mirror of
https://github.com/vgmstream/vgmstream.git
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249 lines
7.5 KiB
C
249 lines
7.5 KiB
C
#include "meta.h"
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#include "../coding/coding.h"
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#include "cri_utf.h"
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typedef enum { HCA, CWAV, } cpk_type_t;
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static void load_cpk_name(STREAMFILE* sf, STREAMFILE* sf_acb, VGMSTREAM* vgmstream, int waveid);
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/* CPK - CRI container as audio bank [Metal Gear Solid: Snake Eater 3D (3DS), Street Fighter X Tekken (X360), Ace Combat Infinity (PS3)] */
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VGMSTREAM* init_vgmstream_cpk(STREAMFILE* sf) {
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return init_vgmstream_cpk_memory(sf, NULL);
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}
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VGMSTREAM* init_vgmstream_cpk_memory(STREAMFILE* sf, STREAMFILE* sf_acb) {
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VGMSTREAM* vgmstream = NULL;
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STREAMFILE* temp_sf = NULL;
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off_t subfile_offset = 0;
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size_t subfile_size = 0;
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utf_context* utf = NULL;
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int total_subsongs, target_subsong = sf->stream_index;
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int subfile_id = 0;
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cpk_type_t type;
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const char* extension = NULL;
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uint32_t* sizes = NULL;
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/* checks */
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if (!check_extensions(sf, "awb"))
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goto fail;
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if (read_u32be(0x00,sf) != 0x43504B20) /* "CPK " */
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goto fail;
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if (read_u32be(0x10,sf) != 0x40555446) /* "@UTF" */
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goto fail;
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/* 04: 0xFF? */
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/* 08: 0x02A0? */
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/* 0c: null? */
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/* CPK .cpk is CRI's generic file container, but here we only support CPK .awb used as
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* early audio bank, that like standard AFS2 .awb comes with .acb */
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{
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int rows, i;
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const char* name;
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const char* Tvers;
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uint32_t table_offset = 0, offset;
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uint32_t Files = 0, FilesL = 0, FilesH = 0;
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uint64_t ContentOffset = 0, ItocOffset = 0;
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uint16_t Align = 0;
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uint32_t DataL_offset = 0, DataL_size = 0, DataH_offset = 0, DataH_size = 0;
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/* base header */
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table_offset = 0x10;
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utf = utf_open(sf, table_offset, &rows, &name);
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if (!utf || strcmp(name, "CpkHeader") != 0 || rows != 1)
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goto fail;
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if (!utf_query_string(utf, 0, "Tvers", &Tvers) ||
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!utf_query_u32(utf, 0, "Files", &Files) ||
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!utf_query_u64(utf, 0, "ContentOffset", &ContentOffset) || /* absolute */
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!utf_query_u64(utf, 0, "ItocOffset", &ItocOffset) || /* Toc seems used for regular files */
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!utf_query_u16(utf, 0, "Align", &Align))
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goto fail;
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utf_close(utf);
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utf = NULL;
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if (strncmp(Tvers, "awb", 3) != 0) /* starts with "awb" + ".(version)" (SFvTK, MGS3D) or " for (version)" (ACI) */
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goto fail;
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if (Files <= 0)
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goto fail;
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/* Itoc header (regular .CPK tend to use Toc or Etoc header) */
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table_offset = 0x10 + ItocOffset;
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utf = utf_open(sf, table_offset, &rows, &name);
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if (!utf) goto fail;
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if (rows != 1 || strcmp(name, "CpkItocInfo") != 0)
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goto fail;
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if (!utf_query_u32(utf, 0, "FilesL", &FilesL) ||
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!utf_query_u32(utf, 0, "FilesH", &FilesH) ||
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!utf_query_data(utf, 0, "DataL", &DataL_offset, &DataL_size) || /* absolute */
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!utf_query_data(utf, 0, "DataH", &DataH_offset, &DataH_size)) /* absolute */
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goto fail;
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utf_close(utf);
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utf = NULL;
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/* For maximum annoyance there are 2 tables (small+big files) that only list sizes,
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* and files can be mixed (small small big small big).
