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https://github.com/vgmstream/vgmstream.git
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45 lines
1.1 KiB
C
45 lines
1.1 KiB
C
#include "meta.h"
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#include "../util.h"
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/* ZSD - from Dragon Booster (DS) */
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VGMSTREAM* init_vgmstream_zsd(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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uint32_t start_offset;
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int channels, loop_flag;
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/* checks */
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if (!is_id32be(0x00,sf, "ZSD\0"))
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return NULL;
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/* .zsd: actual extension */
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if (!check_extensions(sf, "zsd"))
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return NULL;
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/* 0x04: 0x1000? */
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/* 0x08: 0x0c? */
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/* 0x14: 0x08? */
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/* 0x1c: 0x1000? */
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channels = read_s32le(0x0c,sf);
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loop_flag = 0;
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start_offset = read_s32le(0x20,sf);
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channels, loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->meta_type = meta_ZSD;
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vgmstream->sample_rate = read_s32le(0x10,sf);
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vgmstream->num_samples = read_s32le(0x18,sf) / channels;
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vgmstream->coding_type = coding_PCM8;
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vgmstream->layout_type = layout_none;
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if (!vgmstream_open_stream(vgmstream, sf, start_offset))
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goto fail;
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return vgmstream;
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fail:
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close_vgmstream(vgmstream);
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return NULL;
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}
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