vgmstream/src/meta
2018-05-27 17:29:23 +02:00
..
2dx9.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
aax_utf.h Move AAX UTF table reading to its own file for clarity 2018-03-10 00:27:06 +01:00
aax.c Clean segmented layout setup 2018-03-11 19:43:26 +01:00
acm.c Simplify mus_acm_codec_data into acm_codec_data 2018-03-16 18:02:17 +01:00
ads.c Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA 2018-02-17 12:30:14 +01:00
adx_keys.h Fix ADX key 2018-04-29 23:46:29 +02:00
adx.c Add .adp ADX extension [Headhunter (DC)] 2018-03-28 22:58:49 +02:00
afc.c Code cleanup (renames, comments, nitpicks) 2017-12-06 15:32:52 +01:00
agsc.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ahx.c Update read_key_file for variable-sized keys 2018-01-20 20:06:15 +01:00
aifc.c Use IMA_int with mono files to clarify then IMA stereo is used 2017-11-19 03:34:25 +01:00
aix_streamfile.h Remove get_realname from streamfiles as it's not used anymore 2018-04-19 22:54:45 +02:00
aix.c Move some meta STREAMFILEs to separate file for visibility 2017-12-06 12:15:27 +01:00
akb.c Fix comment 2018-03-24 15:40:41 +01:00
apple_caff.c Update docs 2018-04-15 01:47:46 +02:00
ast.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
atsl.c Add KTSS .ATSL [Sengoku Musou Sanada Maru (Switch)] 2018-03-31 13:06:00 +02:00
atx.c Rename open_stream_ext/name to open_streamfile_by_ext/filename (cleanup) 2018-03-29 22:34:21 +02:00
aus.c Rename ps2_aus.c to aus.c for consistency 2018-02-17 19:05:13 +01:00
awc_xma_streamfile.h Add .awc XMA [Red Dead Redemption (XMA)] 2018-03-31 20:11:21 +02:00
awc.c Add .awc XMA [Red Dead Redemption (XMA)] 2018-03-31 20:11:21 +02:00
baf.c Moved check_extensions/open_stream to streamfile.c/vgmstream.c 2017-01-14 00:59:54 +01:00
bar_streamfile.h Remove get_realname from streamfiles as it's not used anymore 2018-04-19 22:54:45 +02:00
bar.c Code cleanup (renames, comments, nitpicks) 2017-12-06 15:32:52 +01:00
bcstm.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
bfstm.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
bfwav.c Fix some Switch .bfwav interleave/panning; cleanup 2018-04-18 20:10:48 +02:00
bgw.c Add size_callback to open_io_streamfile for more complex stuff 2018-03-30 18:10:23 +02:00
bik.c Fix bitrate for subsongs and rename streams > subsongs 2018-01-28 00:41:25 +01:00
bnsf.c Improve BNSF num_samples and cleanup 2017-10-14 12:42:44 +02:00
brstm.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
btsnd.c Fixed minor compiler warnings (unused/uninitialized vars) 2016-12-27 16:33:10 +01:00
caf.c Rename caf files for consistency 2018-03-08 23:31:07 +01:00
capdsp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
cstr.c Minor tweaks/comments/renames/etc 2017-11-25 00:43:18 +01:00
dc_asd.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
dc_dcsw_dcs.c Rename coding_AICA to coding_AICA_int since it only does mono data 2018-03-27 23:32:01 +02:00
dc_idvi.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
dc_kcey.c Use IMA_int with mono files to clarify then IMA stereo is used 2017-11-19 03:34:25 +01:00
dc_str.c Rename coding_AICA to coding_AICA_int since it only does mono data 2018-03-27 23:32:01 +02:00
dec.c Rename open_stream_ext/name to open_streamfile_by_ext/filename (cleanup) 2018-03-29 22:34:21 +02:00
dmsg_segh.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
dsp_adx.c Move Xenoblade 3D DSP .adx from CRI .adx to its own meta (cleanup) 2017-01-25 22:23:45 +01:00
dsp_bdsp.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
dsp_sth_str.c Fixed remaining path length limit issues 2014-03-14 22:36:23 -07:00
ea_1snh.c Add .sng extension for EA 1SNh as foobar doesn't like .asf 2018-03-30 00:39:21 +02:00
ea_eaac_streamfile.h Fix some EALayer3 skips [Need For Speed Rivals (PS4)] 2018-04-19 22:26:46 +02:00
ea_eaac.c Add .sps in Frostbite(?) containers [Need For Speed Rivals (PS4)] 2018-04-20 00:22:40 +02:00
ea_schl_fixed.c Rename some blocked layouts for clarity (hopefully) 2017-11-25 01:18:27 +01:00
ea_schl.c Add .trj/trm extensions [Need for Speed 3 (PS)] 2018-04-29 20:31:08 +02:00