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* Must pre-read all entries to find actual offset plus subsongs number. */
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if (FilesL + FilesH != Files)
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goto fail;
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total_subsongs = Files;
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if (target_subsong == 0) target_subsong = 1;
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if (target_subsong > total_subsongs || total_subsongs <= 0) goto fail;
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sizes = calloc(Files, sizeof(uint32_t));
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if (!sizes) goto fail;
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/* DataL header */
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table_offset = DataL_offset;
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utf = utf_open(sf, table_offset, &rows, &name);
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if (!utf || strcmp(name, "CpkItocL") != 0 || rows != FilesL)
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goto fail;
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for (i = 0; i < rows; i++) {
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uint16_t ID = 0;
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uint16_t FileSize, ExtractSize;
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if (!utf_query_u16(utf, i, "ID", &ID) ||
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!utf_query_u16(utf, i, "FileSize", &FileSize) ||
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!utf_query_u16(utf, i, "ExtractSize", &ExtractSize))
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goto fail;
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if (ID >= Files || FileSize != ExtractSize || sizes[ID])
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goto fail;
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sizes[ID] = FileSize;
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}
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utf_close(utf);
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utf = NULL;
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/* DataR header */
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table_offset = DataH_offset;
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utf = utf_open(sf, table_offset, &rows, &name);
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if (!utf || strcmp(name, "CpkItocH") != 0 || rows != FilesH)
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goto fail;
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for (i = 0; i < rows; i++) {
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uint16_t ID = 0;
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uint32_t FileSize, ExtractSize;
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if (!utf_query_u16(utf, i, "ID", &ID) ||
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!utf_query_u32(utf, i, "FileSize", &FileSize) ||
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!utf_query_u32(utf, i, "ExtractSize", &ExtractSize))
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goto fail;
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if (ID >= Files || FileSize != ExtractSize || sizes[ID])
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goto fail;
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sizes[ID] = FileSize;
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}
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utf_close(utf);
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utf = NULL;
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/* find actual offset */
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offset = ContentOffset;
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for (i = 0; i < Files; i++) {
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uint32_t size = sizes[i];
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if (i + 1 == target_subsong) {
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subfile_id = i;
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subfile_offset = offset;
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subfile_size = size;
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break;
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}
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offset += size;
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if (Align && (offset % Align))
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offset += Align - (offset % Align);
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}
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free(sizes);
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sizes = NULL;
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}
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if (!subfile_offset)
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goto fail;
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//;VGM_LOG("CPK: subfile offset=%lx + %x, id=%i\n", subfile_offset, subfile_size, subfile_id);
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if ((read_u32be(subfile_offset,sf) & 0x7f7f7f7f) == 0x48434100) { /* "HCA\0" */
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type = HCA;
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extension = "hca";
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}
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else if (read_u32be(subfile_offset,sf) == 0x43574156) { /* "CWAV" */
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type = CWAV;
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extension = "bcwav";
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}
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else {
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goto fail;
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}
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temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, extension);
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if (!temp_sf) goto fail;
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switch(type) {
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case HCA:
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vgmstream = init_vgmstream_hca(temp_sf);
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if (!vgmstream) goto fail;
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break;
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case CWAV: /* Metal Gear Solid: Snake Eater 3D (3DS) */
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vgmstream = init_vgmstream_rwsd(temp_sf);
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if (!vgmstream) goto fail;
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break;
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default:
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goto fail;
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}
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vgmstream->num_streams = total_subsongs;
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/* try to load cue names */
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load_cpk_name(sf, sf_acb, vgmstream, subfile_id);
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close_streamfile(temp_sf);
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return vgmstream;
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fail:
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free(sizes);
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utf_close(utf);
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close_streamfile(temp_sf);
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close_vgmstream(vgmstream);
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return NULL;
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}
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static void load_cpk_name(STREAMFILE* sf, STREAMFILE* sf_acb, VGMSTREAM* vgmstream, int waveid) {
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int is_memory = (sf_acb != NULL);
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/* .acb is passed when loading memory .awb inside .acb */
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if (!is_memory) {
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/* try parsing TXTM if present */
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sf_acb = read_filemap_file(sf, 0);
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/* try (name).awb + (name).awb */
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if (!sf_acb)
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sf_acb = open_streamfile_by_ext(sf, "acb");
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/* (name)_streamfiles.awb + (name).acb also exist */
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if (!sf_acb)
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return;
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/* companion .acb probably loaded */
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load_acb_wave_name(sf_acb, vgmstream, waveid, is_memory);
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close_streamfile(sf_acb);
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}
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else {
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load_acb_wave_name(sf_acb, vgmstream, waveid, is_memory);
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}
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}
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