Whitehead\n"
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"adopted from audacious 3 port by Thomas Eppers\n"
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"originally written by Todd Jeffreys (http://voidpointer.org/)\n"
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"vgmstream written by hcs, FastElbja, manakoAT, and bxaimc "
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"(http://www.sf.net/projects/vgmstream)";
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const PreferencesWidget VgmStreamPlugin::widgets[] = {
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WidgetLabel(N_("<b>VGMStream Config</b>")),
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WidgetCheck(N_("Loop Forever:"), WidgetBool(vgmstream_cfg.loop_forever)),
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WidgetSpin(N_("Loop Count:"), WidgetInt(vgmstream_cfg.loop_count),
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{1, 20, 1}),
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WidgetSpin(N_("Fade Length:"), WidgetFloat(vgmstream_cfg.fade_length),
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{0, 60, 0.1}),
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WidgetSpin(N_("Fade Delay:"), WidgetFloat(vgmstream_cfg.fade_delay),
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{0, 60, 0.1}),
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};
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void vgmstream_cfg_load() {
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debugMessage("cfg_load called");
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aud_config_set_defaults(CFG_ID, VgmStreamPlugin::defaults);
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vgmstream_cfg.loop_forever = aud_get_bool(CFG_ID, "loop_forever");
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vgmstream_cfg.loop_count = aud_get_int(CFG_ID, "loop_count");
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vgmstream_cfg.fade_length = aud_get_double(CFG_ID, "fade_length");
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vgmstream_cfg.fade_delay = aud_get_double(CFG_ID, "fade_delay");
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}
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void vgmstream_cfg_save() {
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debugMessage("cfg_save called");
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aud_set_bool(CFG_ID, "loop_forever", vgmstream_cfg.loop_forever);
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aud_set_int(CFG_ID, "loop_count", vgmstream_cfg.loop_count);
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aud_set_double(CFG_ID, "fade_length", vgmstream_cfg.fade_length);
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aud_set_double(CFG_ID, "fade_delay", vgmstream_cfg.fade_delay);
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}
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const PluginPreferences VgmStreamPlugin::prefs = {
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{widgets}, vgmstream_cfg_load, vgmstream_cfg_save};
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bool VgmStreamPlugin::init() {
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debugMessage("init");
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vgmstream_cfg_load();
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debugMessage("after load cfg");
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return true;
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}
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void VgmStreamPlugin::cleanup() {
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debugMessage("cleanup");
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vgmstream_cfg_save();
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}
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// called every time the user adds a new file to playlist
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Tuple VgmStreamPlugin::read_tuple(const char *filename, VFSFile &file) {
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debugMessage("probe for tuple");
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Tuple tuple;
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int ms;
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int rate;
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VGMSTREAM *vgmstream = NULL;
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STREAMFILE *streamfile = NULL;
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streamfile = open_vfs(filename);
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vgmstream = init_vgmstream_from_STREAMFILE(streamfile);
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tuple.set_filename(filename);
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rate = vgmstream->sample_rate * 2 * vgmstream->channels;
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tuple.set_int(Tuple::Bitrate, rate);
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ms = get_vgmstream_play_samples(vgmstream_cfg.loop_count,
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vgmstream_cfg.fade_length,
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vgmstream_cfg.fade_delay, vgmstream) *
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1000LL / vgmstream->sample_rate;
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tuple.set_int(Tuple::Length, ms);
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close_streamfile(streamfile);
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close_vgmstream(vgmstream);
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return tuple;
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}
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bool VgmStreamPlugin::play(const char *filename, VFSFile &file) {
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int current_sample_pos = 0;
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int rate;
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debugMessage("start play");
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STREAMFILE *streamfile = open_vfs(filename);
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if (!streamfile) {
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printf("failed opening %s\n", filename);
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return false;
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}
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vgmstream = init_vgmstream_from_STREAMFILE(streamfile);
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close_streamfile(streamfile);
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if (!vgmstream || vgmstream->channels <= 0) {
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printf("Error::Channels are zero or couldn't init plugin\n");
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if (vgmstream)
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close_vgmstream(vgmstream);
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vgmstream = NULL;
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return false;
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}
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short buffer[576 * vgmstream->channels];
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int max_buffer_samples =
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sizeof(buffer) / sizeof(buffer[0]) / vgmstream->channels;
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int stream_samples_amount = get_vgmstream_play_samples(
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vgmstream_cfg.loop_count, vgmstream_cfg.fade_length,
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vgmstream_cfg.fade_delay, vgmstream);
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rate = get_vgmstream_average_bitrate(vgmstream);
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set_stream_bitrate(rate);
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open_audio(FMT_S16_LE, vgmstream->sample_rate, 2);
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int fade_samples = vgmstream_cfg.fade_length * vgmstream->sample_rate;
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while (!check_stop()) {
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int toget = max_buffer_samples;
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int seek_value = check_seek();
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if (seek_value > 0)
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seek(seek_value, current_sample_pos);
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// If we haven't configured the plugin to play forever
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// or the current song is not loopable.