ea_swvr.c Fix some EA SWVR [Freekstyle (PS2/GC)] 2018-05-05 23:02:22 +02:00
ea_wve_ad10.c Fix missing samples in last block 2018-04-13 16:47:33 +02:00
ea_wve_au00.c Add .fsv WVE extension [Future Cop LAPD (PS1)] 2018-04-13 19:49:45 +02:00
emff.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
exakt_sc.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
excitebots.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ezw.c Add EZW for EZ2DJ (Arcade) 2017-11-21 21:30:48 -05:00
ffmpeg.c Move read_pos_file to ffmpeg.c since it was only needed there 2018-03-29 20:38:06 +02:00
ffw.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
flx.c Fix bitrate for subsongs and rename streams > subsongs 2018-01-28 00:41:25 +01:00
fsb5.c Add FSB FADPCM decoding [Dead Rising 4 (PC), Sine Mora EX (Switch)] 2018-02-25 10:05:28 +01:00
fsb_encrypted.c Add FSB key 2018-04-18 20:09:21 +02:00
fsb_keys.h Add FSB key 2018-04-18 20:09:21 +02:00
fsb.c Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA 2018-02-17 12:30:14 +01:00
g1l.c Minor comments 2018-03-04 00:16:49 +01:00
gca.c Fix GCA being off by one sample in some cases, cleanup [BlowOut (GC)] 2018-03-11 20:30:32 +01:00
gcsw.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
genh.c Add stereo AICA to GENH/TXTH (no interleave) [SF3 Double Impact (DC)] 2018-03-28 00:30:59 +02:00
gsp_gsb.c Rename open_stream_ext/name to open_streamfile_by_ext/filename (cleanup) 2018-03-29 22:34:21 +02:00
gtd.c Added looping support for Vita GTD 2018-01-15 19:30:27 -05:00
halpst.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
hca_keys.h Add HCA key 2018-05-19 11:22:08 +02:00
hca.c Update read_key_file for variable-sized keys 2018-01-20 20:06:15 +01:00
his.c Add big endian mode to coding_PCM16LE_int and rename to coding_PCM16_int 2017-08-27 22:17:13 +02:00
idsp.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
ios_psnd.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ish_isd.c Minor cleanup 2018-04-18 21:03:24 +02:00
ivaud.c Rename some blocked layouts for clarity (hopefully) 2017-11-25 01:18:27 +01:00
ivb.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
kma9.c Fix bitrate for subsongs and rename streams > subsongs 2018-01-28 00:41:25 +01:00
kraw.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ktss.c Add channel multiplier for KNS/KTSS in Hyrule Warriors (Switch) 2018-05-17 14:27:18 -04:00
lsf.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
Makefile.autotools.am Rename makefile.audacious to makefile.autotools, as now can build more 2018-01-04 22:59:07 +01:00
mattel_hyperscan.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
maxis_xa.c Clean EA-XA and fix some subsongs (don't use channel_start_offset) 2017-12-03 01:37:56 +01:00
mc3.c Added MC3 decoder/meta [MX Rider, Spy Hunter, T3] (thanks to daemon1) 2017-04-28 17:26:25 +02:00
mca.c Fix some MCA v4 and relax looping checks [MH3U (3DS)] 2017-03-31 22:38:45 +02:00
meta.h Add SADF DSP variant from Xenoblade Chronicles 2 (Switch) 2018-05-19 16:05:25 -04:00
mn_str.c Fix minor compiler warnings (missing const/static/case defaults/etc) 2017-10-28 01:34:32 +02:00
mogg.c Remove layout_ogg and cleanup 2018-03-23 16:34:48 +01:00
mp4.c Use meta_MP4 for MP4 FFmpeg too, so no need to ifdef 2018-03-30 21:37:11 +02:00
msb_msh.c Fix possible segfault 2018-04-18 20:41:11 +02:00
mss.c Fix XBOX-IMA decoding, 4ch and tweak layout [Dynasty Warriors 4 (Xbox)] 2018-02-24 22:30:17 +01:00
msvp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
mus_acm.c Add MUS ACM Ogg [Planescape: Torment Enhanced Edition (PC)] 2018-03-16 17:43:51 +01:00
musc.c Fix MUSC looping [Spyro: A New Beginning (PS2), Ty (PS2)] 2017-10-08 17:30:56 +02:00
musx.c Add MUSX .sfx extension [Batman Begins (GC)] 2018-03-16 22:57:46 +01:00
myspd.c Use IMA_int with mono files to clarify then IMA stereo is used 2017-11-19 03:34:25 +01:00
naac.c Add Namco AAC (.naac) [Ace Combat: Assault Horizon Legacy (3DS)] 2017-11-23 22:32:31 +01:00
naomi_adpcm.c Fix Naomi .adpcm num_samples and checks 2018-04-20 21:00:17 +02:00
