mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-11-24 23:10:10 +01:00
1441caccc5
* Remove a couple TODO messages as they have already been done. * Add check for parent directory to stop warning about there being no parent scope if building vgmstream directly. * Remove the options for FDK-AAC and QAAC. * Fix a few uses of CMAKE_CURRENT_SOURCE_DIR to use VGM_SOURCE_DIR (for consistency sake). * Fix a few uses of CMAKE_BINARY_DIR to use VGM_BINARY_DIR. * Add some conditionals for the install paths so they don't show if you aren't building something.
82 lines
2.5 KiB
CMake
82 lines
2.5 KiB
CMake
# NOTE: Although this does include a section for handling MinGW, it might not be possible to build the foobar2000 component using MinGW using only CMake, as foobar2000's SDK only includes Visual Studio projects
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set(RESOURCES ${CMAKE_CURRENT_SOURCE_DIR}/foo_input_vgmstream.rc)
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# Setup source groups, mainly for Visual Studio
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source_group("Resource Files" FILES ${RESOURCES})
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add_library(foo_input_vgmstream SHARED
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foo_filetypes.h
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foo_prefs.h
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foo_vgmstream.h
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resource.h
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foo_prefs.cpp
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foo_streamfile.cpp
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foo_vgmstream.cpp
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${RESOURCES})
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# Link to the vgmstream library and foobar2000's shared library
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target_link_libraries(foo_input_vgmstream
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libvgmstream
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${FB2K_SDK_PATH}/foobar2000/shared/shared.lib)
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setup_target(foo_input_vgmstream TRUE)
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# Remove the prefix and set the suffix to .dll
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set_target_properties(foo_input_vgmstream PROPERTIES
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PREFIX ""
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SUFFIX ".dll")
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# Add the preprocessor definitions
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target_compile_definitions(foo_input_vgmstream PRIVATE
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__STDC_CONSTANT_MACROS
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UNICODE
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_UNICODE)
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# Make sure that the binary directory is included (for version.h), as well as foobar2000's include directories and the WTL include directory
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target_include_directories(foo_input_vgmstream PRIVATE
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${VGM_BINARY_DIR}
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${FB2K_SDK_PATH}/foobar2000/SDK
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${FB2K_SDK_PATH}/foobar2000/ATLHelpers
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${FB2K_SDK_PATH}/foobar2000/shared
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${FB2K_SDK_PATH}/foobar2000
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${WTL_INCLUDE_PATH})
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# Add dependencies to foobar2000's SDK
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add_dependencies(foo_input_vgmstream
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fb2k_sdk
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fb2k_sdk_helpers
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fb2k_atl_helpers
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fb2k_component_client
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pfc)
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# Make sure that whatever compiler we use can handle these features
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target_compile_features(foo_input_vgmstream PRIVATE
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cxx_auto_type
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cxx_nullptr
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cxx_rvalue_references
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cxx_static_assert
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cxx_variadic_templates)
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# Include the version string
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if(MSVC)
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add_dependencies(foo_input_vgmstream version_h)
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elseif(MINGW)
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if(VGMSTREAM_VERSION)
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target_compile_definitions(foo_input_vgmstream PRIVATE VERSION="${VGMSTREAM_VERSION}")
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endif()
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# Also, on MinGW when using GCC, these flags need to be included to prevent requiring MinGW's runtime DLLs from being included, which does unfortunately increase the size of the DLL
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if(NOT CMAKE_CXX_COMPILER_ID MATCHES Clang)
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set_target_properties(foo_input_vgmstream PROPERTIES
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LINK_FLAGS "-static-libgcc -static-libstdc++")
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endif()
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endif()
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# Install the DLLs
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install_dlls(${FB2K_COMPONENT_INSTALL_PREFIX}/foo_input_vgmstream)
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# Install the component
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install(TARGETS foo_input_vgmstream
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DESTINATION ${FB2K_COMPONENT_INSTALL_PREFIX}/foo_input_vgmstream)
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