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if (!vgmstream_cfg.loop_forever || !vgmstream->loop_flag) {
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if (current_sample_pos >= stream_samples_amount)
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break;
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if (current_sample_pos + toget > stream_samples_amount)
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toget = stream_samples_amount - current_sample_pos;
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}
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render_vgmstream(buffer, toget, vgmstream);
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if (vgmstream->loop_flag && fade_samples > 0 &&
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!vgmstream_cfg.loop_forever) {
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int samples_into_fade =
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current_sample_pos - (stream_samples_amount - fade_samples);
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if (samples_into_fade + toget > 0) {
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for (int j = 0; j < toget; j++, samples_into_fade++) {
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if (samples_into_fade > 0) {
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double fadedness =
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(double)(fade_samples - samples_into_fade) / fade_samples;
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for (int k = 0; k < vgmstream->channels; k++)
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buffer[j * vgmstream->channels + k] *= fadedness;
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}
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}
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}
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}
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write_audio(buffer, toget * sizeof(short) * vgmstream->channels);
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current_sample_pos += toget;
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}
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debugMessage("finished");
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if (vgmstream)
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close_vgmstream(vgmstream);
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vgmstream = NULL;
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return true;
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}
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void VgmStreamPlugin::seek(int seek_value, int ¤t_sample_pos) {
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debugMessage("seeking");
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// compute from ms to samples
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int seek_needed_samples =
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(long long)seek_value * vgmstream->sample_rate / 1000L;
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short buffer[576 * vgmstream->channels];
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int max_buffer_samples =
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sizeof(buffer) / sizeof(buffer[0]) / vgmstream->channels;
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int samples_to_do = 0;
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if (seek_needed_samples < current_sample_pos) {
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// go back in time, reopen file
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debugMessage("reopen file to seek backward");
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reset_vgmstream(vgmstream);
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current_sample_pos = 0;
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samples_to_do = seek_needed_samples;
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} else if (current_sample_pos < seek_needed_samples) {
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// go forward in time
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samples_to_do = seek_needed_samples - current_sample_pos;
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}
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// do the actual seeking
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if (samples_to_do >= 0) {
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debugMessage("render forward");
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// render till seeked sample
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while (samples_to_do > 0) {
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int seek_samples = std::min(max_buffer_samples, samples_to_do);
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current_sample_pos += seek_samples;
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samples_to_do -= seek_samples;
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render_vgmstream(buffer, seek_samples, vgmstream);
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}
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debugMessage("after render vgmstream");
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}
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}
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void debugMessage(const char *str) {
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#ifdef DEBUG
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timeval curTime;
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gettimeofday(&curTime, NULL);
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int milli = curTime.tv_usec / 1000;
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char buffer[80];
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strftime(buffer, 80, "%H:%M:%S", localtime(&curTime.tv_sec));
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char currentTime[84] = "";
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sprintf(currentTime, "%s:%d", buffer, milli);
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printf("[%s] Debug: %s\n", currentTime, str);
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#endif
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}
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