naomi_spsd.c Fix mono/interleave/PCM16 .spsd [Giga Wing 2, Virtua Tennis 2 (Naomi)] 2018-03-28 22:58:25 +02:00
nds_hwas.c Minor doc 2018-04-18 20:11:42 +02:00
nds_rrds.c Use IMA_int with mono files to clarify then IMA stereo is used 2017-11-19 03:34:25 +01:00
nds_sad.c Rename coding_INT_X to coding_X_int for consistency with other codecs 2017-04-29 02:53:36 +02:00
nds_strm_ffta2.c Fix STRM FFTA2 using the wrong IMA, making output slightly incorrect 2017-11-18 22:49:18 +01:00
nds_strm.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
nds_swav.c Rename coding_INT_X to coding_X_int for consistency with other codecs 2017-04-29 02:53:36 +02:00
ngc_adpdtk.c Add DTK .wav/lwav extension [Alien Hominid (GC)] 2018-03-08 22:56:06 +01:00
ngc_bh2pcm.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_dsp_konami.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_dsp_mpds.c Fix some "short" MPDS 2017-04-28 16:16:10 +02:00
ngc_dsp_std.c Merge branch 'master' into master 2018-05-20 16:22:31 -07:00
ngc_dsp_ygo.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ngc_ffcc_str.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_gcub.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_lps.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_nst_dsp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_pdt.c Less debug 2018-04-21 21:56:49 +02:00
ngc_sck_dsp.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ngc_ssm.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_str_cauldron.c Move dsp_str to its own file for clarity (not using standard DSP header) 2018-03-23 17:34:40 +01:00
ngc_tydsp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngc_ulw.c Minor filename reading cleanup 2018-03-25 20:01:28 +02:00
ngc_vid1.c Rename init_x_codec_data to init_x for consistency 2018-01-04 23:22:03 +01:00
ngc_ymf.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ngca.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
nub_vag.c Rename nub to nub_vag and some cleanup 2017-03-18 18:30:22 +01:00
nub_xma.c Minor renames for style (ps3_xvag > xvag, x360_nub > nub_xma) 2017-09-29 23:37:20 +02:00
nwa.c Clean NWA meta 2018-04-19 22:44:05 +02:00
nxap.c Add NXAP (bad decoding) [Time Crisis 4, Time Crisis Razing Storm (PS3)] 2018-03-24 12:13:40 +01:00
ogg_vorbis.c Add .gwd Ogg [Adagio Cloudburst (PC)] 2018-05-19 11:37:21 +02:00
ogl.c Rename init_x_codec_data to init_x for consistency 2018-01-04 23:22:03 +01:00
omu.c Move .OMU to its own file for consistency/clarity 2017-12-06 18:07:17 +01:00
opus_interleave_streamfile.h Add Capcom multistream Opus [RE: Revelations (Switch)] 2018-04-22 02:20:46 +02:00
opus_ppp.c Clean Switch opus meta 2018-04-21 21:52:30 +02:00
opus.c Add PSI file reading in Opus for loops in BlazBlue: Cross Tag Battle (Switch) 2018-05-16 17:58:09 -04:00
otm.c Added OTM support for Otomedius (Arcade) 2014-02-25 22:25:02 -08:00
p3d.c Less debug 2018-04-21 21:56:49 +02:00
pc_adp_otns.c Move ADP OTNS to its own file for consistency 2017-11-10 19:51:14 +01:00
pc_adp.c Use IMA_int with mono files to clarify then IMA stereo is used 2017-11-19 03:34:25 +01:00
pc_al2.c Add AL2 meta + A-law decoder [Conquest of Elysium 3 (PC)] 2017-10-08 17:51:54 +02:00
pc_ast.c Added AST (ASTL) variant for Dead Rising (PC). Looping is disabled due to being non-trivial; it will need to be fixed eventually. 2017-10-20 21:06:49 -04:00
pc_mxst.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
pc_smp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
pc_snds.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
pc_xa30.c Add .e4x [Driver 3 (PC)] 2018-02-25 12:17:35 +01:00
pcm_sre.c Add .PCM+.SRE [Viewtiful Joe (PS2)] 2018-03-31 13:10:57 +02:00
pona.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
pos.c Fixed remaining path length limit issues 2014-03-14 22:36:23 -07:00
ppst_streamfile.h Add PPST .sng [Parappa the Rapper (PSP)] 2018-04-20 18:27:08 +02:00
ppst.c Less debug 2018-04-21 21:56:49 +02:00
ps2_2pfs.c support for looping and v2 format (GANTZ) 2016-10-29 10:20:45 +02:00
ps2_adm.c Fix missing samples in last block 2018-04-13 16:47:33 +02:00
ps2_ads.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_adsc.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_ass.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_ast.c Fixed some PS2 .AST [Naval Ops Warship Gunner (PS2)] 2017-05-20 01:26:57 +02:00
ps2_b1s.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_bg00.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_bmdx.c Add size_callback to open_io_streamfile for more complex stuff 2018-03-30 18:10:23 +02:00
ps2_ccc.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_dxh.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_enth.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_exst.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_filp.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
ps2_gbts.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_gcm.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_hgc1.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_hsf.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_iab.c Minor cleanup 2018-04-13 16:40:50 +02:00
ps2_ikm.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_ild.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_int.c Ignore A2M .int 2017-12-09 17:03:23 +01:00
ps2_joe.c Fixed a .JOE file with 0 dataInterleave, assuming 16 byte interleave for such files. 2015-04-10 13:00:08 -07:00
ps2_jstm.c Less debug 2018-04-21 21:56:49 +02:00
ps2_kces.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_khv.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_leg.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_lpcm.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_mcg.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_mib.c Clean mib and add PS-ADPCM check 2018-04-29 21:05:30 +02:00
ps2_mic.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_mihb.c Add Rebellion .MIC extension [Rogue Trooper (PS2)] 2018-03-04 00:17:58 +01:00
ps2_msa.c Fix some .MSA 2018-04-19 22:20:18 +02:00
ps2_mtaf.c Added simple MTAF block skip; meta cleanup [Metal Gear Solid 3 HD] 2017-05-18 19:06:22 +02:00
ps2_npsf.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_p2bt.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_pcm.c Rename pcm.c > scd_pcm.c (cleanup) 2017-11-16 00:41:06 +01:00
ps2_pnb.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_psh.c Add support for XIPH_CUE_LOOP pairs found in Super Mario Run (Android) OGGs. Some additional formatting fixes too. 2018-03-29 21:03:23 -04:00
ps2_rnd.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_rstm.c Add .RSM extension (Bully PS2) 2017-12-06 17:35:59 +01:00
ps2_rxws.c Rename open_stream_ext/name to open_streamfile_by_ext/filename (cleanup) 2018-03-29 22:34:21 +02:00
ps2_sfs.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_sl3.c Add .MS/VBX/SLB/OVB extensions;cleanup 2018-04-07 12:35:18 +02:00
ps2_smpl.c Add dual extension in try_dual_file_stereo for Homura (PS2) 2017-11-26 01:54:33 +01:00
ps2_snd.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
ps2_spm.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_sps.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_ster.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_str.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_strlr.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
ps2_svag_snk.c Less C99 2016-10-30 10:36:29 +01:00
ps2_svag.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
ps2_tec.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_tk5.c Add missing .ovb and remove .tk1 as was only used for private testing 2018-04-13 00:04:29 +02:00
ps2_vag.c Add .L/R extension [Crash Nitro Kart (PS2)] 2018-03-24 19:43:17 +01:00
ps2_vas.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_vbk.c Add PS2 VBK meta. 2013-09-03 11:27:36 -07:00
ps2_vds_vdm.c Tweak VDS/VDM num_samples 2018-03-27 22:20:20 +02:00
ps2_vgs.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_vgv.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_vms.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_voi.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_vpk.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps2_wad.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_wb.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps2_wmus.c Fixed remaining path length limit issues 2014-03-14 22:36:23 -07:00
ps2_xa2_rrp.c add .CVS support for Disney's Aladdin in Nasira's Revenge (PS1). Add support for >2 channels XA2 for RC Revenge Pro (PS2) 2018-04-20 18:41:25 -04:00
ps2_xa2.c Move .XA2 RRP to its own file for consistency/clarity 2017-12-06 18:16:03 +01:00
ps2_xa30.c Improve PS2 XA30 [Driver: Parallel Lines (PS2)] 2017-06-24 23:33:49 +02:00
ps3_cps.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
ps3_ivag.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps3_klbs.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ps3_msf.c Adjust MSF samples and use mpg123 over FFmpeg 2018-03-29 20:25:54 +02:00
ps3_mta2.c Add MTA2 decoder/meta support [Metal Gear Solid 4 (PS3)] 2017-05-18 19:16:44 +02:00
ps3_past.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
psx_cdxa.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
psx_fag.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
psx_gms.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
raw.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
redspark.c Update RedSpark for M&L Dream Team 2014-05-26 01:43:00 -04:00
riff.c Fix ATRAC9 regression 2018-04-10 21:01:30 +02:00
rkv.c Clean ngc_bo2 2018-03-25 11:08:36 +02:00
rs03.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
rsd.c Fix rsd6wma compilation with FFmpeg 2018-03-29 21:05:28 +02:00
rsf.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
rws.c Rename some blocked layouts for clarity 2018-02-25 16:52:57 +01:00
rwsd.c Fix 3DS IMA hist 2017-11-18 22:52:42 +01:00
rwx.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
s14_sss.c Fix some S14/SSS (Korogashi Puzzle Katamari Damacy) 2017-10-14 13:42:59 +02:00
sab.c Rename open_stream_ext/name to open_streamfile_by_ext/filename (cleanup) 2018-03-29 22:34:21 +02:00
sat_baka.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
sat_dvi.c Fix DVI .PCM channels being swapped [Castlevania SOTN (SAT)] 2017-11-17 19:12:28 +01:00
sat_sap.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
scd_pcm.c Rename pcm.c > scd_pcm.c (cleanup) 2017-11-16 00:41:06 +01:00
sd9.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
sdt.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
seg.c Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA 2018-02-17 12:30:14 +01:00
sfl.c Fixed remaining path length limit issues 2014-03-14 22:36:23 -07:00
sgxd.c Rename open_stream_ext/name to open_streamfile_by_ext/filename (cleanup) 2018-03-29 22:34:21 +02:00
sk_aud.c Rename init_x_codec_data to init_x for consistency 2018-01-04 23:22:03 +01:00
sli.c Make get_streamfile_dos_line read CR/LF too and rename accordingly 2017-11-23 22:53:43 +01:00
smc_smh.c Fix possible segfault 2018-04-18 20:41:11 +02:00
smv.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
sps_n1.c Less debug 2018-04-21 21:56:49 +02:00
spt_spd.c Fixed remaining path length limit issues 2014-03-14 22:36:23 -07:00
sqex_scd_streamfile.h Remove SCDINTSTREAMFILE and use custom_io streamfile instead 2018-03-30 18:16:17 +02:00
sqex_scd.c Clean scd_int layout and rename to layered layout for later reuse 2018-03-30 21:28:32 +02:00
sqex_sead.c Add size_callback to open_io_streamfile for more complex stuff 2018-03-30 18:10:23 +02:00
sthd.c Fix missing samples in last block 2018-04-13 16:47:33 +02:00
stm.c Redo Angel STM: add PCM, adjust looping, unify code, add .lstm 2017-08-12 18:42:38 +02:00
str_asr.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
str_snds.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
stx.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
svs.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
sxd.c Rename open_stream_ext/name to open_streamfile_by_ext/filename (cleanup) 2018-03-29 22:34:21 +02:00
ta_aac.c Add tri-Ace .aac Vita [Judas Code (Vita)] 2018-05-12 13:53:58 +02:00
thp.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
tun.c Cleanup 2017-11-17 18:51:43 +01:00
txth.c Fix TXTH data_size for IMA 2018-05-27 17:29:23 +02:00
txtp.c Add TXTP "mode = layers" for multilayered songs 2018-05-05 23:07:50 +02:00
ubi_bao.c Add (wip) Ubi .pk support [Just Dance (Wii)] 2018-04-29 20:28:27 +02:00
ubi_ckd.c Fix mono/full-interleave CKD [Rayman Origins Wii SFX]; cleanup 2017-04-07 19:10:16 +02:00
ubi_jade.c Extra validations for Wwise/Jade 2018-05-19 11:21:40 +02:00
ubi_lyn_ogg_streamfile.h Add Ubi LyN (.sns/son/wav) [Adventures of Tintin, From Dust (multi)] 2018-04-07 11:31:43 +02:00
ubi_lyn.c Fix some Ubi LyN [Michael Jackson the Experience (PS3)] 2018-05-27 17:28:48 +02:00
ubi_raki.c Add Ubi RAKI PCM/Opus [Just Dance 2017, Raiman Legends (Switch)] 2018-02-17 02:09:30 +01:00
ubi_sb.c Rename open_stream_ext/name to open_streamfile_by_ext/filename (cleanup) 2018-03-29 22:34:21 +02:00
vawx.c Fix some VAWX multichannel files 2017-12-09 19:01:36 +01:00
vgs.c Improve Guitar Hero II multi-streams with block layout 2017-08-28 20:05:03 +02:00
vs.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
vsf_tta.c Move .VSF SMSS to its own file for consistency/clarity 2017-12-06 18:11:37 +01:00
vsf.c Add support for XIPH_CUE_LOOP pairs found in Super Mario Run (Android) OGGs. Some additional formatting fixes too. 2018-03-29 21:03:23 -04:00
vxn.c Fix bitrate for subsongs and rename streams > subsongs 2018-01-28 00:41:25 +01:00
waf.c Remove tabs 2018-03-24 16:58:43 +01:00
wave_segmented.c Remove layout_ogg and cleanup 2018-03-23 16:34:48 +01:00
wave.c Add WayForward single/segmented .wave [Shantae and the Pirate's Curse] 2018-03-11 19:24:06 +01:00
wii_04sw.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
wii_bns.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
wii_mus.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
wii_ras.c Simplify last block interleave 2018-03-24 19:27:24 +01:00
wii_smp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
wii_sng.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
wii_str.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
wii_sts.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
wpd.c Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
ws_aud.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
wvs.c Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA 2018-02-17 12:30:14 +01:00
wwise.c Extra validations for Wwise/Jade 2018-05-19 11:21:40 +02:00
x360_ast.c Minor renames (xma_sample_data, ffmpeg_make_riff_xma_from_fmt) 2017-04-15 23:58:19 +02:00
x360_cxs.c More minor file renames (cleanup) 2017-03-18 18:40:46 +01:00
x360_pasx.c Separate X360 NUB/PASX from xma.c for cleanup 2017-04-22 12:09:43 +02:00
x360_tra.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
xau.c Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA 2018-02-17 12:30:14 +01:00
xbox_hlwav.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
xbox_ims.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
xbox_wavm.c Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA 2018-02-17 12:30:14 +01:00
xbox_xmu.c Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA 2018-02-17 12:30:14 +01:00
xbox_xvas.c Rename blocked layout for consistency 2018-03-29 19:00:04 +02:00
xma.c Tweak XMA1 and Wwise XWMA sample counts, XMA2 looping, XMA1 channels 2017-10-08 17:34:07 +02:00
xnb.c Fix buggy XNB [Metagalactic Blitz (PC)] 2018-03-31 13:05:17 +02:00
xss.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
xvag.c Fix bitrate for subsongs and rename streams > subsongs 2018-01-28 00:41:25 +01:00
xwb.c Add .xwb DSP hack [Stardew Valley (Switch)] 2018-05-05 23:06:59 +02:00
xwc.c Add Starbreeze XWC [Riddick Dark Athena, Syndicate] 2018-01-27 11:00:21 +01:00
ydsp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
zsd.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
zwdsp.c Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00